Player Matchup

Merlin
Merlin
CRAZY BRUH
Merlin
Level 109
God Stats
9W - 12L
1,478 SR
Queue Stats
400W - 435L
1,452 Elo+
Party 3
Medusa
Medusa
CRAZYGÜRR
Medusa
Level 101
God Stats
10W - 12L
1,477 SR
Queue Stats
362W - 391L
1,463 Elo+
Party 3
Yemoja
Yemoja
Edwin Wolff
Yemoja
Level 87
God Stats
20W - 20L
1,546 SR
Queue Stats
41W - 37L
1,518 Elo+
Solo
Heimdallr
Heimdallr
HereWeGo28
Heimdallr
Level 81
God Stats
31W - 28L
1,569 SR
Queue Stats
273W - 239L
1,435 Elo+
Solo
Ra
Ra
StolenROCK94
Ra
Level 124
God Stats
9W - 8L
1,726 SR
Queue Stats
281W - 283L
1,431 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,459 Elo+

VS

Team Averages
Level 95
1,558 SR
1,453 Elo+
Ne Zha
Ne Zha
FrankGotDank
Ne Zha
Level 155
God Stats
2W - 2L
1,466 SR
Queue Stats
98W - 107L
1,431 Elo+
Party 1
Athena
Athena
KSI Shaolin
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Ouchmyback5892
Kukulkan
Level 56
God Stats
2W - 0L
1,583 SR
Queue Stats
151W - 172L
1,412 Elo+
Solo
Arachne
Arachne
XyTheGod
Arachne
Level 64
God Stats
1W - 2L
1,753 SR
Queue Stats
16W - 18L
1,449 Elo+
Party 2
Cupid
Cupid
buunknown
Cupid
Level 102
God Stats
36W - 31L
1,490 SR
Queue Stats
139W - 128L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CRAZY BRUH
Merlin
11
1 / 3 / 2
6,610
472
4,747
7,405
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
CRAZYGÜRR
Medusa
12
2 / 3 / 0
6,895
493
4,776
7,843
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 0 / 0
6,365
455
2,515
7,992
2,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
HereWeGo28
Heimdallr
11
0 / 3 / 2
6,532
467
5,196
9,488
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 1
7,186
513
4,984
7,973
2,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 1 / 1
7,556
540
3,892
9,772
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
1 / 1 / 4
6,840
489
7,175
9,466
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
1 / 1 / 3
7,107
508
5,907
3,934
1,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
XyTheGod
Arachne
13
5 / 1 / 1
7,662
547
6,205
10,440
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
buunknown
Cupid
12
2 / 0 / 1
7,359
526
4,054
7,760
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
CRAZY BRUH
Merlin
1
3
2
0.67
L
Medusa
CRAZYGÜRR
Medusa
2
3
0
0.67
L
Yemoja
0
0
0
0
W
Ne Zha
3
1
1
3.5
L
Heimdallr
HereWeGo28
Heimdallr
0
3
2
0.33
W
Athena
1
1
4
3
W
Kukulkan
1
1
3
2.5
L
0
3
1
0.17
W
Arachne
XyTheGod
Arachne
5
1
1
5.5
W
Cupid
buunknown
Cupid
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
27,233
40,701
Taken
41,372
13,678
Mitigated
17,140
12,604
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CRAZY BRUH
Merlin
4,747
273
0
1,240
7,405
2,236
0
749
6,656
34,219
0
L
Medusa
CRAZYGÜRR
Medusa
4,776
1,803
0
1,720
7,843
2,398
0
1,430
6,413
0
41,613
L
Yemoja
2,515
716
2,048
2,538
7,992
2,966
198
5,075
2,759
15,954
0
W
Ne Zha
3,892
573
0
4,029
9,772
3,514
1,641
1,977
7,687
0
45,646
L
Heimdallr
HereWeGo28
Heimdallr
5,196
2,839
0
1,620
9,488
3,441
0
5,390
3,818
0
39,287
W
Athena
7,175
1,679
0
2,166
9,466
5,660
0
2,858
6,424
19,329
0
W
Kukulkan
5,907
144
0
691
3,934
1,413
64
925
2,909
47,205
0
L
4,984
529
145
3,293
7,973
2,637
0
0
7,973
46,584
0
W
Arachne
XyTheGod
Arachne
6,205
3,435
0
7,067
10,440
4,079
986
4,678
5,616
0
38,609
W
Cupid
buunknown
Cupid
4,054
1,684
79
3,002
7,760
2,474
120
1,160
6,490
0
40,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
36,524
404
Minions Killed
371
0
Camps Cleared
0
1,158,947
Distance Traveled
1,353,605
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,610
472
77
6
0
245,233
3
L
Medusa
6,895
493
86
6
0
221,451
7
L
Yemoja
6,365
455
35
3
0
252,842
2
W
Ne Zha
7,556
540
88
6
0
283,568
5
L
Heimdallr
6,532
467
79
6
0
221,736
4
W
Athena
6,840
489
21
2
0
285,153
4
W
Kukulkan
7,107
508
110
8
0
305,191
0
L
Ra
7,186
513
127
9
0
217,685
5
W
Arachne
7,662
547
69
5
0
245,424
1
W
Cupid
7,359
526
83
6
0
234,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role