Player Matchup

Tsukuyomi
Tsukuyomi
Masters
BigDaddyBaccus
Tsukuyomi
Masters
Level 156
God Stats
31W - 15L
1,765 SR
Queue Stats
633W - 602L
3,053 MMR
Solo
Fenrir
Fenrir
Platinum I
KitogamerHD
Fenrir
Platinum I
Level 145
God Stats
71W - 83L
1,603 SR
Queue Stats
587W - 595L
2,027 MMR
Solo
Khepri
Khepri
Platinum II
Remeigh
Khepri
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
WaterFemale
Apollo
Masters
Level 137
God Stats
8W - 6L
1,633 SR
Queue Stats
93W - 92L
2,234 MMR
Solo
Janus
Janus
Diamond IV
domesu
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,600 SR
2,063 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,640 SR
2,027 MMR
Hou Yi
Hou Yi
Diamond I
Cueball22
Hou Yi
Diamond I
Level 145
God Stats
10W - 10L
1,633 SR
Queue Stats
573W - 582L
2,503 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Orchidia
Baba Yaga
Diamond IV
Level 144
God Stats
17W - 21L
1,616 SR
Queue Stats
591W - 611L
2,144 MMR
Solo
King Arthur
King Arthur
Masters
TheOnePumpChump
King Arthur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
sifernero
Ares
Diamond V
Level 129
God Stats
5W - 6L
1,623 SR
Queue Stats
420W - 409L
1,994 MMR
Solo
Pele
Pele
Diamond V
simonx2
Pele
Diamond V
Level 146
God Stats
1W - 2L
1,826 SR
Queue Stats
265W - 247L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDaddyBaccus
Tsukuyomi
17
4 / 2 / 4
10,699
669
11,779
7,915
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
14
4 / 1 / 5
9,139
571
5,499
12,152
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Remeigh
Khepri
13
1 / 1 / 3
8,223
514
861
7,793
4,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
3 / 0 / 4
10,523
658
7,906
10,056
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
domesu
Janus
17
3 / 0 / 6
10,299
644
5,728
5,399
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatAthenaAnhurGilgamesh

VS

Bans
ScyllaSobekYmirGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cueball22
Hou Yi
16
2 / 2 / 0
9,851
616
5,999
9,170
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Orchidia
Baba Yaga
15
0 / 1 / 1
8,583
536
3,745
6,232
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
TheOnePumpChump
King Arthur
15
0 / 4 / 2
8,586
537
3,332
14,378
9,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
1 / 2 / 1
7,757
485
5,758
8,930
4,729
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
simonx2
Pele
14
1 / 6 / 1
7,964
498
6,400
13,220
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
4
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigDaddyBaccus
Tsukuyomi
4
2
4
3
L
Hou Yi
Cueball22
Hou Yi
2
2
0
1
W
Fenrir
4
1
5
6.5
L
Baba Yaga
Orchidia
Baba Yaga
0
1
1
0.5
W
Khepri
Remeigh
Khepri
1
1
3
2.5
L
King Arthur
TheOnePumpChump
King Arthur
0
4
2
0.25
W
Apollo
3
0
4
5
W
Janus
domesu
Janus
3
0
6
6
L
Ares
1
2
1
0.75
L
Pele
simonx2
Pele
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
25,234
43,315
Taken
51,930
19,762
Mitigated
24,219
13,603
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigDaddyBaccus
Tsukuyomi
11,779
3,166
0
2,025
7,915
5,382
9
1,036
6,879
0
80,322
L
Hou Yi
Cueball22
Hou Yi
5,999
3,565
0
4,387
9,170
3,306
3,482
341
8,829
0
72,408
W
Fenrir
5,499
1,329
0
3,105
12,152
4,766
750
2,208
9,944
0
45,814
L
Baba Yaga
Orchidia
Baba Yaga
3,745
58
0
2,351
6,232
2,427
0
452
5,754
68,383
0
W
Khepri
Remeigh
Khepri
861
84
0
1,150
7,793
4,134
0
3,143
4,650
5,844
0
L
King Arthur
TheOnePumpChump
King Arthur
3,332
585
0
3,598
14,378
9,586
0
1,121
13,212
0
53,880
W
Apollo
7,906
5,534
0
4,625
10,056
3,511
3,228
2,191
7,865
0
81,066
W
Janus
domesu
Janus
5,728
308
403
2,295
5,399
1,969
819
925
4,474
89,739
0
L
Ares
5,758
161
0
1,000
8,930
4,729
0
1,899
6,931
16,253
0
L
Pele
simonx2
Pele
6,400
1,118
0
4,680
13,220
4,171
0
2,463
10,615
0
56,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
42,741
594
Minions Killed
565
0
Camps Cleared
0
1,682,662
Distance Traveled
1,481,248
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,699
669
153
10
0
334,993
4
L
Hou Yi
9,851
616
161
10
0
282,536
5
W
Fenrir
9,139
571
83
5
0
329,178
6
L
Baba Yaga
8,583
536
150
9
0
295,664
3
W
Khepri
8,223
514
9
1
0
354,060
5
L
King Arthur
8,586
537
124
8
0
324,270
3
W
Apollo
10,523
658
152
10
0
294,214
6
W
Janus
10,299
644
197
12
0
370,217
8
L
Ares
7,757
485
25
2
0
259,246
6
L
Pele
7,964
498
105
7
0
319,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role