Player Matchup

Set
Set
Cgpreacher
Set
Level 26
God Stats
5W - 3L
1,637 SR
Queue Stats
199W - 172L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
HighLuckStat
Sun Wukong
Level 12
God Stats
5W - 4L
1,595 SR
Queue Stats
32W - 28L
1,522 Elo+
Solo
Chiron
Chiron
KgpGorilla74
Chiron
Level 13
God Stats
3W - 4L
1,424 SR
Queue Stats
15W - 18L
1,328 Elo+
Solo
Hercules
Hercules
SekhmetTheEye
Hercules
Level 29
God Stats
4W - 10L
1,324 SR
Queue Stats
97W - 99L
1,381 Elo+
Solo
Merlin
Merlin
SkarseId
Merlin
Level 28
God Stats
24W - 23L
1,473 SR
Queue Stats
382W - 422L
1,426 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,421 Elo+

VS

Team Averages
Level 26
1,443 SR
1,475 Elo+
Pele
Pele
BigJiquez
Pele
Level 22
God Stats
4W - 3L
1,501 SR
Queue Stats
70W - 67L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Devin_XX
Heimdallr
Level 27
God Stats
7W - 7L
1,616 SR
Queue Stats
107W - 126L
1,520 Elo+
Solo
Bellona
Bellona
EndorsTaco
Bellona
Level 23
God Stats
3W - 2L
1,215 SR
Queue Stats
210W - 210L
1,415 Elo+
Solo
Janus
Janus
NicRom1514
Janus
Level 28
God Stats
16W - 19L
1,134 SR
Queue Stats
139W - 156L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Xaoswynde
Gilgamesh
Level 29
God Stats
7W - 3L
1,750 SR
Queue Stats
57W - 62L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 10
14,482
536
22,123
22,358
15,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
HighLuckStat
Sun Wukong
20
15 / 0 / 14
15,390
570
28,367
25,256
24,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
16
3 / 6 / 5
12,024
445
10,681
19,430
8,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SekhmetTheEye
Hercules
6
1 / 1 / 1
8,660
321
1,451
4,516
1,497
Merlin
SkarseId
Merlin
20
9 / 1 / 9
14,768
547
17,240
10,852
5,293
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
4 / 9 / 2
11,779
436
9,484
23,270
9,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Devin_XX
Heimdallr
19
2 / 5 / 5
12,590
466
14,871
22,486
10,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
EndorsTaco
Bellona
13
0 / 11 / 1
8,873
329
4,302
18,961
11,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
16
3 / 10 / 3
11,021
408
7,167
16,900
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Xaoswynde
Gilgamesh
17
3 / 6 / 4
12,103
448
8,926
27,423
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
41
Kills
12
13
Deaths
41
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
4
9
2
0.56
W
13
5
10
3.6
L
Heimdallr
Devin_XX
Heimdallr
2
5
5
0.9
L
Bellona
EndorsTaco
Bellona
0
11
1
0.05
W
Sun Wukong
HighLuckStat
Sun Wukong
15
0
14
22
W
Chiron
3
6
5
0.92
L
Janus
3
10
3
0.45
W
Hercules
SekhmetTheEye
Hercules
1
1
1
1.5
W
Merlin
SkarseId
Merlin
9
1
9
13.5
L
Gilgamesh
Xaoswynde
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,862
Damage
44,750
82,412
Taken
109,040
55,737
Mitigated
63,678
20,665
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,484
3,789
0
5,094
23,270
9,521
0
3,032
19,918
0
71,367
W
22,123
8,481
0
5,264
22,358
15,359
3,877
2,158
20,118
0
98,108
L
Heimdallr
Devin_XX
Heimdallr
14,871
9,707
0
7,311
22,486
10,558
0
3,430
18,958
0
83,346
L
Bellona
EndorsTaco
Bellona
4,302
2,711
0
1,068
18,961
11,731
526
1,617
17,248
0
30,348
W
Sun Wukong
HighLuckStat
Sun Wukong
28,367
5,468
0
2,511
25,256
24,968
5,201
2,119
22,969
0
95,904
W
Chiron
10,681
4,226
480
5,493
19,430
8,620
2,387
1,168
18,158
0
54,741
L
Janus
7,167
817
0
1,655
16,900
6,087
0
2,513
14,141
48,157
0
W
Hercules
SekhmetTheEye
Hercules
1,451
856
0
1,966
4,516
1,497
0
0
4,516
216
8,299
W
Merlin
SkarseId
Merlin
17,240
561
233
4,718
10,852
5,293
3,418
1,276
9,484
95,340
0
L
Gilgamesh
Xaoswynde
Gilgamesh
8,926
2,169
0
5,826
27,423
25,781
0
5,728
21,403
0
61,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,324
Gold Earned
56,366
589
Minions Killed
471
0
Camps Cleared
0
2,188,662
Distance Traveled
2,091,392
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,779
436
105
4
0
378,233
3
W
Set
14,482
536
162
6
0
539,368
0
L
Heimdallr
12,590
466
136
5
0
447,533
0
L
Bellona
8,873
329
69
3
0
408,878
0
W
Sun Wukong
15,390
570
154
6
0
580,262
8
W
Chiron
12,024
445
102
4
0
413,538
3
L
Janus
11,021
408
87
3
0
421,766
0
W
Hercules
8,660
321
13
0
0
109,323
1
W
Merlin
14,768
547
158
6
0
546,171
5
L
Gilgamesh
12,103
448
74
3
0
434,982
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role