Player Matchup

Danzaburou
Danzaburou
AloneAlgos
Danzaburou
Level 27
God Stats
0W - 3L
1,211 SR
Queue Stats
60W - 49L
1,531 Elo+
Party 2
Nemesis
Nemesis
Duckwin
Nemesis
Level 29
God Stats
1W - 2L
1,601 SR
Queue Stats
60W - 45L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
Falcı
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,520 Elo+
Party 2
Vulcan
Vulcan
Mertinho
Vulcan
Level 20
God Stats
1W - 2L
1,584 SR
Queue Stats
49W - 51L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
abisa
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,379 Elo+
Party 2
Team Averages
Level 21
1,479 SR
1,503 Elo+

VS

Team Averages
Level 26
1,507 SR
1,589 Elo+
Artemis
Artemis
Brawil
Artemis
Level 29
God Stats
8W - 11L
1,464 SR
Queue Stats
100W - 88L
1,586 Elo+
Party 3
Merlin
Merlin
Grozlok
Merlin
Level 25
God Stats
4W - 7L
1,662 SR
Queue Stats
60W - 46L
1,619 Elo+
Party 3
Cerberus
Cerberus
SupportAfrica
Cerberus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 30L
1,553 Elo+
Party 1
Serqet
Serqet
nuJl10JlbkuH
Serqet
Level 36
God Stats
4W - 4L
1,585 SR
Queue Stats
126W - 104L
1,619 Elo+
Party 3
Pele
Pele
s1lvuxa
Pele
Level 16
God Stats
1W - 1L
1,323 SR
Queue Stats
19W - 8L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AloneAlgos
Danzaburou
18
0 / 8 / 4
12,778
473
10,943
24,790
9,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Duckwin
Nemesis
19
11 / 8 / 3
14,213
526
22,034
23,409
12,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Falcı
Aphrodite
16
1 / 9 / 5
10,468
388
9,192
18,424
15,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
Mertinho
Vulcan
19
4 / 11 / 4
13,024
482
15,246
17,411
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
abisa
Amaterasu
20
5 / 5 / 7
13,705
508
12,420
22,517
14,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brawil
Artemis
20
9 / 4 / 12
14,802
548
13,188
16,896
9,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Grozlok
Merlin
20
10 / 3 / 17
15,741
583
18,441
12,242
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SupportAfrica
Cerberus
20
7 / 3 / 18
13,801
511
17,684
27,204
29,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
20
5 / 5 / 13
14,854
550
13,316
22,925
14,822
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
s1lvuxa
Pele
20
10 / 6 / 9
16,262
602
20,256
29,131
17,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
21
Kills
41
41
Deaths
21
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AloneAlgos
Danzaburou
0
8
4
0.25
W
Artemis
Brawil
Artemis
9
4
12
3.75
L
Nemesis
Duckwin
Nemesis
11
8
3
1.56
L
Aphrodite
Falcı
Aphrodite
1
9
5
0.39
W
Merlin
Grozlok
Merlin
10
3
17
6.17
L
Vulcan
Mertinho
Vulcan
4
11
4
0.55
W
Cerberus
SupportAfrica
Cerberus
7
3
18
5.33
L
Amaterasu
abisa
Amaterasu
5
5
7
1.7
W
Serqet
5
5
13
2.3
W
Pele
s1lvuxa
Pele
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,835
Damage
82,885
106,551
Taken
108,398
58,067
Mitigated
76,236
27,439
Healing
34,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AloneAlgos
Danzaburou
10,943
6,179
0
7,986
24,790
9,166
2,709
6,214
18,092
0
103,948
W
Artemis
Brawil
Artemis
13,188
7,431
0
454
16,896
9,477
1,243
3,817
13,077
0
79,239
L
Nemesis
Duckwin
Nemesis
22,034
15,177
0
1,856
23,409
12,730
0
6,830
16,513
0
89,900
L
Aphrodite
Falcı
Aphrodite
9,192
927
3,114
5,358
18,424
15,626
261
8,144
9,489
26,138
0
W
Merlin
Grozlok
Merlin
18,441
1,005
0
3,333
12,242
5,044
1,083
4,989
7,003
121,524
0
L
Vulcan
Mertinho
Vulcan
15,246
3,541
0
1,733
17,411
5,552
217
7,611
8,953
73,253
0
W
Cerberus
SupportAfrica
Cerberus
17,684
898
0
11,197
27,204
29,369
412
7,469
19,532
78,524
0
L
Amaterasu
abisa
Amaterasu
12,420
4,383
0
7,392
22,517
14,993
3,118
8,476
13,417
0
62,308
W
Serqet
13,316
3,113
0
6,381
22,925
14,822
504
6,623
16,050
83
102,303
W
Pele
s1lvuxa
Pele
20,256
4,496
0
12,869
29,131
17,524
5,339
5,695
23,354
0
143,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
75,460
587
Minions Killed
789
0
Camps Cleared
0
2,315,608
Distance Traveled
2,527,500
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,778
473
177
7
0
426,138
3
W
Artemis
14,802
548
118
4
0
482,266
1
L
Nemesis
14,213
526
118
4
0
470,213
4
L
Aphrodite
10,468
388
39
1
0
437,173
5
W
Merlin
15,741
583
179
7
0
506,166
4
L
Vulcan
13,024
482
132
5
0
471,411
4
W
Cerberus
13,801
511
112
4
0
535,034
8
L
Amaterasu
13,705
508
121
4
0
510,673
0
W
Serqet
14,854
550
176
7
0
499,888
4
W
Pele
16,262
602
204
8
0
504,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role