Player Matchup

Eset
Eset
Bloodreina01
Eset
Level 26
God Stats
0W - 3L
1,189 SR
Queue Stats
78W - 92L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
FurtiveTripod83
Sun Wukong
Level 13
God Stats
6W - 3L
1,656 SR
Queue Stats
24W - 36L
1,232 Elo+
Solo
Merlin
Merlin
GrimmSlayer5366
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,386 Elo+
Solo
Pele
Pele
heykylieee
Pele
Level 29
God Stats
48W - 65L
1,382 SR
Queue Stats
58W - 97L
1,273 Elo+
Solo
Ullr
Ullr
iso-Zate
Ullr
Level 25
God Stats
8W - 9L
1,443 SR
Queue Stats
33W - 43L
1,351 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,322 Elo+

VS

Team Averages
Level 17
1,406 SR
1,252 Elo+
Sobek
Sobek
DIESELDEMON2000
Sobek
Level 5
God Stats
1W - 2L
1,277 SR
Queue Stats
10W - 40L
1,025 Elo+
Solo
Nox
Nox
EkisukeLion
Nox
Level 18
God Stats
6W - 2L
1,370 SR
Queue Stats
85W - 76L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Metis Ninja 117
Kukulkan
Level 29
God Stats
7W - 12L
1,465 SR
Queue Stats
21W - 38L
1,257 Elo+
Solo
Mulan
Mulan
asfsdfasdf
Mulan
Level 15
God Stats
6W - 3L
1,445 SR
Queue Stats
39W - 52L
1,255 Elo+
Solo
Artemis
Artemis
dryrock0
Artemis
Level 17
God Stats
58W - 37L
1,474 SR
Queue Stats
64W - 56L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 8
14,225
1,016
20,993
27,687
11,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FurtiveTripod83
Sun Wukong
17
1 / 3 / 7
11,707
836
6,052
9,572
9,732
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 3 / 5
11,394
814
6,424
7,670
2,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 10 / 9
14,768
1,055
19,350
30,224
17,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
20
4 / 4 / 11
13,698
978
20,267
21,704
8,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 6
11,749
839
195
15,300
7,223
20
8 / 4 / 11
14,249
1,018
15,176
14,911
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
7 / 0 / 17
16,059
1,147
31,221
11,401
5,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
20
12 / 4 / 13
15,961
1,140
19,736
22,831
28,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
dryrock0
Artemis
20
3 / 5 / 13
13,624
973
24,316
17,893
8,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
18
Kills
30
30
Deaths
19
40
Assists
60
Player
Kills
Deaths
Assists
KDA
L
6
10
8
1
W
0
6
6
0.5
W
8
4
11
3.38
L
Sun Wukong
FurtiveTripod83
Sun Wukong
1
3
7
1.5
L
1
3
5
1.17
W
Kukulkan
7
0
17
15.5
W
Mulan
12
4
13
4.63
W
Artemis
dryrock0
Artemis
3
5
13
1.9
L
6
10
9
1.05
L
Ullr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,086
Damage
90,644
96,857
Taken
82,336
50,065
Mitigated
54,947
9,121
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,993
2,303
1,241
2,442
27,687
11,481
0
16,950
10,737
41,169
0
W
195
0
0
295
15,300
7,223
0
3,848
10,294
8,269
0
W
15,176
1,574
0
0
14,911
6,361
0
4,117
10,794
31,422
0
L
Sun Wukong
FurtiveTripod83
Sun Wukong
6,052
1,023
0
320
9,572
9,732
0
4,275
5,297
0
14,914
L
6,424
444
183
724
7,670
2,639
0
3,851
3,819
15,532
0
W
Kukulkan
31,221
1,504
2,642
3,458
11,401
5,095
0
5,606
5,795
84,100
0
W
Mulan
19,736
3,838
0
820
22,831
28,148
0
8,642
14,189
831
36,133
W
Artemis
dryrock0
Artemis
24,316
13,505
0
2,781
17,893
8,120
0
5,204
12,689
0
52,487
L
19,350
4,615
876
3,134
30,224
17,740
0
11,930
18,294
0
62,908
L
Ullr
20,267
8,623
0
201
21,704
8,473
0
10,417
11,287
0
41,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,792
Gold Earned
71,642
232
Minions Killed
304
4
Camps Cleared
10
1,013,214
Distance Traveled
1,177,712
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,225
1,016
46
3
0
211,175
1
W
Sobek
11,749
839
7
1
5
173,978
1
W
Nox
14,249
1,018
40
3
2
247,278
0
L
Sun Wukong
11,707
836
12
1
0
134,033
1
L
Merlin
11,394
814
26
2
0
135,835
1
W
Kukulkan
16,059
1,147
153
11
0
272,213
0
W
Mulan
15,961
1,140
36
3
0
260,602
0
W
Artemis
13,624
973
68
5
3
223,641
0
L
Pele
14,768
1,055
97
7
3
272,037
2
L
Ullr
13,698
978
51
4
1
260,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role