Player Matchup

Pele
Pele
Amish_TTV
Pele
Level 104
God Stats
1W - 0L
1,280 SR
Queue Stats
45W - 52L
1,811 Elo+
Party 2
Hades
Hades
Im_Awful_
Hades
Level 22
God Stats
11W - 10L
1,497 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 2
Ganesha
Ganesha
SS-Beneficial
Ganesha
Level 125
God Stats
2W - 0L
1,933 SR
Queue Stats
5W - 5L
1,727 Elo+
Party 2
Team Averages
Level 84
1,570 SR
1,652 Elo+

VS

Team Averages
Level 65
1,517 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Ballislife12882
Gilgamesh
Level 61
God Stats
1W - 4L
1,320 SR
Queue Stats
106W - 140L
1,438 Elo+
Party 1
Tiamat
Tiamat
FMB SK1ES
Tiamat
Level 106
God Stats
2W - 3L
1,730 SR
Queue Stats
90W - 107L
1,469 Elo+
Party 1
Pele
Pele
swt_waylon
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 321L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
6 / 4 / 6
11,593
725
12,264
14,131
5,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Im_Awful_
Hades
16
10 / 2 / 4
12,270
767
11,722
14,629
9,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
15
0 / 1 / 15
11,730
733
8,322
12,664
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ballislife12882
Gilgamesh
13
1 / 7 / 4
9,770
611
7,876
21,440
13,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
FMB SK1ES
Tiamat
15
4 / 5 / 2
10,943
684
13,949
15,190
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 3
8,613
538
1,852
5,198
1,556
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
5
7
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
6
4
6
2.25
L
Gilgamesh
Ballislife12882
Gilgamesh
1
7
4
0.43
L
Tiamat
FMB SK1ES
Tiamat
4
5
2
1
W
Hades
Im_Awful_
Hades
10
2
4
6
W
Ganesha
0
1
15
7.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
23,677
41,424
Taken
41,828
27,476
Mitigated
22,441
12,615
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,264
2,656
0
1,933
14,131
5,166
579
5,071
8,674
0
63,104
L
Gilgamesh
Ballislife12882
Gilgamesh
7,876
1,092
0
3,237
21,440
13,030
520
9,760
11,680
0
35,273
L
Tiamat
FMB SK1ES
Tiamat
13,949
1,022
0
4,041
15,190
7,855
886
8,101
7,089
65,395
0
W
Hades
Im_Awful_
Hades
11,722
578
1,425
6,803
14,629
9,542
1,921
3,845
10,464
63,085
0
W
Ganesha
8,322
309
0
2,454
12,664
12,768
625
3,993
8,255
31,456
0
L
1,852
432
0
357
5,198
1,556
0
2,337
2,861
0
11,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
29,326
213
Minions Killed
160
0
Camps Cleared
0
898,449
Distance Traveled
630,864
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,593
725
89
6
0
326,615
5
L
Gilgamesh
9,770
611
38
2
0
245,512
0
L
Tiamat
10,943
684
104
7
0
269,159
0
W
Hades
12,270
767
119
7
0
264,374
2
W
Ganesha
11,730
733
5
0
0
307,460
2
L
Pele
8,613
538
18
1
0
116,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role