Player Matchup

Achilles
Achilles
Entity
Achilles
Level 156
God Stats
9W - 0L
1,773 SR
Queue Stats
138W - 34L
1,954 Elo+
Party 1
Fenrir
Fenrir
InfamousJesse
Fenrir
Level 160
God Stats
30W - 4L
2,230 SR
Queue Stats
1,261W - 77L
2,335 Elo+
Party 1
Raijin
Raijin
InfamousLizzy
Raijin
Level 135
God Stats
7W - 1L
1,500 SR
Queue Stats
1,072W - 80L
2,287 Elo+
Party 1
Team Averages
Level 150
1,834 SR
2,192 Elo+

VS

Team Averages
Level 133
1,690 SR
1,598 Elo+
Anubis
Anubis
JakePark
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mirsoth
Izanami
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
38W - 42L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Popinski
Gilgamesh
Level 158
God Stats
19W - 3L
2,070 SR
Queue Stats
231W - 106L
1,902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Entity
Achilles
12
7 / 1 / 2
8,164
816
9,913
8,262
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 8
8,743
874
4,950
7,645
5,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 9
7,819
782
7,878
3,485
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JakePark
Anubis
10
2 / 5 / 0
7,449
745
4,400
6,551
3,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Mirsoth
Izanami
9
0 / 5 / 2
6,416
642
2,482
8,833
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Popinski
Gilgamesh
11
0 / 2 / 2
7,335
734
3,747
10,155
6,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Entity
Achilles
7
1
2
8
W
4
1
8
8
W
1
0
9
5.5
L
Anubis
JakePark
Anubis
2
5
0
0.4
L
Izanami
Mirsoth
Izanami
0
5
2
0.2
L
Gilgamesh
Popinski
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
10,629
19,392
Taken
25,539
11,025
Mitigated
12,917
6,971
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Entity
Achilles
9,913
3,252
520
2,423
8,262
4,495
641
1,676
6,586
0
22,491
W
4,950
834
0
2,172
7,645
5,316
445
2,244
5,401
0
16,652
W
7,878
451
0
1,856
3,485
1,214
385
588
2,897
48,174
0
L
Anubis
JakePark
Anubis
4,400
129
0
1,376
6,551
3,128
0
2,247
4,304
33,547
0
L
Izanami
Mirsoth
Izanami
2,482
1,551
0
484
8,833
3,384
0
2,336
6,497
0
14,682
L
Gilgamesh
Popinski
Gilgamesh
3,747
994
0
1,833
10,155
6,405
0
3,330
6,825
0
18,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
21,200
146
Minions Killed
131
0
Camps Cleared
0
652,297
Distance Traveled
573,625
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,164
816
39
4
0
218,512
1
W
Fenrir
8,743
874
20
2
0
233,026
3
W
Raijin
7,819
782
87
9
0
200,759
0
L
Anubis
7,449
745
78
8
0
157,204
5
L
Izanami
6,416
642
32
3
0
199,886
3
L
Gilgamesh
7,335
734
21
2
0
216,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role