Player Matchup

Nemesis
Nemesis
DRACO5945
Nemesis
Level 4
God Stats
0W - 3L
1,213 SR
Queue Stats
3W - 20L
1,072 Elo+
Solo
Chaac
Chaac
Owenpro325
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir Pancaked
Zhong Kui
Level 28
God Stats
0W - 4L
1,195 SR
Queue Stats
57W - 50L
1,533 Elo+
Party 1
Team Averages
Level 37
1,303 SR
1,368 Elo+

VS

Team Averages
Level 62
1,548 SR
1,476 Elo+
Sylvanus
Sylvanus
IAMxLordLAGSHOT
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Loki
Loki
Lipton_ICE_G
Loki
Level 8
God Stats
1W - 0L
1,390 SR
Queue Stats
9W - 12L
1,346 Elo+
Solo
Ah Puch
Ah Puch
xsarahxscreamx
Ah Puch
Level 152
God Stats
19W - 6L
1,753 SR
Queue Stats
84W - 75L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRACO5945
Nemesis
6
2 / 8 / 1
4,683
781
4,798
9,158
2,540
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
6
1 / 0 / 0
4,179
697
24
1,058
435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Sir Pancaked
Zhong Kui
6
0 / 0 / 1
4,009
668
175
1,741
913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
6 / 0 / 2
6,177
1,030
3,484
4,138
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 4
4,772
795
1,170
2,465
575
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 1 / 6
5,851
975
5,042
4,394
1,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DRACO5945
Nemesis
2
8
1
0.31
W
Sylvanus
6
0
2
7
W
0
2
4
1
L
Chaac
1
0
0
1
L
Zhong Kui
Sir Pancaked
Zhong Kui
0
0
1
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,997
Damage
9,696
11,957
Taken
10,997
3,888
Mitigated
3,849
1,115
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DRACO5945
Nemesis
4,798
1,980
0
458
9,158
2,540
0
6,106
3,052
0
8,020
W
Sylvanus
3,484
1,294
1,270
1,850
4,138
2,211
858
70
4,068
17,088
3,021
W
1,170
361
0
135
2,465
575
289
102
2,009
0
9,893
L
Chaac
24
0
0
454
1,058
435
0
961
97
0
756
L
Zhong Kui
Sir Pancaked
Zhong Kui
175
45
0
203
1,741
913
0
1,128
613
3,106
0
W
5,042
880
402
1,672
4,394
1,063
756
31
4,363
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,871
Gold Earned
16,800
11
Minions Killed
84
0
Camps Cleared
0
154,030
Distance Traveled
260,068
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,683
781
5
1
0
70,480
1
W
Sylvanus
6,177
1,030
32
5
0
80,113
1
W
Loki
4,772
795
17
3
0
90,589
1
L
Chaac
4,179
697
2
0
0
44,973
1
L
Zhong Kui
4,009
668
4
1
0
38,577
0
W
Ah Puch
5,851
975
35
6
0
89,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role