Player Matchup

Pele
Pele
DrJxker
Pele
Level 120
God Stats
0W - 2L
1,320 SR
Queue Stats
115W - 109L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Gurruncho
Nu Wa
Level 147
God Stats
27W - 14L
2,138 SR
Queue Stats
282W - 250L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Life of BryGuy
Gilgamesh
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 1
Anhur
Anhur
TwinBiscuit206
Anhur
Level 86
God Stats
7W - 10L
1,618 SR
Queue Stats
308W - 250L
1,674 Elo+
Solo
Sylvanus
Sylvanus
XOGutierrez
Sylvanus
Level 117
God Stats
6W - 10L
1,467 SR
Queue Stats
140W - 121L
1,564 Elo+
Party 1
Team Averages
Level 112
1,609 SR
1,581 Elo+

VS

Team Averages
Level 99
1,662 SR
1,543 Elo+
Baron Samedi
Baron Samedi
CT 5844 Rose
Baron Samedi
Level 86
God Stats
35W - 18L
1,730 SR
Queue Stats
543W - 503L
1,523 Elo+
Solo
Fenrir
Fenrir
LoboXv
Fenrir
Level 106
God Stats
18W - 18L
1,519 SR
Queue Stats
429W - 419L
1,522 Elo+
Solo
Nemesis
Nemesis
Mambeborroi
Nemesis
Level 102
God Stats
14W - 22L
1,461 SR
Queue Stats
353W - 326L
1,548 Elo+
Solo
Ullr
Ullr
Sonny_Bunni
Ullr
Level 58
God Stats
60W - 59L
1,568 SR
Queue Stats
271W - 250L
1,572 Elo+
Solo
Ah Puch
Ah Puch
tanlerpippert17
Ah Puch
Level 145
God Stats
1W - 0L
2,030 SR
Queue Stats
330W - 326L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DrJxker
Pele
16
3 / 3 / 1
9,301
517
6,324
11,873
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Gurruncho
Nu Wa
12
1 / 3 / 3
7,802
433
7,652
8,515
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Life of BryGuy
Gilgamesh
15
0 / 6 / 0
8,731
485
6,017
10,510
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 1
9,933
552
7,615
14,128
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
XOGutierrez
Sylvanus
12
0 / 6 / 3
7,452
414
6,058
13,972
10,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CT 5844 Rose
Baron Samedi
14
2 / 3 / 12
8,962
498
6,330
11,782
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LoboXv
Fenrir
18
9 / 0 / 0
11,105
617
8,921
13,355
11,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Mambeborroi
Nemesis
15
3 / 2 / 8
9,694
539
4,628
9,743
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 5
9,834
546
6,945
11,325
3,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 6
10,241
569
12,717
9,550
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
23
23
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CT 5844 Rose
Baron Samedi
2
3
12
2.67
L
Pele
DrJxker
Pele
3
3
1
1.17
L
Nu Wa
Gurruncho
Nu Wa
1
3
3
0.83
L
Gilgamesh
Life of BryGuy
Gilgamesh
0
6
0
0
W
Fenrir
LoboXv
Fenrir
9
0
0
9
W
Nemesis
Mambeborroi
Nemesis
3
2
8
3.5
W
3
2
5
2.75
L
4
5
1
0.9
L
Sylvanus
XOGutierrez
Sylvanus
0
6
3
0.25
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
39,541
58,998
Taken
55,755
30,771
Mitigated
30,377
14,842
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CT 5844 Rose
Baron Samedi
6,330
1,121
1,662
4,019
11,782
8,483
83
4,131
7,489
38,313
0
L
Pele
DrJxker
Pele
6,324
1,285
0
4,732
11,873
4,338
0
1,132
10,741
0
68,976
L
Nu Wa
Gurruncho
Nu Wa
7,652
2,347
0
1,410
8,515
2,789
13
5,250
3,265
35,715
0
L
Gilgamesh
Life of BryGuy
Gilgamesh
6,017
1,734
0
1,577
10,510
8,727
0
0
10,510
0
54,430
W
Fenrir
LoboXv
Fenrir
8,921
2,490
0
5,257
13,355
11,863
246
684
12,593
0
60,507
W
Nemesis
Mambeborroi
Nemesis
4,628
2,076
0
911
9,743
3,386
1,486
1,235
8,414
0
57,332
W
6,945
3,158
0
1,335
11,325
3,223
1,754
1,698
9,549
0
69,253
L
7,615
4,594
0
4,511
14,128
4,859
260
3,241
10,887
0
61,846
L
Sylvanus
XOGutierrez
Sylvanus
6,058
1,615
281
2,331
13,972
10,058
93
9,424
4,548
31,713
7,605
W
12,717
1,170
0
4,328
9,550
3,422
259
4,984
4,386
83,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
49,836
513
Minions Killed
547
0
Camps Cleared
0
1,502,405
Distance Traveled
1,740,251
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,962
498
56
3
0
309,797
2
L
Pele
9,301
517
136
8
0
329,361
2
L
Nu Wa
7,802
433
73
4
0
253,118
1
L
Gilgamesh
8,731
485
122
7
0
330,582
3
W
Fenrir
11,105
617
122
7
0
380,216
2
W
Nemesis
9,694
539
105
6
0
379,330
6
W
Ullr
9,834
546
118
7
0
329,510
2
L
Anhur
9,933
552
112
6
0
315,475
6
L
Sylvanus
7,452
414
70
4
0
273,869
3
W
Ah Puch
10,241
569
146
8
0
341,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role