Player Matchup

Yemoja
Yemoja
Hdrizzle
Yemoja
Level 77
God Stats
4W - 0L
1,641 SR
Queue Stats
146W - 153L
1,587 Elo+
Solo
Medusa
Medusa
Irritayted
Medusa
Level 70
God Stats
15W - 11L
1,673 SR
Queue Stats
193W - 199L
1,455 Elo+
Party 1
Nemesis
Nemesis
KrazyReaper7
Nemesis
Level 100
God Stats
1W - 1L
1,157 SR
Queue Stats
177W - 127L
1,507 Elo+
Party 1
Team Averages
Level 82
1,490 SR
1,516 Elo+

VS

Team Averages
Level 57
1,574 SR
1,400 Elo+
Osiris
Osiris
A15Stars
Osiris
Level 81
God Stats
2W - 2L
1,574 SR
Queue Stats
93W - 81L
1,430 Elo+
Party 2
Ra
Ra
Dan_The_Ok_Man
Ra
Level 86
God Stats
6W - 6L
1,647 SR
Queue Stats
162W - 149L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
jclay47
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hdrizzle
Yemoja
12
2 / 0 / 11
8,998
818
7,059
5,861
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Irritayted
Medusa
12
8 / 6 / 6
9,159
833
11,357
11,250
3,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
KrazyReaper7
Nemesis
12
5 / 2 / 6
8,873
807
8,662
8,625
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A15Stars
Osiris
11
6 / 4 / 2
8,204
746
6,902
12,289
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 6
7,422
675
8,666
9,907
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jclay47
Cthulhu
10
1 / 3 / 4
7,310
665
3,167
11,384
6,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
A15Stars
Osiris
6
4
2
1.75
L
1
8
6
0.5
W
Yemoja
Hdrizzle
Yemoja
2
0
11
7.5
W
Medusa
Irritayted
Medusa
8
6
6
1.83
W
Nemesis
KrazyReaper7
Nemesis
5
2
6
4
L
Cthulhu
jclay47
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
18,735
25,736
Taken
33,580
11,304
Mitigated
16,003
6,059
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
A15Stars
Osiris
6,902
2,593
0
1,233
12,289
6,444
0
3,001
9,288
0
22,975
L
8,666
650
535
1,628
9,907
2,842
0
1,400
8,507
32,066
0
W
Yemoja
Hdrizzle
Yemoja
7,059
1,891
2,044
2,154
5,861
3,434
281
2,414
3,301
22,944
0
W
Medusa
Irritayted
Medusa
11,357
5,206
0
1,078
11,250
3,874
1,953
5,109
5,923
0
36,290
W
Nemesis
KrazyReaper7
Nemesis
8,662
4,006
0
783
8,625
3,996
588
3,746
4,581
0
37,397
L
Cthulhu
jclay47
Cthulhu
3,167
372
0
0
11,384
6,717
236
2,710
8,674
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
22,936
144
Minions Killed
121
0
Camps Cleared
0
599,671
Distance Traveled
572,316
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,204
746
42
4
0
215,875
2
L
Ra
7,422
675
59
5
0
166,566
1
W
Yemoja
8,998
818
31
3
0
181,692
6
W
Medusa
9,159
833
51
5
0
192,367
0
W
Nemesis
8,873
807
62
6
0
225,612
2
L
Cthulhu
7,310
665
20
2
0
189,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role