Player Matchup

Heimdallr
Heimdallr
AsafTheMagniv
Heimdallr
Level 16
God Stats
3W - 6L
1,320 SR
Queue Stats
54W - 55L
1,308 Elo+
Party 2
Neith
Neith
XiionTheGod
Neith
Level 2
God Stats
1W - 5L
1,284 SR
Queue Stats
3W - 5L
1,217 Elo+
Party 2
Ravana
Ravana
gallaxos
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
iloi12
Cerberus
Level 14
God Stats
6W - 5L
1,483 SR
Queue Stats
41W - 41L
1,340 Elo+
Party 2
Tiamat
Tiamat
susacendo
Tiamat
Level 2
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 15
1,371 SR
1,373 Elo+

VS

Team Averages
Level 25
1,387 SR
1,394 Elo+
Bakasura
Bakasura
Ara311
Bakasura
Level 18
God Stats
10W - 9L
1,539 SR
Queue Stats
15W - 17L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
FleetwoodMike
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GUmezgatorvex
Medusa
Level 29
God Stats
2W - 6L
1,120 SR
Queue Stats
75W - 110L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Xezyr
Nu Wa
Level 33
God Stats
3W - 4L
1,348 SR
Queue Stats
154W - 176L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
porgomcapierogow
Kumbhakarna
Level 21
God Stats
28W - 29L
1,430 SR
Queue Stats
42W - 43L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsafTheMagniv
Heimdallr
8
1 / 5 / 0
5,096
510
1,577
6,081
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,358
436
2,518
6,096
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
gallaxos
Ravana
10
1 / 1 / 1
5,550
555
3,801
6,238
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
iloi12
Cerberus
6
0 / 6 / 0
4,277
428
2,055
6,866
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
susacendo
Tiamat
8
1 / 1 / 0
4,990
499
1,031
3,822
1,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ara311
Bakasura
10
0 / 0 / 1
5,912
591
2,371
5,480
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
11
4 / 1 / 0
6,257
626
4,352
5,636
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
8 / 0 / 3
6,838
684
7,276
4,920
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Xezyr
Nu Wa
10
2 / 2 / 2
5,828
583
2,705
2,672
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
porgomcapierogow
Kumbhakarna
11
4 / 0 / 7
6,801
680
3,391
6,106
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
18
18
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ara311
Bakasura
0
0
1
0.5
L
Heimdallr
AsafTheMagniv
Heimdallr
1
5
0
0.2
W
Guan Yu
4
1
0
4
W
8
0
3
9.5
W
Nu Wa
Xezyr
Nu Wa
2
2
2
1.5
L
0
5
0
0
L
Ravana
gallaxos
Ravana
1
1
1
1.5
L
Cerberus
iloi12
Cerberus
0
6
0
0
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
4
0
7
7.5
L
Tiamat
susacendo
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
20,095
29,103
Taken
24,814
8,593
Mitigated
13,479
5,240
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ara311
Bakasura
2,371
1,790
0
3,929
5,480
1,671
0
400
5,080
0
22,853
L
Heimdallr
AsafTheMagniv
Heimdallr
1,577
470
0
512
6,081
1,531
803
257
5,309
0
14,887
W
Guan Yu
4,352
381
0
2,037
5,636
5,146
445
111
5,525
0
23,986
W
7,276
3,528
0
450
4,920
1,731
2,120
811
4,109
0
32,115
W
Nu Wa
Xezyr
Nu Wa
2,705
227
0
0
2,672
604
800
296
2,376
15,089
0
L
2,518
1,845
0
515
6,096
1,397
20
2,035
4,025
0
16,084
L
Ravana
gallaxos
Ravana
3,801
1,169
0
2,705
6,238
1,959
0
759
5,205
0
31,989
L
Cerberus
iloi12
Cerberus
2,055
232
0
437
6,866
2,218
0
1,756
5,074
10,887
0
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
3,391
439
0
1,819
6,106
4,327
710
1,468
4,638
19,845
0
L
Tiamat
susacendo
Tiamat
1,031
197
0
1,071
3,822
1,488
222
945
2,423
13,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
31,636
190
Minions Killed
245
0
Camps Cleared
0
986,763
Distance Traveled
1,032,002
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,912
591
81
8
0
214,142
0
L
Heimdallr
5,096
510
29
3
0
191,931
0
W
Guan Yu
6,257
626
50
5
0
243,193
1
W
Medusa
6,838
684
49
5
0
178,727
4
W
Nu Wa
5,828
583
28
3
0
214,363
3
L
Neith
4,358
436
24
2
0
173,898
1
L
Ravana
5,550
555
71
7
0
216,851
3
L
Cerberus
4,277
428
28
3
0
216,261
2
W
Kumbhakarna
6,801
680
37
4
0
181,577
2
L
Tiamat
4,990
499
38
4
0
187,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role