Player Matchup

Odin
Odin
DocNiko
Odin
Level 12
God Stats
2W - 1L
1,782 SR
Queue Stats
5W - 3L
1,926 Elo+
Solo
Cabrakan
Cabrakan
HavocHound
Cabrakan
Level 30
God Stats
2W - 4L
1,608 SR
Queue Stats
11W - 11L
1,502 Elo+
Party 2
Freya
Freya
LIDASHU
Freya
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 3
Kuzenbo
Kuzenbo
nagyM
Kuzenbo
Level 29
God Stats
2W - 6L
1,662 SR
Queue Stats
5W - 11L
1,452 Elo+
Party 2
Chaac
Chaac
scuhislife
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Party 3
Team Averages
Level 16
1,610 SR
1,625 Elo+

VS

Team Averages
Level 21
1,568 SR
1,524 Elo+
Set
Set
BigMoistOG
Set
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 90L
1,456 Elo+
Solo
Anhur
Anhur
Latenivenatrix
Anhur
Level 15
God Stats
4W - 3L
1,593 SR
Queue Stats
54W - 41L
1,566 Elo+
Solo
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 25
God Stats
27W - 20L
1,747 SR
Queue Stats
130W - 137L
1,568 Elo+
Solo
Sobek
Sobek
SupportAfrica
Sobek
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 30L
1,503 Elo+
Party 1
Chiron
Chiron
s1lvuxa
Chiron
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DocNiko
Odin
12
3 / 9 / 3
7,669
479
8,377
16,126
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
HavocHound
Cabrakan
12
2 / 5 / 4
7,157
447
7,021
9,232
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
LIDASHU
Freya
13
6 / 6 / 3
8,237
515
6,764
12,491
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
nagyM
Kuzenbo
11
2 / 6 / 4
6,690
418
5,153
10,884
10,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
11
0 / 6 / 2
6,430
402
2,979
11,120
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,153
510
3,814
11,334
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 4 / 6
9,031
564
8,307
9,940
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MarKoS0101
Kukulkan
15
5 / 1 / 12
9,572
598
13,745
7,164
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 2 / 18
9,209
576
7,902
14,900
12,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
s1lvuxa
Chiron
17
14 / 2 / 8
10,805
675
18,310
12,005
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
13
Kills
32
32
Deaths
14
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
Odin
DocNiko
Odin
3
9
3
0.5
L
Cabrakan
HavocHound
Cabrakan
2
5
4
0.8
L
Freya
LIDASHU
Freya
6
6
3
1.25
W
6
4
6
2.25
W
Kukulkan
MarKoS0101
Kukulkan
5
1
12
11
W
6
2
18
7.5
L
Kuzenbo
nagyM
Kuzenbo
2
6
4
0.67
W
Chiron
s1lvuxa
Chiron
14
2
8
9
L
Chaac
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
52,078
59,853
Taken
55,343
32,325
Mitigated
29,277
6,623
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,814
1,718
0
1,426
11,334
5,421
1,868
2,770
8,464
0
52,555
L
Odin
DocNiko
Odin
8,377
2,082
0
1,006
16,126
6,140
609
4,792
11,172
0
29,916
L
Cabrakan
HavocHound
Cabrakan
7,021
931
0
585
9,232
4,570
637
2,399
6,753
23,136
0
L
Freya
LIDASHU
Freya
6,764
1,972
0
3,198
12,491
5,007
0
5,555
6,720
24,299
1,125
W
8,307
4,193
0
2,219
9,940
3,599
440
4,614
5,156
0
41,544
W
Kukulkan
MarKoS0101
Kukulkan
13,745
1,084
0
329
7,164
2,819
1,589
2,238
4,818
64,217
0
W
7,902
959
0
3,325
14,900
12,760
949
3,957
10,791
26,352
0
L
Kuzenbo
nagyM
Kuzenbo
5,153
1,689
0
152
10,884
10,120
280
5,415
5,316
17,884
0
W
Chiron
s1lvuxa
Chiron
18,310
7,138
1,083
4,399
12,005
4,678
4,516
4,556
7,163
0
69,421
L
Chaac
2,979
526
0
1,682
11,120
6,488
0
2,795
8,245
0
21,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
46,770
196
Minions Killed
447
0
Camps Cleared
0
1,400,458
Distance Traveled
1,561,253
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,153
510
96
6
0
333,973
5
L
Odin
7,669
479
59
4
0
267,746
5
L
Cabrakan
7,157
447
47
3
0
310,300
6
L
Freya
8,237
515
35
2
0
280,522
2
W
Anhur
9,031
564
68
4
0
289,641
5
W
Kukulkan
9,572
598
121
8
0
318,202
2
W
Sobek
9,209
576
42
3
0
330,099
4
L
Kuzenbo
6,690
418
21
1
0
309,770
5
W
Chiron
10,805
675
120
8
0
289,338
2
L
Chaac
6,430
402
34
2
0
232,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role