Player Matchup

Thor
Thor
AdamUoooh
Thor
Level 6
God Stats
1W - 2L
1,080 SR
Queue Stats
3W - 6L
1,103 Elo+
Party 3
Medusa
Medusa
Major_Adeen
Medusa
Level 107
God Stats
19W - 17L
1,518 SR
Queue Stats
354W - 386L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
Michi111109
Sun Wukong
Level 26
God Stats
0W - 3L
1,275 SR
Queue Stats
11W - 12L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
TuffManT
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
broker-cupido
Danzaburou
Level 7
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 3
Team Averages
Level 31
1,325 SR
1,272 Elo+

VS

Team Averages
Level 12
1,293 SR
1,156 Elo+
Ymir
Ymir
Cooperrr
Ymir
Level 5
God Stats
5W - 5L
1,268 SR
Queue Stats
26W - 31L
1,143 Elo+
Party 1
Sol
Sol
Ethan-2493
Sol
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 50L
1,143 Elo+
Party 1
Thor
Thor
Snr_grognon
Thor
Level 5
God Stats
9W - 18L
1,163 SR
Queue Stats
30W - 33L
1,207 Elo+
Solo
Jormungandr
Jormungandr
benny5204
Jormungandr
Level 14
God Stats
2W - 4L
1,268 SR
Queue Stats
47W - 66L
1,143 Elo+
Party 1
Tiamat
Tiamat
littlevolly02
Tiamat
Level 23
God Stats
1W - 1L
1,268 SR
Queue Stats
13W - 23L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 12 / 5
12,179
369
8,796
16,298
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
21 / 1 / 1
20,976
636
37,100
29,848
13,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Michi111109
Sun Wukong
19
2 / 7 / 10
13,405
406
4,830
22,521
10,598
Cthulhu
TuffManT
Cthulhu
19
1 / 10 / 9
13,881
421
6,189
28,235
33,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
broker-cupido
Danzaburou
20
4 / 17 / 14
14,378
436
21,301
32,850
13,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 2 / 5
16,672
505
12,395
14,396
18,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 12 / 4
13,884
421
17,697
27,461
10,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 9 / 6
15,823
479
18,467
26,843
13,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
benny5204
Jormungandr
20
9 / 7 / 6
15,346
465
16,386
29,257
42,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 6
16,254
493
21,108
24,018
15,660
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
32
Kills
46
47
Deaths
35
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
4
12
5
0.54
W
Ymir
11
2
5
6.75
W
7
12
4
0.75
L
Medusa
21
1
1
21.5
L
Sun Wukong
Michi111109
Sun Wukong
2
7
10
1
W
13
9
6
1.78
L
Cthulhu
TuffManT
Cthulhu
1
10
9
0.55
W
Jormungandr
benny5204
Jormungandr
9
7
6
1.71
L
Danzaburou
broker-cupido
Danzaburou
4
17
14
0.65
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,216
Damage
86,053
129,752
Taken
121,975
76,354
Mitigated
100,306
26,368
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,796
3,059
0
925
16,298
5,439
0
8,388
7,882
0
29,903
W
Ymir
12,395
2,857
0
1,310
14,396
18,643
2,276
1,885
12,511
89,894
0
W
17,697
6,102
0
9,091
27,461
10,024
5,504
1,146
26,315
71,290
0
L
Medusa
37,100
19,933
0
15,602
29,848
13,480
10,109
16,822
12,706
0
201,695
L
Sun Wukong
Michi111109
Sun Wukong
4,830
483
0
3,109
22,521
10,598
14
9,075
13,248
0
40,581
W
18,467
3,922
0
5,205
26,843
13,704
2,304
1,428
25,415
0
100,877
L
Cthulhu
TuffManT
Cthulhu
6,189
485
343
918
28,235
33,608
143
14,962
12,977
36,557
0
W
Jormungandr
benny5204
Jormungandr
16,386
2,708
0
0
29,257
42,275
1,489
768
28,489
83,592
0
L
Danzaburou
broker-cupido
Danzaburou
21,301
14,685
0
5,471
32,850
13,229
3,534
17,311
15,353
0
62,288
W
21,108
741
0
9,379
24,018
15,660
2,953
962
23,056
142,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,819
Gold Earned
77,979
500
Minions Killed
699
0
Camps Cleared
0
2,575,902
Distance Traveled
2,819,688
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,179
369
47
1
0
339,095
0
W
Ymir
16,672
505
143
4
0
640,183
0
W
Sol
13,884
421
116
4
0
476,181
1
L
Medusa
20,976
636
286
9
0
609,606
0
L
Sun Wukong
13,405
406
53
2
0
612,997
11
W
Thor
15,823
479
152
5
0
533,000
0
L
Cthulhu
13,881
421
47
1
0
502,636
0
W
Jormungandr
15,346
465
119
4
0
583,177
3
L
Danzaburou
14,378
436
67
2
0
511,568
3
W
Tiamat
16,254
493
169
5
0
587,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role