Player Matchup

Baron Samedi
Baron Samedi
MatDech
Baron Samedi
Level 30
God Stats
12W - 11L
1,663 SR
Queue Stats
39W - 39L
1,495 Elo+
Solo
Kukulkan
Kukulkan
TemetNosce01
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,284 Elo+
Solo
Neith
Neith
jooooooooligan
Neith
Level 27
God Stats
3W - 2L
1,512 SR
Queue Stats
96W - 96L
1,470 Elo+
Solo
Ares
Ares
unrund-Nylon
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,149 Elo+
Solo
Hel
Hel
wippi20
Hel
Level 29
God Stats
1W - 4L
1,221 SR
Queue Stats
473W - 510L
1,550 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,390 Elo+

VS

Team Averages
Level 28
1,542 SR
1,545 Elo+
Tiamat
Tiamat
Bum_Fluff
Tiamat
Level 27
God Stats
21W - 24L
1,372 SR
Queue Stats
129W - 118L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Crowelth
Nu Wa
Level 27
God Stats
18W - 13L
1,494 SR
Queue Stats
199W - 193L
1,517 Elo+
Solo
Ganesha
Ganesha
DonToby93
Ganesha
Level 29
God Stats
119W - 36L
1,758 SR
Queue Stats
238W - 100L
1,670 Elo+
Party 1
Ne Zha
Ne Zha
Masamwne
Ne Zha
Level 27
God Stats
7W - 5L
1,409 SR
Queue Stats
117W - 121L
1,476 Elo+
Solo
Anhur
Anhur
tolsen1
Anhur
Level 29
God Stats
15W - 5L
1,676 SR
Queue Stats
258W - 130L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatDech
Baron Samedi
16
1 / 3 / 2
10,249
854
7,127
15,273
4,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TemetNosce01
Kukulkan
15
0 / 10 / 2
9,616
801
7,052
16,913
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 2
10,550
879
9,568
19,217
5,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 15 / 3
10,239
853
2,254
26,892
24,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
15
2 / 6 / 1
10,751
896
12,081
17,229
4,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bum_Fluff
Tiamat
18
3 / 1 / 20
11,187
932
11,261
5,802
3,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Crowelth
Nu Wa
19
7 / 1 / 23
12,265
1,022
16,365
5,329
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
DonToby93
Ganesha
19
0 / 1 / 34
12,800
1,067
20,916
14,715
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Masamwne
Ne Zha
20
14 / 0 / 20
13,400
1,117
15,792
5,561
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
tolsen1
Anhur
19
16 / 1 / 14
12,888
1,074
23,105
9,181
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
151
4
Kills
40
40
Deaths
4
10
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bum_Fluff
Tiamat
3
1
20
13
W
Nu Wa
Crowelth
Nu Wa
7
1
23
18.5
W
Ganesha
DonToby93
Ganesha
0
1
34
17
W
Ne Zha
Masamwne
Ne Zha
14
0
20
24
L
Baron Samedi
MatDech
Baron Samedi
1
3
2
0.67
L
Kukulkan
TemetNosce01
Kukulkan
0
10
2
0.1
L
1
6
2
0.33
W
Anhur
tolsen1
Anhur
16
1
14
23
L
0
15
3
0.1
L
Hel
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
87,439
95,524
Taken
40,588
44,380
Mitigated
28,586
13,134
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bum_Fluff
Tiamat
11,261
1,381
0
1,323
5,802
3,782
0
4,270
1,532
25,997
0
W
Nu Wa
Crowelth
Nu Wa
16,365
6,399
4
978
5,329
1,985
0
3,981
1,348
35,351
0
W
Ganesha
DonToby93
Ganesha
20,916
662
1,498
3,147
14,715
15,568
0
9,682
5,033
32,318
0
W
Ne Zha
Masamwne
Ne Zha
15,792
516
0
1,312
5,561
2,933
0
4,114
1,447
0
42,661
L
Baron Samedi
MatDech
Baron Samedi
7,127
105
2,759
4,200
15,273
4,885
0
9,239
6,034
31,793
0
L
Kukulkan
TemetNosce01
Kukulkan
7,052
537
0
18
16,913
4,855
0
10,110
6,803
26,533
0
L
9,568
3,176
0
2,558
19,217
5,664
0
8,512
10,705
0
47,248
W
Anhur
tolsen1
Anhur
23,105
21,135
0
778
9,181
4,318
0
6,467
2,714
0
43,944
L
2,254
128
0
0
26,892
24,127
0
13,925
12,967
27,599
0
L
Hel
12,081
91
226
3,373
17,229
4,849
0
6,756
10,473
28,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
62,540
260
Minions Killed
225
4
Camps Cleared
8
873,531
Distance Traveled
1,107,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,187
932
39
3
0
212,264
0
W
Nu Wa
12,265
1,022
47
4
2
208,762
0
W
Ganesha
12,800
1,067
0
0
0
210,160
1
W
Ne Zha
13,400
1,117
67
6
0
268,251
0
L
Baron Samedi
10,249
854
50
4
1
194,895
1
L
Kukulkan
9,616
801
65
5
0
169,557
0
L
Neith
10,550
879
62
5
3
162,455
0
W
Anhur
12,888
1,074
72
6
6
207,646
0
L
Ares
10,239
853
44
4
0
197,169
0
L
Hel
10,751
896
39
3
0
149,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role