Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Ga545bi
Tyr
Diamond V
Level 69
God Stats
80W - 71L
1,607 SR
Queue Stats
612W - 605L
1,982 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
JackMaN--__974
Gilgamesh
Platinum I
Level 157
God Stats
2W - 0L
1,780 SR
Queue Stats
139W - 119L
1,996 MMR
Party 1
Ravana
Ravana
Platinum IV
david_battusai
Ravana
Platinum IV
Level 154
God Stats
1W - 0L
1,287 SR
Queue Stats
53W - 23L
2,031 MMR
Solo
Merlin
Merlin
Platinum II
iChiPeurZ
Merlin
Platinum II
Level 148
God Stats
2W - 2L
1,613 SR
Queue Stats
54W - 42L
1,926 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,557 SR
1,887 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,584 SR
1,987 MMR
Sun Wukong
Sun Wukong
Platinum III
BALA43
Sun Wukong
Platinum III
Level 126
God Stats
9W - 11L
1,560 SR
Queue Stats
141W - 143L
1,939 MMR
Solo
Ganesha
Ganesha
Platinum I
PringleX94X
Ganesha
Platinum I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 502L
1,941 MMR
Solo
Chiron
Chiron
Platinum I
WBBRR
Chiron
Platinum I
Level 43
God Stats
12W - 15L
1,559 SR
Queue Stats
112W - 96L
1,929 MMR
Solo
Fenrir
Fenrir
Diamond V
kelldavies
Fenrir
Diamond V
Level 125
God Stats
1W - 3L
1,566 SR
Queue Stats
145W - 137L
2,009 MMR
Solo
Janus
Janus
Diamond IV
zoroter
Janus
Diamond IV
Level 157
God Stats
19W - 13L
1,736 SR
Queue Stats
355W - 343L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 1 / 7
12,162
676
11,346
10,259
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
18
1 / 0 / 1
11,231
624
10,178
14,695
14,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
JackMaN--__974
Gilgamesh
16
7 / 4 / 6
10,817
601
10,093
16,500
9,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 6
10,839
602
8,645
7,551
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
iChiPeurZ
Merlin
18
3 / 0 / 8
11,190
622
7,505
7,897
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetAthenaApolloTiamatKing Arthur

VS

Bans
TsukuyomiChang'eGebScyllaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BALA43
Sun Wukong
17
0 / 0 / 0
9,887
549
7,955
13,827
13,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
PringleX94X
Ganesha
12
1 / 5 / 5
7,943
441
4,444
12,334
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
WBBRR
Chiron
14
2 / 7 / 1
8,949
497
6,629
15,382
4,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
kelldavies
Fenrir
14
2 / 5 / 0
8,477
471
2,901
14,472
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
zoroter
Janus
15
2 / 4 / 2
9,239
513
5,676
10,215
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
21
Kills
7
8
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
7
8.5
L
Sun Wukong
BALA43
Sun Wukong
0
0
0
0
W
Tyr
1
0
1
1.5
W
Gilgamesh
JackMaN--__974
Gilgamesh
7
4
6
2.5
L
Ganesha
PringleX94X
Ganesha
1
5
5
0.7
L
Chiron
WBBRR
Chiron
2
7
1
0.36
W
5
3
6
2.67
W
Merlin
iChiPeurZ
Merlin
3
0
8
7
L
Fenrir
kelldavies
Fenrir
2
5
0
0.4
L
Janus
zoroter
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
27,605
56,902
Taken
66,230
33,844
Mitigated
34,993
19,653
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,346
6,288
0
5,349
10,259
3,842
2,305
1,077
9,164
0
95,831
L
Sun Wukong
BALA43
Sun Wukong
7,955
2,054
0
4,343
13,827
13,492
0
0
13,827
0
76,655
W
Tyr
10,178
1,963
0
8,452
14,695
14,821
0
312
14,343
0
84,727
W
Gilgamesh
JackMaN--__974
Gilgamesh
10,093
2,656
0
3,495
16,500
9,059
249
3,632
12,774
3,260
43,359
L
Ganesha
PringleX94X
Ganesha
4,444
318
0
2,447
12,334
6,413
0
2,442
9,892
18,929
0
L
Chiron
WBBRR
Chiron
6,629
2,784
32
3,572
15,382
4,631
0
912
14,352
0
56,796
W
8,645
2,827
0
408
7,551
3,121
0
1,769
5,668
0
91,920
W
Merlin
iChiPeurZ
Merlin
7,505
323
0
1,949
7,897
3,001
261
2,966
4,833
78,662
0
L
Fenrir
kelldavies
Fenrir
2,901
772
0
3,964
14,472
7,437
0
1,649
12,823
0
56,158
L
Janus
zoroter
Janus
5,676
60
0
1,433
10,215
3,020
0
2,863
7,352
71,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
44,495
697
Minions Killed
590
0
Camps Cleared
0
1,896,180
Distance Traveled
1,644,511
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,162
676
155
9
0
362,315
1
L
Sun Wukong
9,887
549
171
10
0
329,018
5
W
Tyr
11,231
624
168
9
0
392,540
3
W
Gilgamesh
10,817
601
48
3
0
371,119
7
L
Ganesha
7,943
441
9
1
0
333,976
2
L
Chiron
8,949
497
127
7
0
286,540
4
W
Ravana
10,839
602
145
8
0
394,288
2
W
Merlin
11,190
622
181
10
0
375,918
6
L
Fenrir
8,477
471
116
6
0
345,312
3
L
Janus
9,239
513
167
9
0
349,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role