Player Matchup

Jing Wei
Jing Wei
HikingHen3918
Jing Wei
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,754 Elo+
Party 1
Achilles
Achilles
II Dr Panda II
Achilles
Level 129
God Stats
1W - 0L
1,766 SR
Queue Stats
62W - 27L
1,689 Elo+
Party 1
Hades
Hades
Lanthode
Hades
Level 115
God Stats
4W - 1L
1,748 SR
Queue Stats
188W - 83L
1,696 Elo+
Party 1
Team Averages
Level 130
1,672 SR
1,713 Elo+

VS

Team Averages
Level 120
1,655 SR
1,515 Elo+
Kumbhakarna
Kumbhakarna
Guerritahrd
Kumbhakarna
Level 144
God Stats
2W - 3L
1,807 SR
Queue Stats
343W - 370L
1,538 Elo+
Party 2
Fenrir
Fenrir
StephenHGV
Fenrir
Level 129
God Stats
4W - 4L
1,650 SR
Queue Stats
167W - 160L
1,543 Elo+
Party 2
Tiamat
Tiamat
Y_GHOSTHUNTER_Y
Tiamat
Level 86
God Stats
2W - 4L
1,508 SR
Queue Stats
6W - 17L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HikingHen3918
Jing Wei
12
3 / 5 / 9
9,753
650
8,005
14,737
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
5 / 2 / 7
10,718
715
9,800
12,117
9,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Lanthode
Hades
14
6 / 5 / 8
10,793
720
13,068
14,234
7,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guerritahrd
Kumbhakarna
12
4 / 5 / 5
10,813
721
8,027
16,694
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
StephenHGV
Fenrir
13
5 / 4 / 6
10,421
695
8,200
12,591
6,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 7
10,041
669
13,835
10,575
6,966
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
14
Kills
11
12
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Guerritahrd
Kumbhakarna
4
5
5
1.3
W
Jing Wei
HikingHen3918
Jing Wei
3
5
9
1.5
W
Achilles
5
2
7
4.25
W
Hades
Lanthode
Hades
6
5
8
2
L
Fenrir
StephenHGV
Fenrir
5
4
6
2
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
30,062
41,088
Taken
39,860
21,681
Mitigated
32,031
9,362
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Guerritahrd
Kumbhakarna
8,027
1,218
0
749
16,694
18,560
192
6,283
10,411
21,186
0
W
Jing Wei
HikingHen3918
Jing Wei
8,005
5,569
0
2,622
14,737
4,719
1,242
9,329
5,408
0
36,705
W
Achilles
9,800
2,947
0
1,036
12,117
9,728
144
7,058
5,059
0
26,312
W
Hades
Lanthode
Hades
13,068
865
659
5,045
14,234
7,234
527
5,846
8,388
42,972
0
L
Fenrir
StephenHGV
Fenrir
8,200
1,900
0
2,403
12,591
6,505
408
4,555
8,036
0
22,011
L
13,835
1,645
0
1,668
10,575
6,966
575
2,287
8,288
50,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
31,275
124
Minions Killed
120
0
Camps Cleared
0
823,796
Distance Traveled
828,890
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,813
721
24
2
0
279,011
1
W
Jing Wei
9,753
650
46
3
0
268,498
1
W
Achilles
10,718
715
27
2
0
301,165
0
W
Hades
10,793
720
51
3
0
254,133
7
L
Fenrir
10,421
695
30
2
0
291,273
0
L
Tiamat
10,041
669
66
4
0
258,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role