Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GasHouseGang504
Bakasura
Level 21
God Stats
7W - 5L
1,340 SR
Queue Stats
82W - 88L
1,306 Elo+
Solo
Yemoja
Yemoja
TheTrickster414
Yemoja
Level 16
God Stats
13W - 6L
1,561 SR
Queue Stats
185W - 187L
1,281 Elo+
Solo
Amaterasu
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
Level 29
God Stats
3W - 4L
1,454 SR
Queue Stats
38W - 60L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
sh4dow_killerfx
Kukulkan
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 40L
1,233 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,316 Elo+

VS

Team Averages
Level 26
1,217 SR
1,134 Elo+
Hera
Hera
EarlyTooth36444
Hera
Level 26
God Stats
14W - 13L
1,176 SR
Queue Stats
215W - 188L
1,468 Elo+
Solo
Ra
Ra
OU7BUR5T
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,009 Elo+
Party 2
Izanami
Izanami
SN3LLyaL8r91
Izanami
Level 18
God Stats
2W - 10L
979 SR
Queue Stats
2W - 11L
888 Elo+
Solo
Anubis
Anubis
The_IRONsamurai
Anubis
Level 26
God Stats
4W - 6L
1,202 SR
Queue Stats
107W - 111L
1,294 Elo+
Solo
Neith
Neith
XxBruhitsAlexaxX
Neith
Level 5
God Stats
1W - 1L
1,228 SR
Queue Stats
11W - 21L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 2 / 5
13,085
523
6,788
16,969
7,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
12 / 4 / 2
14,363
575
10,357
23,323
13,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 11
11,872
475
6,067
26,014
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ZyRo_xMaYHeM01
Amaterasu
19
2 / 1 / 2
12,284
491
5,062
19,480
11,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
16
9 / 6 / 7
11,945
478
23,586
13,686
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 12 / 3
10,019
401
14,036
19,858
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 6 / 2
11,835
473
9,746
14,352
5,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SN3LLyaL8r91
Izanami
6
2 / 2 / 2
7,445
298
1,334
3,325
707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 10 / 6
11,725
469
13,617
19,977
12,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 4
9,370
375
4,811
9,643
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
28
Kills
15
16
Deaths
32
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
5
2.25
L
4
12
3
0.46
W
Bakasura
12
4
2
3.25
L
5
6
2
1
L
Izanami
SN3LLyaL8r91
Izanami
2
2
2
1.5
W
3
3
11
2.83
L
3
10
6
0.6
L
1
2
4
1.5
W
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
2
1
2
3
W
Kukulkan
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,860
Damage
43,544
99,472
Taken
67,155
56,322
Mitigated
29,306
45,382
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,788
3,547
0
8,488
16,969
7,833
1,759
4,237
12,664
0
106,357
L
14,036
4,610
0
3,648
19,858
6,722
0
13,850
5,728
37,995
0
W
Bakasura
10,357
8,341
0
10,311
23,323
13,541
7,672
5,476
17,689
0
100,227
L
9,746
959
687
2,254
14,352
5,685
659
5,821
8,451
53,081
0
L
Izanami
SN3LLyaL8r91
Izanami
1,334
1,056
123
1,017
3,325
707
203
758
2,567
0
10,183
W
6,067
1,202
3,906
12,112
26,014
17,841
2,181
16,720
8,742
34,442
0
L
13,617
245
828
2,762
19,977
12,604
460
7,369
12,284
66,493
0
L
4,811
1,451
0
697
9,643
3,588
0
5,114
4,452
0
28,457
W
Amaterasu
ZyRo_xMaYHeM01
Amaterasu
5,062
1,339
0
10,329
19,480
11,810
5,382
3,432
16,048
0
55,910
W
Kukulkan
23,586
4,082
0
236
13,686
5,297
2,489
6,560
6,930
74,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,549
Gold Earned
50,394
589
Minions Killed
307
0
Camps Cleared
0
2,218,312
Distance Traveled
1,462,903
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,085
523
141
6
0
492,526
3
L
Hera
10,019
401
46
2
0
300,615
0
W
Bakasura
14,363
575
207
8
0
449,157
0
L
Ra
11,835
473
91
4
0
445,464
0
L
Izanami
7,445
298
24
1
0
68,813
0
W
Yemoja
11,872
475
30
1
0
438,976
1
L
Anubis
11,725
469
100
4
0
329,313
3
L
Neith
9,370
375
46
2
0
318,698
0
W
Amaterasu
12,284
491
114
5
0
434,998
0
W
Kukulkan
11,945
478
97
4
0
402,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role