Player Matchup

Nemesis
Nemesis
Dragonslayer691
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
ElJerbiDios
Cerberus
Level 30
God Stats
23W - 28L
1,353 SR
Queue Stats
255W - 292L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
ProGuard2559
Erlang Shen
Level 7
God Stats
3W - 7L
1,286 SR
Queue Stats
15W - 17L
1,151 Elo+
Party 2
Hades
Hades
SkunkyMonky88
Hades
Level 41
God Stats
54W - 37L
1,655 SR
Queue Stats
116W - 129L
1,428 Elo+
Party 2
Hel
Hel
skrepa15
Hel
Level 24
God Stats
0W - 4L
1,285 SR
Queue Stats
71W - 105L
1,224 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,340 Elo+

VS

Team Averages
Level 25
1,425 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
Cyszer
Tsukuyomi
Level 16
God Stats
1W - 1L
1,375 SR
Queue Stats
4W - 2L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Demifain
Jing Wei
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KinGSsmach
Loki
Level 25
God Stats
45W - 45L
1,214 SR
Queue Stats
216W - 274L
1,305 Elo+
Solo
Cerberus
Cerberus
Putomi
Cerberus
Level 29
God Stats
3W - 4L
1,264 SR
Queue Stats
111W - 139L
1,287 Elo+
Solo
Ares
Ares
Werew0lfic
Ares
Level 10
God Stats
5W - 0L
1,771 SR
Queue Stats
18W - 15L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 2
6,213
311
1,767
3,905
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ElJerbiDios
Cerberus
14
6 / 7 / 2
9,187
459
10,487
20,528
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
ProGuard2559
Erlang Shen
14
0 / 5 / 4
7,562
378
5,407
16,393
4,266
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
11 / 4 / 4
11,391
570
26,839
27,575
14,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 0
6,829
341
5,936
11,241
5,131
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cyszer
Tsukuyomi
13
1 / 9 / 6
8,834
442
6,383
11,629
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Demifain
Jing Wei
18
11 / 3 / 7
12,754
638
20,700
15,376
6,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 3
10,952
548
5,350
13,832
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Putomi
Cerberus
17
6 / 1 / 5
11,060
553
13,950
17,760
14,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 13
12,063
603
13,909
21,075
22,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
18
Kills
27
27
Deaths
18
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cyszer
Tsukuyomi
1
9
6
0.44
W
Jing Wei
Demifain
Jing Wei
11
3
7
4.83
L
1
4
2
0.5
L
Cerberus
ElJerbiDios
Cerberus
6
7
2
1
W
3
2
3
2.25
L
Erlang Shen
ProGuard2559
Erlang Shen
0
5
4
0.4
W
Cerberus
Putomi
Cerberus
6
1
5
8.5
L
11
4
4
3.25
W
6
3
13
4.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
60,292
79,642
Taken
79,672
40,408
Mitigated
54,050
28,409
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cyszer
Tsukuyomi
6,383
1,956
0
405
11,629
4,599
1,548
8,517
3,112
0
29,248
W
Jing Wei
Demifain
Jing Wei
20,700
18,139
0
3,451
15,376
6,409
4,897
9,968
5,408
0
83,485
L
1,767
1,073
0
325
3,905
831
35
1,302
2,603
0
5,042
L
Cerberus
ElJerbiDios
Cerberus
10,487
427
0
4,926
20,528
15,476
0
6,963
13,565
36,664
0
W
5,350
1,170
0
4,146
13,832
5,483
431
2,850
10,982
0
83,505
L
Erlang Shen
ProGuard2559
Erlang Shen
5,407
2,606
0
2,545
16,393
4,266
517
7,648
8,745
0
26,885
W
Cerberus
Putomi
Cerberus
13,950
1,162
228
7,842
17,760
14,686
1,911
10,651
7,109
68,726
0
L
26,839
4,901
1,184
15,768
27,575
14,704
961
8,051
19,524
93,416
0
W
13,909
2,204
0
5,889
21,075
22,873
331
11,276
9,799
32,250
0
L
5,936
866
2,175
1,486
11,241
5,131
230
3,895
7,346
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
55,663
291
Minions Killed
443
0
Camps Cleared
0
1,456,894
Distance Traveled
1,771,930
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,834
442
44
2
0
368,725
1
W
Jing Wei
12,754
638
129
6
0
354,040
2
L
Nemesis
6,213
311
12
1
0
155,154
2
L
Cerberus
9,187
459
52
3
0
321,322
0
W
Loki
10,952
548
125
6
0
293,637
13
L
Erlang Shen
7,562
378
36
2
0
354,836
0
W
Cerberus
11,060
553
117
6
0
365,401
0
L
Hades
11,391
570
141
7
0
349,082
0
W
Ares
12,063
603
28
1
0
390,127
0
L
Hel
6,829
341
50
3
0
276,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role