Player Matchup

Bacchus
Bacchus
CuteBo
Bacchus
Level 127
God Stats
7W - 10L
1,857 SR
Queue Stats
147W - 129L
1,559 Elo+
Party 2
King Arthur
King Arthur
Guru_bongos
King Arthur
Level 20
God Stats
6W - 1L
1,785 SR
Queue Stats
26W - 21L
1,552 Elo+
Party 2
Pele
Pele
Pricelessmite
Pele
Level 44
God Stats
1W - 1L
1,874 SR
Queue Stats
102W - 90L
1,589 Elo+
Solo
Kukulkan
Kukulkan
ohhighdro
Kukulkan
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Chiron
Chiron
rayray2021
Chiron
Level 26
God Stats
4W - 4L
1,452 SR
Queue Stats
83W - 56L
1,636 Elo+
Party 3
Team Averages
Level 53
1,693 SR
1,567 Elo+

VS

Team Averages
Level 85
1,539 SR
1,528 Elo+
Thor
Thor
Kaishenpenguins
Thor
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
231W - 212L
1,516 Elo+
Party 1
Achilles
Achilles
LaPandaMan
Achilles
Level 125
God Stats
10W - 4L
1,695 SR
Queue Stats
174W - 172L
1,528 Elo+
Party 1
Apollo
Apollo
SilverRyzen
Apollo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 182L
1,520 Elo+
Party 1
Cerberus
Cerberus
TreepinBear
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,518 Elo+
Party 1
Raijin
Raijin
UncleMcDunkel
Raijin
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
291W - 284L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CuteBo
Bacchus
11
1 / 4 / 6
7,396
462
6,795
8,291
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Guru_bongos
King Arthur
12
0 / 5 / 3
7,751
484
4,102
13,009
12,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 1
8,612
538
4,600
10,660
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ohhighdro
Kukulkan
17
5 / 2 / 1
9,805
613
6,744
6,938
2,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
rayray2021
Chiron
15
5 / 3 / 3
9,524
595
6,346
9,151
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
8,790
549
4,395
10,438
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LaPandaMan
Achilles
13
6 / 4 / 3
8,069
504
11,155
13,268
9,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
15
2 / 5 / 6
8,815
551
4,875
8,831
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TreepinBear
Cerberus
13
5 / 2 / 7
8,636
540
5,758
9,013
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 8
8,680
543
6,456
8,658
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
16
Kills
18
18
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CuteBo
Bacchus
1
4
6
1
L
King Arthur
Guru_bongos
King Arthur
0
5
3
0.3
W
4
2
5
3.25
W
Achilles
LaPandaMan
Achilles
6
4
3
1.88
L
5
4
1
1.38
W
Apollo
2
5
6
1
W
Cerberus
TreepinBear
Cerberus
5
2
7
4.25
W
1
3
8
1.67
L
Kukulkan
ohhighdro
Kukulkan
5
2
1
2.75
L
Chiron
rayray2021
Chiron
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
32,639
48,049
Taken
50,208
26,940
Mitigated
23,903
9,299
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CuteBo
Bacchus
6,795
1,268
0
0
8,291
6,158
0
3,249
4,937
23,419
0
L
King Arthur
Guru_bongos
King Arthur
4,102
897
0
2,644
13,009
12,075
0
2,360
10,600
0
33,881
W
4,395
718
0
4,236
10,438
3,538
0
2,966
7,472
0
46,076
W
Achilles
LaPandaMan
Achilles
11,155
3,644
0
2,807
13,268
9,333
280
1,279
11,989
0
32,720
L
4,600
1,525
0
3,742
10,660
3,194
550
1,654
8,998
0
43,810
W
Apollo
4,875
1,936
0
2,020
8,831
2,513
1,088
2,721
6,110
0
52,287
W
Cerberus
TreepinBear
Cerberus
5,758
456
0
1,800
9,013
5,577
0
2,846
6,167
16,277
0
W
6,456
141
0
538
8,658
2,942
0
3,727
4,931
63,415
0
L
Kukulkan
ohhighdro
Kukulkan
6,744
524
0
473
6,938
2,683
0
2,584
4,130
74,934
0
L
Chiron
rayray2021
Chiron
6,346
3,111
463
1,977
9,151
2,830
140
1,899
7,170
0
69,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
42,990
484
Minions Killed
388
0
Camps Cleared
0
1,456,778
Distance Traveled
1,571,342
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,396
462
43
3
0
329,729
5
L
King Arthur
7,751
484
75
5
0
251,446
3
W
Thor
8,790
549
77
5
0
327,317
9
W
Achilles
8,069
504
53
3
0
316,397
8
L
Pele
8,612
538
87
5
0
300,642
1
W
Apollo
8,815
551
96
6
0
304,347
3
W
Cerberus
8,636
540
37
2
0
331,548
5
W
Raijin
8,680
543
125
8
0
291,733
6
L
Kukulkan
9,805
613
146
9
0
301,188
3
L
Chiron
9,524
595
133
8
0
273,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role