Player Matchup

Janus
Janus
Platinum V
ADominantDuck
Janus
Platinum V
Level 157
God Stats
8W - 6L
1,764 SR
Queue Stats
434W - 422L
1,714 MMR
Solo
Sobek
Sobek
Platinum IV
KeAse212
Sobek
Platinum IV
Level 136
God Stats
0W - 3L
1,357 SR
Queue Stats
231W - 234L
1,700 MMR
Solo
Achilles
Achilles
Gold I
PulttiKonna
Achilles
Gold I
Level 105
God Stats
11W - 10L
1,588 SR
Queue Stats
255W - 251L
1,717 MMR
Party 3
Medusa
Medusa
Platinum V
TikkuriIa
Medusa
Platinum V
Level 102
God Stats
9W - 6L
1,649 SR
Queue Stats
268W - 269L
1,737 MMR
Party 3
Bastet
Bastet
Gold II
critikaljack
Bastet
Gold II
Level 123
God Stats
69W - 65L
1,550 SR
Queue Stats
170W - 184L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,582 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,597 SR
1,724 MMR
Cerberus
Cerberus
Platinum V
RapTaGoN
Cerberus
Platinum V
Level 145
God Stats
8W - 7L
1,621 SR
Queue Stats
194W - 201L
1,704 MMR
Party 1
Bakasura
Bakasura
Platinum IV
Wilkesyy
Bakasura
Platinum IV
Level 122
God Stats
6W - 11L
1,449 SR
Queue Stats
98W - 96L
1,715 MMR
Party 2
Scylla
Scylla
Gold I
mmachito
Scylla
Gold I
Level 128
God Stats
40W - 36L
1,543 SR
Queue Stats
513W - 523L
1,652 MMR
Solo
Chaac
Chaac
Platinum V
oogaboogawooga
Chaac
Platinum V
Level 147
God Stats
14W - 9L
1,650 SR
Queue Stats
52W - 48L
1,724 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
xXDer_GizenXx
Xbalanque
Platinum II
Level 159
God Stats
17W - 10L
1,725 SR
Queue Stats
138W - 137L
1,827 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,144
441
8,382
13,422
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
KeAse212
Sobek
14
2 / 8 / 6
9,668
420
6,102
24,466
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
PulttiKonna
Achilles
17
4 / 8 / 1
10,669
464
12,961
28,334
20,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TikkuriIa
Medusa
17
7 / 8 / 2
12,083
525
12,437
19,905
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
3 / 8 / 3
11,523
501
13,546
20,881
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshTiamatSetTsukuyomiAthena

VS

Bans
King ArthurKhepriAwilixMerlinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RapTaGoN
Cerberus
17
6 / 5 / 16
12,530
545
13,545
23,223
19,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Wilkesyy
Bakasura
20
9 / 4 / 8
14,508
631
17,053
21,000
11,942
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
mmachito
Scylla
20
5 / 2 / 7
14,114
614
10,358
12,381
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 15
14,165
616
21,850
26,689
28,217
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
xXDer_GizenXx
Xbalanque
20
14 / 5 / 9
15,947
693
21,852
19,412
8,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
16
Kills
38
38
Deaths
17
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Sobek
KeAse212
Sobek
2
8
6
0.63
L
Achilles
PulttiKonna
Achilles
4
8
1
0.56
W
Cerberus
RapTaGoN
Cerberus
6
5
16
2.8
L
Medusa
TikkuriIa
Medusa
7
8
2
1
W
Bakasura
Wilkesyy
Bakasura
9
4
8
3.25
L
Bastet
3
8
3
0.56
W
Scylla
mmachito
Scylla
5
2
7
4.25
W
4
1
15
11.5
W
Xbalanque
xXDer_GizenXx
Xbalanque
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,428
Damage
84,658
107,008
Taken
102,705
54,482
Mitigated
71,968
19,956
Healing
39,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,382
114
0
1,346
13,422
3,183
0
6,317
6,910
78,726
0
L
Sobek
KeAse212
Sobek
6,102
893
0
7,103
24,466
16,511
0
7,649
16,177
31,981
0
L
Achilles
PulttiKonna
Achilles
12,961
4,391
0
4,653
28,334
20,854
0
5,429
21,470
0
57,164
W
Cerberus
RapTaGoN
Cerberus
13,545
539
340
6,678
23,223
19,008
32
4,140
18,947
50,237
0
L
Medusa
TikkuriIa
Medusa
12,437
6,302
0
2,930
19,905
6,807
21
2,648
16,977
0
71,287
W
Bakasura
Wilkesyy
Bakasura
17,053
13,975
0
4,472
21,000
11,942
2,646
841
20,137
0
96,936
L
Bastet
13,546
3,069
0
3,924
20,881
7,127
0
1,388
18,997
0
80,730
W
Scylla
mmachito
Scylla
10,358
587
0
3,192
12,381
4,742
1,756
5,534
6,463
105,891
0
W
21,850
5,343
0
15,506
26,689
28,217
3,441
2,136
24,460
0
91,586
W
Xbalanque
xXDer_GizenXx
Xbalanque
21,852
11,296
0
9,390
19,412
8,059
9,332
1,937
17,409
0
144,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
71,264
548
Minions Killed
815
0
Camps Cleared
0
2,092,914
Distance Traveled
2,408,921
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,144
441
159
7
0
438,045
8
L
Sobek
9,668
420
37
2
0
420,068
3
L
Achilles
10,669
464
92
4
0
399,885
6
W
Cerberus
12,530
545
110
5
0
500,473
3
L
Medusa
12,083
525
111
5
0
425,267
4
W
Bakasura
14,508
631
155
7
0
546,647
2
L
Bastet
11,523
501
149
6
0
409,649
2
W
Scylla
14,114
614
210
9
0
460,201
4
W
Chaac
14,165
616
147
6
0
440,475
8
W
Xbalanque
15,947
693
193
8
0
461,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role