Player Matchup

Eset
Eset
JGOLDENLION
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Juin
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 124L
1,616 Elo+
Solo
Ares
Ares
Kookaa
Ares
Level 15
God Stats
4W - 3L
1,286 SR
Queue Stats
244W - 267L
1,494 Elo+
Solo
Bellona
Bellona
NumseSlapperen
Bellona
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 16L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
xSmiteBot
Gilgamesh
Level 24
God Stats
14W - 5L
1,686 SR
Queue Stats
52W - 29L
1,617 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,556 Elo+

VS

Team Averages
Level 16
1,488 SR
1,605 Elo+
Anhur
Anhur
MurderPartyz
Anhur
Level 19
God Stats
11W - 14L
1,564 SR
Queue Stats
61W - 62L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
Seduka
Erlang Shen
Level 30
God Stats
2W - 5L
1,378 SR
Queue Stats
66W - 58L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
T4L0Z
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,717 Elo+
Solo
Ra
Ra
UdianXshuai
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 2
Loki
Loki
frankiestart
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 9
14,343
598
20,059
20,618
8,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Juin
Danzaburou
20
5 / 5 / 3
14,649
610
7,479
17,285
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Kookaa
Ares
17
1 / 5 / 7
11,983
499
7,211
19,109
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 3 / 6
13,128
547
9,002
17,812
15,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xSmiteBot
Gilgamesh
20
11 / 2 / 3
15,183
633
12,814
18,882
14,182
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
11,182
466
16,539
17,536
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Seduka
Erlang Shen
15
6 / 8 / 6
10,858
452
14,494
21,674
11,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
T4L0Z
Kuzenbo
16
3 / 4 / 7
11,479
478
7,445
14,810
14,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 11 / 4
9,849
410
9,652
11,067
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 8 / 2
9,782
408
4,442
9,764
3,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
36
Kills
21
21
Deaths
37
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
6
9
2.75
W
Danzaburou
Juin
Danzaburou
5
5
3
1.3
W
Ares
Kookaa
Ares
1
5
7
0.9
L
6
6
1
1.08
W
7
3
6
3.33
L
Erlang Shen
Seduka
Erlang Shen
6
8
6
1.13
L
Kuzenbo
T4L0Z
Kuzenbo
3
4
7
1.63
L
1
11
4
0.27
L
5
8
2
0.75
W
Gilgamesh
xSmiteBot
Gilgamesh
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
52,572
93,706
Taken
74,851
61,570
Mitigated
38,450
35,460
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,059
1,665
1,554
6,867
20,618
8,070
1,271
3,583
16,965
82,817
0
W
Danzaburou
Juin
Danzaburou
7,479
4,015
0
7,618
17,285
6,488
4,587
2,642
14,545
0
120,071
W
Ares
Kookaa
Ares
7,211
405
0
4,964
19,109
17,650
387
8,235
10,468
19,003
0
L
16,539
10,316
0
3,673
17,536
6,201
602
3,419
14,033
0
72,920
W
9,002
3,746
0
6,322
17,812
15,180
4,463
2,454
15,246
0
50,548
L
Erlang Shen
Seduka
Erlang Shen
14,494
8,902
0
2,578
21,674
11,012
0
8,935
12,503
0
72,297
L
Kuzenbo
T4L0Z
Kuzenbo
7,445
2,426
243
1,118
14,810
14,366
17
6,125
8,564
33,582
0
L
9,652
808
789
912
11,067
3,696
308
4,734
6,027
62,172
0
L
4,442
914
0
400
9,764
3,175
356
3,176
6,454
0
24,490
W
Gilgamesh
xSmiteBot
Gilgamesh
12,814
4,377
0
8,135
18,882
14,182
3,291
2,451
16,273
0
137,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
53,150
645
Minions Killed
429
0
Camps Cleared
0
2,219,460
Distance Traveled
2,021,139
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,343
598
137
6
0
448,902
3
W
Danzaburou
14,649
610
197
8
0
391,836
2
W
Ares
11,983
499
23
1
0
426,428
5
L
Anhur
11,182
466
119
5
0
304,675
6
W
Bellona
13,128
547
91
4
0
454,949
4
L
Erlang Shen
10,858
452
115
5
0
376,448
4
L
Kuzenbo
11,479
478
37
2
0
456,146
5
L
Ra
9,849
410
118
5
0
423,922
4
L
Loki
9,782
408
40
2
0
459,948
0
W
Gilgamesh
15,183
633
197
8
0
497,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role