Player Matchup

Tsukuyomi
Tsukuyomi
Blactros59
Tsukuyomi
Level 69
God Stats
3W - 5L
1,320 SR
Queue Stats
35W - 21L
1,631 Elo+
Party 4
Cu Chulainn
Cu Chulainn
JustJunk
Cu Chulainn
Level 29
God Stats
12W - 12L
1,525 SR
Queue Stats
74W - 69L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Stardrack59
Hou Yi
Level 49
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 9L
1,542 Elo+
Party 4
Cthulhu
Cthulhu
Zanjikins
Cthulhu
Level 76
God Stats
2W - 3L
1,258 SR
Queue Stats
76W - 77L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
cooliobeanbag
Nu Wa
Level 22
God Stats
7W - 5L
1,579 SR
Queue Stats
30W - 34L
1,422 Elo+
Party 1
Team Averages
Level 49
1,481 SR
1,519 Elo+

VS

Team Averages
Level 62
1,571 SR
1,543 Elo+
Vulcan
Vulcan
BullDemonKing
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,739 Elo+
Solo
Ares
Ares
Gustt
Ares
Level 49
God Stats
10W - 9L
1,741 SR
Queue Stats
270W - 265L
1,494 Elo+
Party 3
Fenrir
Fenrir
Stémôn
Fenrir
Level 36
God Stats
3W - 5L
1,447 SR
Queue Stats
127W - 131L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToM-_987
Tsukuyomi
Level 154
God Stats
10W - 5L
1,734 SR
Queue Stats
490W - 431L
1,593 Elo+
Party 3
Ullr
Ullr
yaboyghost
Ullr
Level 28
God Stats
5W - 10L
1,434 SR
Queue Stats
86W - 96L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blactros59
Tsukuyomi
16
5 / 5 / 6
10,389
547
9,991
19,760
7,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
JustJunk
Cu Chulainn
16
6 / 4 / 5
10,577
557
10,281
14,746
9,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
17
7 / 3 / 9
10,947
576
14,351
11,196
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Zanjikins
Cthulhu
15
3 / 4 / 13
10,570
556
10,510
18,005
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
8 / 4 / 7
10,686
562
15,184
8,371
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,737
512
12,118
11,075
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Gustt
Ares
13
2 / 7 / 6
9,020
475
6,759
19,114
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Stémôn
Fenrir
16
6 / 4 / 3
9,429
496
5,394
14,032
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ToM-_987
Tsukuyomi
17
8 / 4 / 6
10,635
560
10,836
15,758
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 2
8,256
435
4,408
16,121
5,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
29
Kills
20
20
Deaths
29
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blactros59
Tsukuyomi
5
5
6
1.6
L
3
4
3
1.13
L
Ares
Gustt
Ares
2
7
6
0.71
W
Cu Chulainn
JustJunk
Cu Chulainn
6
4
5
2.13
W
Hou Yi
7
3
9
3.83
L
Fenrir
Stémôn
Fenrir
6
4
3
1.88
L
Tsukuyomi
ToM-_987
Tsukuyomi
8
4
6
2.75
W
Cthulhu
Zanjikins
Cthulhu
3
4
13
2.38
W
8
4
7
2.88
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,317
Damage
39,515
72,078
Taken
76,100
39,481
Mitigated
40,509
18,649
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blactros59
Tsukuyomi
9,991
3,878
0
8,484
19,760
7,530
1,352
2,618
17,070
0
61,841
L
12,118
3,589
0
750
11,075
4,450
0
4,510
6,203
74,293
0
L
Ares
Gustt
Ares
6,759
507
0
2,468
19,114
16,155
105
8,058
10,810
21,502
0
W
Cu Chulainn
JustJunk
Cu Chulainn
10,281
1,196
0
2,411
14,746
9,356
1,724
2,926
11,788
5,212
46,894
W
Hou Yi
14,351
6,783
0
2,411
11,196
4,439
2,796
3,201
7,881
0
73,653
L
Fenrir
Stémôn
Fenrir
5,394
748
0
4,556
14,032
8,589
0
4,363
9,593
0
30,850
L
Tsukuyomi
ToM-_987
Tsukuyomi
10,836
3,379
0
4,312
15,758
6,186
499
4,095
11,493
0
62,799
W
Cthulhu
Zanjikins
Cthulhu
10,510
730
263
3,711
18,005
15,262
117
4,724
13,163
42,269
0
W
15,184
3,254
163
1,206
8,371
2,894
1,619
4,742
3,299
61,817
0
L
4,408
2,690
0
1,692
16,121
5,129
669
5,099
10,842
0
39,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
47,077
474
Minions Killed
401
0
Camps Cleared
0
1,826,338
Distance Traveled
1,786,680
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,389
547
110
6
0
383,202
4
L
Vulcan
9,737
512
135
7
0
341,160
1
L
Ares
9,020
475
27
1
0
351,883
2
W
Cu Chulainn
10,577
557
84
4
0
373,008
6
W
Hou Yi
10,947
576
119
6
0
358,645
2
L
Fenrir
9,429
496
56
3
0
400,389
1
L
Tsukuyomi
10,635
560
109
6
0
387,648
4
W
Cthulhu
10,570
556
57
3
0
370,027
6
W
Nu Wa
10,686
562
104
5
0
341,456
0
L
Ullr
8,256
435
74
4
0
305,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role