Player Matchup

Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Grinta Lu
Arachne
Level 88
God Stats
18W - 10L
1,713 SR
Queue Stats
83W - 73L
1,520 Elo+
Party 1
Bellona
Bellona
Iz DiaZ
Bellona
Level 108
God Stats
1W - 0L
1,708 SR
Queue Stats
36W - 39L
1,520 Elo+
Party 1
Anhur
Anhur
Pelecino12
Anhur
Level 128
God Stats
8W - 5L
1,530 SR
Queue Stats
67W - 46L
1,570 Elo+
Party 3
Kukulkan
Kukulkan
Tionnor V7
Kukulkan
Level 144
God Stats
15W - 19L
1,551 SR
Queue Stats
858W - 860L
1,476 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,517 Elo+

VS

Team Averages
Level 73
1,474 SR
1,512 Elo+
Janus
Janus
Gamerboylad786
Janus
Level 67
God Stats
7W - 16L
1,337 SR
Queue Stats
248W - 230L
1,553 Elo+
Party 2
The Morrigan
The Morrigan
J1MMY G4MES
The Morrigan
Level 81
God Stats
5W - 15L
1,321 SR
Queue Stats
594W - 550L
1,511 Elo+
Party 2
Yemoja
Yemoja
PanDa_DbL
Yemoja
Level 89
God Stats
14W - 15L
1,663 SR
Queue Stats
337W - 345L
1,521 Elo+
Solo
Danzaburou
Danzaburou
RJyJackbolt
Danzaburou
Level 61
God Stats
6W - 8L
1,519 SR
Queue Stats
143W - 151L
1,492 Elo+
Solo
Hercules
Hercules
tproco207
Hercules
Level 69
God Stats
11W - 8L
1,530 SR
Queue Stats
324W - 310L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 1
6,271
448
2,788
10,355
7,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Arachne
Grinta Lu
Arachne
14
4 / 2 / 3
7,913
565
7,129
12,256
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Iz DiaZ
Bellona
14
2 / 1 / 2
8,220
587
9,517
11,945
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
2 / 3 / 0
7,121
509
4,357
10,120
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tionnor V7
Kukulkan
15
7 / 5 / 3
8,993
642
9,161
9,318
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
7,271
519
7,631
10,442
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
J1MMY G4MES
The Morrigan
13
5 / 1 / 3
7,885
563
5,492
7,152
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
PanDa_DbL
Yemoja
10
1 / 2 / 5
6,495
464
5,507
9,645
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RJyJackbolt
Danzaburou
12
5 / 2 / 1
7,585
542
8,816
8,342
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
tproco207
Hercules
13
1 / 3 / 0
7,303
522
7,973
13,897
9,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
15
Kills
13
13
Deaths
15
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
1
0.25
L
1
7
6
0.57
W
Arachne
Grinta Lu
Arachne
4
2
3
2.75
W
Bellona
Iz DiaZ
Bellona
2
1
2
3
L
The Morrigan
J1MMY G4MES
The Morrigan
5
1
3
6.5
L
Yemoja
PanDa_DbL
Yemoja
1
2
5
1.75
W
Anhur
2
3
0
0.67
L
Danzaburou
RJyJackbolt
Danzaburou
5
2
1
2.75
W
Kukulkan
Tionnor V7
Kukulkan
7
5
3
1.7
L
Hercules
tproco207
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,952
Damage
35,419
53,994
Taken
49,478
27,086
Mitigated
22,490
17,236
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,788
237
576
3,331
10,355
7,231
203
3,296
7,047
16,008
0
L
7,631
1,149
0
2,246
10,442
3,232
722
3,403
6,859
48,915
0
W
Arachne
Grinta Lu
Arachne
7,129
4,032
0
4,740
12,256
4,965
642
6,167
5,907
0
46,905
W
Bellona
Iz DiaZ
Bellona
9,517
3,216
0
4,668
11,945
8,330
594
131
11,814
0
53,156
L
The Morrigan
J1MMY G4MES
The Morrigan
5,492
1,411
0
3,040
7,152
2,692
0
1,104
5,988
47,136
1,040
L
Yemoja
PanDa_DbL
Yemoja
5,507
818
427
2,860
9,645
4,105
465
4,036
5,495
18,951
0
W
Anhur
4,357
1,695
0
2,742
10,120
3,292
275
2,626
7,452
0
42,428
L
Danzaburou
RJyJackbolt
Danzaburou
8,816
5,433
0
3,545
8,342
2,596
24
2,704
5,630
0
40,281
W
Kukulkan
Tionnor V7
Kukulkan
9,161
2,348
0
1,179
9,318
3,268
0
5,507
3,633
55,001
0
L
Hercules
tproco207
Hercules
7,973
1,911
0
4,703
13,897
9,865
0
340
13,557
0
47,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
36,539
403
Minions Killed
399
0
Camps Cleared
0
1,296,420
Distance Traveled
1,197,562
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,271
448
21
2
0
250,426
1
L
Janus
7,271
519
99
7
0
224,315
2
W
Arachne
7,913
565
90
6
0
304,084
0
W
Bellona
8,220
587
111
8
0
274,857
3
L
The Morrigan
7,885
563
99
7
0
255,883
1
L
Yemoja
6,495
464
30
2
0
243,685
4
W
Anhur
7,121
509
81
6
0
225,284
2
L
Danzaburou
7,585
542
74
5
0
238,517
0
W
Kukulkan
8,993
642
100
7
0
241,769
0
L
Hercules
7,303
522
97
7
0
235,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role