Player Matchup

Izanami
Izanami
DrYetiDr3dd
Izanami
Level 109
God Stats
78W - 46L
1,611 SR
Queue Stats
429W - 386L
1,544 Elo+
Party 1
Loki
Loki
JetBlackGamez
Loki
Level 63
God Stats
111W - 62L
1,595 SR
Queue Stats
211W - 172L
1,540 Elo+
Solo
Achilles
Achilles
JoshCD03
Achilles
Level 88
God Stats
6W - 1L
1,697 SR
Queue Stats
61W - 50L
1,613 Elo+
Solo
Sylvanus
Sylvanus
Samothrace
Sylvanus
Level 122
God Stats
32W - 20L
1,921 SR
Queue Stats
145W - 123L
1,658 Elo+
Party 1
Sol
Sol
jflex9
Sol
Level 75
God Stats
1W - 4L
1,306 SR
Queue Stats
151W - 120L
1,550 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,581 Elo+

VS

Team Averages
Level 107
1,570 SR
1,409 Elo+
Jing Wei
Jing Wei
Flamingo xo
Jing Wei
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
HeavensOwn
Kukulkan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
IEnjoy2DGirls
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,305 Elo+
Party 2
Athena
Athena
JR3EZ
Athena
Level 47
God Stats
32W - 28L
1,694 SR
Queue Stats
267W - 243L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
KingArtorius03
Gilgamesh
Level 126
God Stats
9W - 12L
1,657 SR
Queue Stats
381W - 377L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrYetiDr3dd
Izanami
18
6 / 1 / 6
12,798
640
8,848
9,274
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 0 / 6
12,231
612
9,828
14,448
5,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
JoshCD03
Achilles
19
6 / 1 / 5
12,750
638
10,119
20,937
19,559
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Samothrace
Sylvanus
15
5 / 1 / 9
11,967
598
4,203
12,847
15,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
jflex9
Sol
18
5 / 0 / 10
12,619
631
15,014
11,750
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flamingo xo
Jing Wei
17
0 / 5 / 2
9,654
483
3,088
11,143
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HeavensOwn
Kukulkan
14
2 / 7 / 0
9,332
467
9,414
8,534
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 3
8,352
418
4,581
13,946
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
JR3EZ
Athena
13
0 / 8 / 1
8,504
425
4,959
19,649
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
KingArtorius03
Gilgamesh
16
1 / 5 / 0
9,909
495
5,760
16,812
8,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
30
Kills
3
3
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrYetiDr3dd
Izanami
6
1
6
9
L
Jing Wei
Flamingo xo
Jing Wei
0
5
2
0.2
L
Kukulkan
HeavensOwn
Kukulkan
2
7
0
0.29
L
0
5
3
0.3
L
Athena
JR3EZ
Athena
0
8
1
0.06
W
8
0
6
11
W
Achilles
JoshCD03
Achilles
6
1
5
8.5
L
Gilgamesh
KingArtorius03
Gilgamesh
1
5
0
0.2
W
Sylvanus
Samothrace
Sylvanus
5
1
9
9.5
W
Sol
jflex9
Sol
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
27,802
69,256
Taken
70,084
49,438
Mitigated
32,821
36,776
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrYetiDr3dd
Izanami
8,848
5,665
0
4,965
9,274
3,435
9,016
1,128
8,100
0
103,283
L
Jing Wei
Flamingo xo
Jing Wei
3,088
2,683
0
2,571
11,143
3,915
0
2,360
8,783
0
59,411
L
Kukulkan
HeavensOwn
Kukulkan
9,414
251
0
31
8,534
3,352
0
2,329
6,205
56,547
0
L
4,581
1,114
0
4,294
13,946
4,941
0
1,478
12,468
0
46,156
L
Athena
JR3EZ
Athena
4,959
2,474
0
2,969
19,649
11,986
0
10,657
8,992
29,916
0
W
9,828
4,039
0
6,036
14,448
5,711
1,401
2,835
11,529
0
78,981
W
Achilles
JoshCD03
Achilles
10,119
4,417
0
7,207
20,937
19,559
2,190
2,398
18,399
0
72,873
L
Gilgamesh
KingArtorius03
Gilgamesh
5,760
1,784
0
5,202
16,812
8,627
4,220
1,899
14,913
0
68,478
W
Sylvanus
Samothrace
Sylvanus
4,203
1,173
4,504
6,489
12,847
15,038
1,029
4,597
8,172
22,574
0
W
Sol
jflex9
Sol
15,014
6,503
0
7,575
11,750
5,695
1,858
4,635
6,971
88,574
5,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,365
Gold Earned
45,751
649
Minions Killed
515
0
Camps Cleared
0
1,945,833
Distance Traveled
1,822,475
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,798
640
203
10
0
352,207
5
L
Jing Wei
9,654
483
120
6
0
329,970
2
L
Kukulkan
9,332
467
131
7
0
333,708
2
L
Ne Zha
8,352
418
87
4
0
432,999
2
L
Athena
8,504
425
48
2
0
390,189
0
W
Loki
12,231
612
119
6
0
452,514
2
W
Achilles
12,750
638
151
8
0
397,938
0
L
Gilgamesh
9,909
495
129
6
0
335,609
4
W
Sylvanus
11,967
598
39
2
0
337,951
11
W
Sol
12,619
631
137
7
0
405,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role