Player Matchup

Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
FLUFFY_DANCAKES
Nemesis
Silver III
Level 149
God Stats
2W - 1L
1,185 SR
Queue Stats
122W - 146L
842 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Jach1_8r0wN
Baron Samedi
Silver III
Level 62
God Stats
23W - 11L
1,626 SR
Queue Stats
77W - 93L
794 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
oldmorningsdawn
Sun Wukong
Silver III
Level 158
God Stats
7W - 0L
1,704 SR
Queue Stats
54W - 63L
839 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,503 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,480 SR
826 MMR
Cthulhu
Cthulhu
Silver III
DweebMachine-TTV
Cthulhu
Silver III
Level 100
God Stats
14W - 11L
1,575 SR
Queue Stats
235W - 241L
878 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Nael_0595
Tsukuyomi
Silver IV
Level 117
God Stats
12W - 13L
1,541 SR
Queue Stats
148W - 155L
828 MMR
Solo
Achilles
Achilles
Silver IV
PlaidAbyss
Achilles
Silver IV
Level 118
God Stats
1W - 3L
1,139 SR
Queue Stats
212W - 219L
780 MMR
Solo
Izanami
Izanami
Silver III
Ryze novae
Izanami
Silver III
Level 88
God Stats
5W - 6L
1,460 SR
Queue Stats
552W - 538L
780 MMR
Solo
Vulcan
Vulcan
Silver III
WildPurp103
Vulcan
Silver III
Level 94
God Stats
2W - 1L
1,683 SR
Queue Stats
445W - 457L
866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 4 / 8
12,099
550
13,763
16,250
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
 
Tiamat
18
6 / 2 / 12
11,770
535
19,746
15,867
11,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 10
12,186
554
9,548
16,273
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jach1_8r0wN
Baron Samedi
17
5 / 1 / 12
11,892
541
12,217
17,734
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
oldmorningsdawn
Sun Wukong
17
3 / 2 / 10
11,668
530
12,836
16,508
13,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouSetCu ChulainnGilgameshScylla

VS

Bans
AthenaKing ArthurGuan YuSylvanusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 2
11,693
532
10,973
20,504
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Nael_0595
Tsukuyomi
16
3 / 7 / 5
10,402
473
12,731
21,501
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
PlaidAbyss
Achilles
16
3 / 5 / 4
9,651
439
9,113
21,340
19,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Ryze novae
Izanami
15
0 / 7 / 5
9,156
416
7,791
14,662
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
13
2 / 6 / 5
9,363
426
9,734
11,982
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
30
Kills
11
12
Deaths
30
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
4
8
3
W
Tiamat
 
Tiamat
6
2
12
6
L
3
5
2
0.8
W
8
3
10
4.33
W
Baron Samedi
Jach1_8r0wN
Baron Samedi
5
1
12
11
L
Tsukuyomi
Nael_0595
Tsukuyomi
3
7
5
0.79
L
Achilles
PlaidAbyss
Achilles
3
5
4
1
L
Izanami
Ryze novae
Izanami
0
7
5
0.36
L
Vulcan
2
6
5
0.75
W
Sun Wukong
oldmorningsdawn
Sun Wukong
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
50,342
82,632
Taken
89,989
53,217
Mitigated
56,427
31,445
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,763
4,400
0
3,317
16,250
5,674
3,488
2,184
14,000
0
86,100
W
Tiamat
 
Tiamat
19,746
2,373
0
6,686
15,867
11,307
813
5,894
9,611
76,919
0
L
10,973
752
564
5,195
20,504
19,530
128
4,849
15,655
72,811
0
W
9,548
3,649
0
3,581
16,273
9,434
2,119
3,318
12,689
0
95,051
W
Baron Samedi
Jach1_8r0wN
Baron Samedi
12,217
686
3,445
9,133
17,734
12,825
677
3,058
14,476
61,025
0
L
Tsukuyomi
Nael_0595
Tsukuyomi
12,731
2,503
0
5,755
21,501
7,826
21
7,869
13,632
0
58,188
L
Achilles
PlaidAbyss
Achilles
9,113
1,578
486
6,233
21,340
19,925
567
9,965
11,375
0
51,028
L
Izanami
Ryze novae
Izanami
7,791
5,056
0
2,520
14,662
4,847
1,784
3,602
11,060
0
57,327
L
Vulcan
9,734
4,128
0
1,184
11,982
4,299
0
5,678
6,304
40,523
0
W
Sun Wukong
oldmorningsdawn
Sun Wukong
12,836
1,313
0
5,283
16,508
13,977
37
4,783
11,149
0
70,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
50,265
626
Minions Killed
491
0
Camps Cleared
0
2,087,665
Distance Traveled
1,872,569
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,099
550
128
6
0
388,619
7
W
Tiamat
11,770
535
122
6
0
391,175
9
L
Cthulhu
11,693
532
161
7
0
360,099
5
W
Nemesis
12,186
554
136
6
0
477,198
1
W
Baron Samedi
11,892
541
85
4
0
404,843
3
L
Tsukuyomi
10,402
473
106
5
0
402,994
0
L
Achilles
9,651
439
56
3
0
413,399
4
L
Izanami
9,156
416
97
4
0
364,234
5
L
Vulcan
9,363
426
71
3
0
331,843
2
W
Sun Wukong
11,668
530
155
7
0
425,830
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role