Player Matchup

Izanami
Izanami
Silver II
Casigenius2k
Izanami
Silver II
Level 41
God Stats
4W - 2L
1,667 SR
Queue Stats
41W - 51L
1,186 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
PovedaSenpai
Guan Yu
Bronze III
Level 35
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 8L
1,268 MMR
Solo
King Arthur
King Arthur
Silver II
Tote_cvm
King Arthur
Silver II
Level 41
God Stats
10W - 9L
1,551 SR
Queue Stats
29W - 41L
1,220 MMR
Party 2
Ah Puch
Ah Puch
Silver V
YOUNG_LUCYFER
Ah Puch
Silver V
Level 116
God Stats
3W - 1L
1,467 SR
Queue Stats
82W - 110L
1,246 MMR
Solo
Kali
Kali
Gold V
yelouve7
Kali
Gold V
Level 149
God Stats
18W - 12L
1,472 SR
Queue Stats
1,119W - 1,140L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,566 SR
1,238 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,573 SR
1,239 MMR
Nemesis
Nemesis
Silver V
DYxFuture
Nemesis
Silver V
Level 64
God Stats
4W - 2L
1,735 SR
Queue Stats
54W - 58L
1,221 MMR
Party 1
Vamana
Vamana
Silver I
DoritosLIDL
Vamana
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,201 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Krypto9635
Sun Wukong
Silver II
Level 82
God Stats
2W - 3L
1,769 SR
Queue Stats
64W - 59L
1,228 MMR
Party 1
Poseidon
Poseidon
Silver II
ProjectNova161
Poseidon
Silver II
Level 44
God Stats
2W - 5L
1,262 SR
Queue Stats
36W - 39L
1,270 MMR
Solo
Chernobog
Chernobog
Bronze III
bibz-06
Chernobog
Bronze III
Level 87
God Stats
2W - 5L
1,602 SR
Queue Stats
5W - 13L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casigenius2k
Izanami
20
6 / 6 / 4
14,788
592
14,839
19,419
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
PovedaSenpai
Guan Yu
17
3 / 6 / 8
12,568
503
10,242
22,916
21,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Tote_cvm
King Arthur
20
7 / 4 / 11
13,975
559
20,774
40,057
35,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
19
4 / 8 / 12
14,301
572
16,451
20,153
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
20
12 / 3 / 5
16,107
644
19,208
28,195
15,799
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaGilgameshDanzaburouTiamatSet

VS

Bans
BastetAphroditeKhepriBacchusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DYxFuture
Nemesis
18
3 / 8 / 8
11,852
474
11,768
20,329
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
17
4 / 5 / 10
10,655
426
15,635
27,427
22,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Krypto9635
Sun Wukong
18
4 / 7 / 0
11,445
458
16,705
26,669
19,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
19
8 / 7 / 5
12,841
514
23,452
13,851
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
bibz-06
Chernobog
18
7 / 6 / 4
12,041
482
18,950
18,090
7,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
32
Kills
26
27
Deaths
33
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Casigenius2k
Izanami
6
6
4
1.33
L
Nemesis
DYxFuture
Nemesis
3
8
8
0.88
L
Vamana
4
5
10
1.8
L
Sun Wukong
Krypto9635
Sun Wukong
4
7
0
0.57
W
Guan Yu
PovedaSenpai
Guan Yu
3
6
8
1.17
L
Poseidon
8
7
5
1.5
W
King Arthur
Tote_cvm
King Arthur
7
4
11
3.13
W
Ah Puch
4
8
12
1.25
L
Chernobog
bibz-06
Chernobog
7
6
4
1.5
W
Kali
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,514
Damage
86,510
130,740
Taken
106,366
88,026
Mitigated
63,170
55,441
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Casigenius2k
Izanami
14,839
10,144
0
6,193
19,419
7,248
3,880
3,356
15,588
0
113,341
L
Nemesis
DYxFuture
Nemesis
11,768
4,363
0
4,681
20,329
9,189
357
1,774
18,555
0
77,743
L
Vamana
15,635
7,090
0
4,956
27,427
22,973
0
3,793
23,634
0
50,958
L
Sun Wukong
Krypto9635
Sun Wukong
16,705
4,454
426
8,287
26,669
19,614
1,205
2,706
23,963
0
75,836
W
Guan Yu
PovedaSenpai
Guan Yu
10,242
2,178
3,482
5,843
22,916
21,908
474
4,553
17,689
0
46,460
L
Poseidon
23,452
1,244
0
1,547
13,851
4,064
0
5,426
8,425
79,484
0
W
King Arthur
Tote_cvm
King Arthur
20,774
3,007
0
19,623
40,057
35,874
310
8,197
31,492
0
75,408
W
Ah Puch
16,451
239
160
8,214
20,153
7,197
1,373
5,395
14,099
93,045
0
L
Chernobog
bibz-06
Chernobog
18,950
11,980
0
5,830
18,090
7,330
2,433
2,752
15,338
0
86,124
W
Kali
19,208
10,604
0
11,926
28,195
15,799
824
6,433
21,366
0
165,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,739
Gold Earned
58,834
685
Minions Killed
630
0
Camps Cleared
0
2,289,036
Distance Traveled
2,234,413
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,788
592
184
7
0
436,038
6
L
Nemesis
11,852
474
123
5
0
464,868
0
L
Vamana
10,655
426
60
2
0
446,364
3
L
Sun Wukong
11,445
458
139
6
0
421,793
1
W
Guan Yu
12,568
503
60
2
0
482,372
2
L
Poseidon
12,841
514
159
6
0
481,139
2
W
King Arthur
13,975
559
117
5
0
444,566
6
W
Ah Puch
14,301
572
152
6
0
415,025
1
L
Chernobog
12,041
482
149
6
0
420,249
4
W
Kali
16,107
644
172
7
0
511,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role