Player Matchup

Cerberus
Cerberus
AKT_Junior007
Cerberus
Level 28
God Stats
3W - 7L
1,698 SR
Queue Stats
111W - 133L
1,285 Elo+
Solo
Izanami
Izanami
Juhabi
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
MísterBruh
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 49L
1,611 Elo+
Solo
Sobek
Sobek
NikolasRei50000
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 119L
1,512 Elo+
Solo
Khepri
Khepri
Pai-raposa
Khepri
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 58L
1,721 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,537 Elo+

VS

Team Averages
Level 20
1,411 SR
1,516 Elo+
Hachiman
Hachiman
BRaquiles
Hachiman
Level 28
God Stats
4W - 6L
1,398 SR
Queue Stats
10W - 14L
1,367 Elo+
Solo
Ymir
Ymir
BaLa_De_Nisman10
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
1,593 Elo+
Solo
Bellona
Bellona
MissRasputina
Bellona
Level 17
God Stats
1W - 3L
1,503 SR
Queue Stats
34W - 30L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Zoro1player
Kukulkan
Level 29
God Stats
0W - 3L
1,151 SR
Queue Stats
84W - 90L
1,513 Elo+
Solo
Awilix
Awilix
jefffdsadsadas
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKT_Junior007
Cerberus
13
0 / 3 / 2
7,682
404
2,197
10,555
5,117
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Juhabi
Izanami
18
11 / 3 / 5
10,904
574
19,341
12,666
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MísterBruh
Tsukuyomi
19
16 / 5 / 8
12,124
638
26,462
17,022
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 12
9,076
478
8,510
17,005
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Pai-raposa
Khepri
8
0 / 12 / 1
6,500
342
1,779
12,772
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BRaquiles
Hachiman
13
5 / 6 / 4
8,619
454
9,494
12,662
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 7
9,847
518
10,053
19,238
18,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
16
7 / 4 / 3
10,389
547
11,589
15,745
12,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Zoro1player
Kukulkan
13
4 / 9 / 4
9,109
479
8,126
11,773
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 7
10,712
564
8,928
16,002
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
30
Kills
25
28
Deaths
30
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AKT_Junior007
Cerberus
0
3
2
0.33
L
Hachiman
BRaquiles
Hachiman
5
6
4
1.17
L
4
6
7
1.25
W
Izanami
Juhabi
Izanami
11
3
5
4.5
L
Bellona
7
4
3
2.13
W
Tsukuyomi
MísterBruh
Tsukuyomi
16
5
8
4
W
3
5
12
1.8
W
Khepri
Pai-raposa
Khepri
0
12
1
0.04
L
Kukulkan
Zoro1player
Kukulkan
4
9
4
0.67
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,289
Damage
48,190
70,020
Taken
75,420
39,295
Mitigated
46,993
18,482
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AKT_Junior007
Cerberus
2,197
142
0
4,161
10,555
5,117
0
3,512
6,997
39,458
0
L
Hachiman
BRaquiles
Hachiman
9,494
5,655
0
3,527
12,662
4,560
1,553
2,211
10,451
0
35,503
L
10,053
2,724
0
1,194
19,238
18,110
0
3,867
15,371
30,352
0
W
Izanami
Juhabi
Izanami
19,341
11,881
0
4,346
12,666
5,368
1,142
4,226
8,330
0
75,059
L
Bellona
11,589
5,186
0
2,786
15,745
12,367
502
4,054
11,691
0
63,055
W
Tsukuyomi
MísterBruh
Tsukuyomi
26,462
6,770
0
5,860
17,022
8,362
161
4,998
11,767
0
93,210
W
8,510
1,058
0
4,091
17,005
10,815
0
3,360
13,587
26,415
1,198
W
Khepri
Pai-raposa
Khepri
1,779
631
0
24
12,772
9,633
424
1,526
11,160
24,880
0
L
Kukulkan
Zoro1player
Kukulkan
8,126
2,367
0
690
11,773
4,497
0
1,098
10,675
31,845
0
L
8,928
4,320
0
3,618
16,002
7,459
0
1,048
14,954
0
64,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
48,676
451
Minions Killed
403
0
Camps Cleared
0
1,666,167
Distance Traveled
1,610,773
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,682
404
99
5
0
287,755
2
L
Hachiman
8,619
454
55
3
0
289,987
1
L
Ymir
9,847
518
46
2
0
329,452
3
W
Izanami
10,904
574
129
7
0
321,355
4
L
Bellona
10,389
547
113
6
0
330,920
0
W
Tsukuyomi
12,124
638
136
7
0
388,842
2
W
Sobek
9,076
478
53
3
0
340,088
3
W
Khepri
6,500
342
34
2
0
328,127
3
L
Kukulkan
9,109
479
75
4
0
305,680
0
L
Awilix
10,712
564
114
6
0
354,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role