Player Matchup

Ymir
Ymir
Babyoda356
Ymir
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Loki
Loki
K1ttyKayy
Loki
Level 5
God Stats
5W - 11L
1,500 SR
Queue Stats
264W - 286L
1,205 Elo+
Solo
Discordia
Discordia
LLAMBBS
Discordia
Level 18
God Stats
2W - 7L
1,280 SR
Queue Stats
5W - 14L
1,230 Elo+
Party 1
Nemesis
Nemesis
Soapy1359
Nemesis
Level 4
God Stats
0W - 5L
1,159 SR
Queue Stats
1W - 7L
1,066 Elo+
Party 1
Neith
Neith
Tamadake01
Neith
Level 5
God Stats
3W - 8L
1,267 SR
Queue Stats
3W - 8L
1,218 Elo+
Solo
Team Averages
Level 7
1,302 SR
1,161 Elo+

VS

Team Averages
Level 8
1,437 SR
1,334 Elo+
Yemoja
Yemoja
BootieStuff69
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Persephone
Persephone
DoppelCroft
Persephone
Level 7
God Stats
4W - 3L
1,344 SR
Queue Stats
32W - 28L
1,418 Elo+
Party 2
Chang'e
Chang'e
Gonzo2021
Chang'e
Level 7
God Stats
11W - 6L
1,333 SR
Queue Stats
37W - 23L
1,231 Elo+
Solo
Ratatoskr
Ratatoskr
MOOCH N BOO
Ratatoskr
Level 8
God Stats
5W - 0L
1,668 SR
Queue Stats
12W - 12L
1,207 Elo+
Solo
Loki
Loki
TrippleA1283
Loki
Level 18
God Stats
6W - 8L
1,341 SR
Queue Stats
58W - 63L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 11
10,546
959
2,949
21,261
22,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
17
7 / 8 / 6
12,188
1,108
13,194
18,983
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LLAMBBS
Discordia
17
3 / 5 / 9
11,099
1,009
15,265
16,172
5,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Soapy1359
Nemesis
15
1 / 13 / 7
9,958
905
3,935
20,441
7,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
4 / 8 / 7
11,101
1,009
18,074
20,866
7,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 23
13,123
1,193
14,827
16,118
20,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
DoppelCroft
Persephone
18
7 / 1 / 12
12,151
1,105
14,067
4,068
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Gonzo2021
Chang'e
19
7 / 4 / 22
12,485
1,135
23,119
16,804
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
MOOCH N BOO
Ratatoskr
18
11 / 6 / 19
13,447
1,222
24,075
14,511
7,820
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 2 / 12
12,705
1,155
12,379
11,418
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
16
Kills
40
40
Deaths
16
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
W
7
3
23
6.17
W
Persephone
DoppelCroft
Persephone
7
1
12
13
W
Chang'e
Gonzo2021
Chang'e
7
4
22
4.5
L
Loki
7
8
6
1.25
L
Discordia
LLAMBBS
Discordia
3
5
9
1.5
W
Ratatoskr
MOOCH N BOO
Ratatoskr
11
6
19
3.42
L
Nemesis
Soapy1359
Nemesis
1
13
7
0.35
L
Neith
4
8
7
0.94
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,417
Damage
88,467
97,723
Taken
62,919
48,263
Mitigated
40,789
3,300
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,949
1,420
0
0
21,261
22,046
0
11,199
10,062
10,289
0
W
14,827
2,396
2,079
900
16,118
20,658
0
4,538
11,580
29,938
0
W
Persephone
DoppelCroft
Persephone
14,067
609
0
462
4,068
1,447
0
1,127
2,940
44,520
0
W
Chang'e
Gonzo2021
Chang'e
23,119
2,978
4,336
6,617
16,804
5,970
0
5,066
11,738
45,523
0
L
Loki
13,194
3,885
0
0
18,983
6,473
0
10,359
8,624
0
33,702
L
Discordia
LLAMBBS
Discordia
15,265
1,099
114
1,402
16,172
5,128
0
8,456
7,716
36,584
0
W
Ratatoskr
MOOCH N BOO
Ratatoskr
24,075
9,735
0
522
14,511
7,820
0
6,336
8,175
0
33,110
L
Nemesis
Soapy1359
Nemesis
3,935
1,532
0
0
20,441
7,273
0
10,402
10,039
0
15,616
L
Neith
18,074
9,400
0
1,784
20,866
7,343
0
11,597
9,269
0
40,972
W
12,379
1,114
0
666
11,418
4,894
0
1,146
10,272
0
31,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,892
Gold Earned
63,911
184
Minions Killed
217
2
Camps Cleared
13
924,695
Distance Traveled
938,695
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,546
959
19
2
0
180,198
0
W
Yemoja
13,123
1,193
27
2
0
185,251
0
W
Persephone
12,151
1,105
79
7
0
160,118
0
W
Chang'e
12,485
1,135
45
4
0
198,471
0
L
Loki
12,188
1,108
33
3
0
214,734
0
L
Discordia
11,099
1,009
48
4
0
183,493
0
W
Ratatoskr
13,447
1,222
27
2
1
176,668
2
L
Nemesis
9,958
905
35
3
1
184,468
0
L
Neith
11,101
1,009
49
4
1
161,802
0
W
Loki
12,705
1,155
39
4
12
218,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role