Player Matchup

Merlin
Merlin
ArcBerg
Merlin
Level 86
God Stats
3W - 3L
1,160 SR
Queue Stats
190W - 168L
1,459 Elo+
Party 2
Agni
Agni
Caaallii
Agni
Level 105
God Stats
1W - 2L
1,206 SR
Queue Stats
50W - 44L
1,722 Elo+
Solo
Mercury
Mercury
MASSAY30
Mercury
Level 108
God Stats
1W - 4L
1,716 SR
Queue Stats
323W - 324L
1,435 Elo+
Solo
Pele
Pele
Parkh0m
Pele
Level 68
God Stats
4W - 6L
1,442 SR
Queue Stats
534W - 543L
1,430 Elo+
Solo
Ymir
Ymir
Szarekhan
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,400 Elo+
Party 2
Team Averages
Level 78
1,405 SR
1,489 Elo+

VS

Team Averages
Level 75
1,519 SR
1,408 Elo+
Kuzenbo
Kuzenbo
FoxeyFlame
Kuzenbo
Level 46
God Stats
3W - 1L
1,422 SR
Queue Stats
118W - 118L
1,491 Elo+
Solo
Nox
Nox
Jimmy4796
Nox
Level 87
God Stats
4W - 2L
1,610 SR
Queue Stats
165W - 164L
1,441 Elo+
Solo
Poseidon
Poseidon
KosanKarpuZ
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,327 Elo+
Party 1
Izanami
Izanami
OmniaDulcis
Izanami
Level 112
God Stats
2W - 0L
1,720 SR
Queue Stats
101W - 124L
1,378 Elo+
Solo
Zeus
Zeus
Zülfükar
Zeus
Level 22
God Stats
3W - 3L
1,341 SR
Queue Stats
122W - 117L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArcBerg
Merlin
17
1 / 9 / 14
10,794
635
18,104
18,884
9,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
20
9 / 5 / 11
13,353
785
26,977
16,681
8,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MASSAY30
Mercury
16
2 / 11 / 14
10,104
594
5,638
17,565
8,562
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Parkh0m
Pele
20
10 / 7 / 12
13,493
794
17,915
21,076
13,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
7 / 8 / 7
12,710
748
12,725
26,585
37,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FoxeyFlame
Kuzenbo
20
4 / 4 / 24
12,847
756
11,546
27,255
45,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 5 / 20
13,065
769
11,983
16,879
9,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
KosanKarpuZ
Poseidon
20
7 / 9 / 23
13,377
787
18,508
16,896
8,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
OmniaDulcis
Izanami
20
9 / 6 / 18
13,988
823
20,293
17,028
7,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 5 / 15
13,621
801
25,378
13,417
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
140
29
Kills
40
40
Deaths
29
58
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArcBerg
Merlin
1
9
14
0.89
L
Agni
9
5
11
2.9
W
Kuzenbo
FoxeyFlame
Kuzenbo
4
4
24
4
W
8
5
20
3.6
W
Poseidon
KosanKarpuZ
Poseidon
7
9
23
2.06
L
Mercury
MASSAY30
Mercury
2
11
14
0.82
W
Izanami
OmniaDulcis
Izanami
9
6
18
3
L
Pele
Parkh0m
Pele
10
7
12
2.29
L
Ymir
7
8
7
1.31
W
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,359
Damage
87,708
100,791
Taken
91,475
78,019
Mitigated
77,456
29,159
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArcBerg
Merlin
18,104
505
1,098
3,577
18,884
9,824
0
13,472
5,412
37,658
0
L
Agni
26,977
728
6,294
4,955
16,681
8,701
646
11,609
5,072
61,640
0
W
Kuzenbo
FoxeyFlame
Kuzenbo
11,546
3,649
2,135
6,282
27,255
45,902
270
19,519
7,736
20,263
0
W
11,983
568
2,605
1,776
16,879
9,243
815
10,040
6,839
27,208
0
W
Poseidon
KosanKarpuZ
Poseidon
18,508
1,977
2,267
2,186
16,896
8,710
822
9,206
7,690
40,028
0
L
Mercury
MASSAY30
Mercury
5,638
891
2,391
1,541
17,565
8,562
0
10,793
6,772
0
12,685
W
Izanami
OmniaDulcis
Izanami
20,293
11,080
4,718
5,451
17,028
7,802
2,886
10,329
6,699
0
47,123
L
Pele
Parkh0m
Pele
17,915
2,250
2,224
3,820
21,076
13,437
252
13,942
7,134
0
29,730
L
Ymir
12,725
1,623
1,224
2,035
26,585
37,495
304
17,599
8,986
24,677
0
W
25,378
3,741
609
2,107
13,417
5,799
790
8,712
4,705
42,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,454
Gold Earned
66,898
184
Minions Killed
174
0
Camps Cleared
0
1,477,089
Distance Traveled
1,490,317
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,794
635
35
2
0
257,132
0
L
Agni
13,353
785
65
4
0
319,998
0
W
Kuzenbo
12,847
756
17
1
0
351,386
0
W
Nox
13,065
769
28
2
0
286,466
0
W
Poseidon
13,377
787
43
3
0
259,590
0
L
Mercury
10,104
594
13
1
0
296,589
1
W
Izanami
13,988
823
53
3
0
309,238
3
L
Pele
13,493
794
33
2
0
336,580
0
L
Ymir
12,710
748
38
2
0
266,790
0
W
Zeus
13,621
801
33
2
0
283,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role