Player Matchup

Chiron
Chiron
AL The Animal
Chiron
Level 13
God Stats
22W - 16L
1,500 SR
Queue Stats
475W - 488L
1,397 Elo+
Solo
Loki
Loki
DaGrass Fp
Loki
Level 16
God Stats
3W - 5L
1,356 SR
Queue Stats
38W - 42L
1,330 Elo+
Solo
Tiamat
Tiamat
Emakk5003
Tiamat
Level 14
God Stats
12W - 16L
1,404 SR
Queue Stats
14W - 24L
1,251 Elo+
Party 2
Cthulhu
Cthulhu
PilarSiamang410
Cthulhu
Level 17
God Stats
3W - 5L
1,016 SR
Queue Stats
4W - 10L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
TwitchBrian2006
Gilgamesh
Level 14
God Stats
10W - 12L
1,371 SR
Queue Stats
15W - 22L
1,279 Elo+
Party 2
Team Averages
Level 15
1,329 SR
1,297 Elo+

VS

Team Averages
Level 39
1,503 SR
1,440 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Emosewa Emily
Danzaburou
Level 7
God Stats
12W - 14L
1,292 SR
Queue Stats
17W - 23L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
ONINF3CTION
Baron Samedi
Level 24
God Stats
17W - 11L
1,631 SR
Queue Stats
53W - 51L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Sanrio Bom
Amaterasu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Mulan
Mulan
iamkibblez1997
Mulan
Level 8
God Stats
3W - 10L
1,592 SR
Queue Stats
222W - 234L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
8,358
380
5,897
15,038
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 7 / 5
8,558
389
9,843
14,644
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Emakk5003
Tiamat
13
1 / 6 / 4
8,196
373
7,219
12,863
9,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
9 / 8 / 5
10,063
457
14,472
24,720
24,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TwitchBrian2006
Gilgamesh
10
4 / 4 / 5
8,154
371
8,675
11,920
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
18 / 0 / 5
11,699
532
23,993
27,310
28,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Emosewa Emily
Danzaburou
15
2 / 4 / 13
10,749
489
9,302
8,880
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ONINF3CTION
Baron Samedi
16
6 / 3 / 15
10,611
482
16,409
11,410
5,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sanrio Bom
Amaterasu
12
3 / 8 / 11
9,017
410
4,900
14,405
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 10
9,211
419
6,711
14,033
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
23
Kills
30
31
Deaths
23
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
18
0
5
20.5
L
4
6
3
0.92
L
5
7
5
1.07
L
Tiamat
Emakk5003
Tiamat
1
6
4
0.5
W
Danzaburou
Emosewa Emily
Danzaburou
2
4
13
2.13
W
Baron Samedi
ONINF3CTION
Baron Samedi
6
3
15
4.5
L
9
8
5
1.44
W
Amaterasu
Sanrio Bom
Amaterasu
3
8
11
1.06
L
Gilgamesh
TwitchBrian2006
Gilgamesh
4
4
5
1.63
W
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
61,315
79,185
Taken
76,038
52,419
Mitigated
54,856
13,903
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
23,993
8,246
0
16,662
27,310
28,896
1,110
4,343
22,667
0
63,142
L
5,897
2,601
421
4,189
15,038
6,667
707
1,722
13,316
0
40,917
L
9,843
2,816
0
2,027
14,644
5,171
0
3,157
11,457
0
32,902
L
Tiamat
Emakk5003
Tiamat
7,219
519
62
1,560
12,863
9,941
96
4,934
7,831
34,616
0
W
Danzaburou
Emosewa Emily
Danzaburou
9,302
5,855
0
1,226
8,880
3,242
5,090
3,694
4,946
0
46,660
W
Baron Samedi
ONINF3CTION
Baron Samedi
16,409
1,261
2,006
2,970
11,410
5,150
2,333
5,053
6,297
54,734
0
L
14,472
1,146
184
4,235
24,720
24,154
183
5,990
18,482
36,772
0
W
Amaterasu
Sanrio Bom
Amaterasu
4,900
1,737
0
1,635
14,405
7,153
88
3,979
10,188
0
16,094
L
Gilgamesh
TwitchBrian2006
Gilgamesh
8,675
2,790
402
823
11,920
6,486
0
943
10,947
0
32,600
W
6,711
1,825
0
1,306
14,033
10,415
132
3,563
10,249
849
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
51,287
247
Minions Killed
324
0
Camps Cleared
0
1,855,365
Distance Traveled
2,053,534
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,699
532
105
5
0
476,015
0
L
Chiron
8,358
380
63
3
0
371,774
1
L
Loki
8,558
389
43
2
0
404,054
0
L
Tiamat
8,196
373
46
2
0
405,296
5
W
Danzaburou
10,749
489
92
4
0
390,654
1
W
Baron Samedi
10,611
482
67
3
0
369,258
0
L
Cthulhu
10,063
457
53
2
0
407,370
0
W
Amaterasu
9,017
410
30
1
0
406,146
2
L
Gilgamesh
8,154
371
42
2
0
266,871
4
W
Mulan
9,211
419
30
1
0
411,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role