Player Matchup

Skadi
Skadi
LoveTeemoForevah
Skadi
Level 63
God Stats
8W - 9L
1,446 SR
Queue Stats
68W - 86L
1,412 Elo+
Party 2
Chaac
Chaac
Yisuswastaken
Chaac
Level 27
God Stats
3W - 0L
1,716 SR
Queue Stats
9W - 13L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
chechuIsLove
Kukulkan
Level 14
God Stats
8W - 6L
1,789 SR
Queue Stats
20W - 28L
1,277 Elo+
Party 2
Team Averages
Level 35
1,650 SR
1,315 Elo+

VS

Team Averages
Level 66
1,405 SR
1,299 Elo+
Hercules
Hercules
CeterLe
Hercules
Level 87
God Stats
7W - 10L
1,456 SR
Queue Stats
20W - 24L
1,299 Elo+
Party 1
Nu Wa
Nu Wa
Lexandort
Nu Wa
Level 6
God Stats
11W - 13L
1,192 SR
Queue Stats
16W - 20L
1,299 Elo+
Party 1
Izanami
Izanami
vanmotanya
Izanami
Level 105
God Stats
9W - 13L
1,566 SR
Queue Stats
20W - 23L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 10
11,809
695
9,501
13,493
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
16 / 3 / 7
14,615
860
31,938
22,430
24,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
chechuIsLove
Kukulkan
16
3 / 6 / 15
12,056
709
10,249
11,810
3,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeterLe
Hercules
15
6 / 4 / 10
12,838
755
11,071
30,221
32,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Lexandort
Nu Wa
13
0 / 10 / 11
10,396
612
5,672
13,719
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vanmotanya
Izanami
16
12 / 10 / 6
13,207
777
23,166
18,527
7,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
23
Kills
18
18
Deaths
24
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
CeterLe
Hercules
6
4
10
2.75
L
Nu Wa
Lexandort
Nu Wa
0
10
11
0.55
W
4
9
10
1
W
16
3
7
6.5
W
Kukulkan
chechuIsLove
Kukulkan
3
6
15
1.75
L
Izanami
vanmotanya
Izanami
12
10
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,688
Damage
39,909
47,733
Taken
62,467
31,390
Mitigated
44,504
13,279
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CeterLe
Hercules
11,071
3,649
0
9,290
30,221
32,773
491
6,949
23,272
1,472
21,364
L
Nu Wa
Lexandort
Nu Wa
5,672
1,583
0
1,351
13,719
4,667
453
2,639
11,080
25,608
0
W
9,501
4,051
0
0
13,493
3,703
1,831
593
12,806
0
44,204
W
31,938
12,824
0
12,305
22,430
24,314
828
3,785
18,307
0
81,226
W
Kukulkan
chechuIsLove
Kukulkan
10,249
1,360
231
743
11,810
3,373
826
1,250
10,398
35,964
0
L
Izanami
vanmotanya
Izanami
23,166
18,624
0
3,527
18,527
7,064
2,323
2,149
16,378
0
84,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
36,441
208
Minions Killed
151
0
Camps Cleared
0
828,735
Distance Traveled
776,974
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,838
755
29
2
0
331,368
0
L
Nu Wa
10,396
612
30
2
0
223,599
0
W
Skadi
11,809
695
67
4
0
238,135
1
W
Chaac
14,615
860
93
5
0
320,594
1
W
Kukulkan
12,056
709
48
3
0
270,006
0
L
Izanami
13,207
777
92
5
0
222,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role