Player Matchup

Tsukuyomi
Tsukuyomi
FifiszeQ
Tsukuyomi
Level 27
God Stats
2W - 3L
1,532 SR
Queue Stats
95W - 108L
1,403 Elo+
Solo
Hera
Hera
Inf4ntyFPS
Hera
Level 18
God Stats
17W - 20L
1,500 SR
Queue Stats
305W - 371L
971 Elo+
Solo
Jormungandr
Jormungandr
Itz_SION_
Jormungandr
Level 20
God Stats
1W - 4L
1,682 SR
Queue Stats
7W - 14L
1,411 Elo+
Party 1
Thor
Thor
Papa_Tijl
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
SpikedTarsier80
Cthulhu
Level 20
God Stats
28W - 19L
1,456 SR
Queue Stats
142W - 116L
1,243 Elo+
Solo
Team Averages
Level 18
1,534 SR
1,296 Elo+

VS

Team Averages
Level 23
1,519 SR
1,379 Elo+
Bakasura
Bakasura
DiabolicL13
Bakasura
Level 21
God Stats
13W - 8L
1,637 SR
Queue Stats
92W - 78L
1,562 Elo+
Solo
Janus
Janus
FreshPrinceWill1
Janus
Level 29
God Stats
6W - 9L
1,421 SR
Queue Stats
313W - 357L
1,325 Elo+
Solo
Hera
Hera
Krystian pl2789
Hera
Level 29
God Stats
8W - 3L
1,537 SR
Queue Stats
110W - 121L
1,184 Elo+
Solo
Amaterasu
Amaterasu
Mertkkaya
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,417 Elo+
Solo
Cerberus
Cerberus
YTB_Zephyx13
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 29L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FifiszeQ
Tsukuyomi
19
10 / 12 / 4
13,856
462
21,078
27,606
10,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 14 / 6
13,188
440
9,124
19,621
13,596
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Itz_SION_
Jormungandr
12
0 / 8 / 4
9,576
319
4,973
12,366
10,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
15
1 / 20 / 3
10,545
352
8,500
28,686
10,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 8 / 8
14,237
475
30,858
45,160
42,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiabolicL13
Bakasura
20
38 / 3 / 2
20,429
681
55,259
36,195
20,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 5 / 19
15,009
500
27,293
18,027
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 3
8,606
287
917
2,244
513
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Mertkkaya
Amaterasu
17
3 / 11 / 6
11,776
393
5,877
22,477
13,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
YTB_Zephyx13
Cerberus
19
6 / 5 / 7
13,987
466
17,594
25,297
22,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
24
Kills
60
62
Deaths
25
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DiabolicL13
Bakasura
38
3
2
13
L
Tsukuyomi
FifiszeQ
Tsukuyomi
10
12
4
1
W
13
5
19
4.5
L
2
14
6
0.36
L
Jormungandr
Itz_SION_
Jormungandr
0
8
4
0.25
W
0
1
3
1.5
W
Amaterasu
Mertkkaya
Amaterasu
3
11
6
0.55
L
Thor
1
20
3
0.13
L
11
8
8
1.88
W
Cerberus
YTB_Zephyx13
Cerberus
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,533
Damage
106,940
133,439
Taken
104,240
87,827
Mitigated
63,969
20,028
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DiabolicL13
Bakasura
55,259
42,436
0
15,635
36,195
20,675
8,437
13,595
22,210
0
180,373
L
Tsukuyomi
FifiszeQ
Tsukuyomi
21,078
6,161
0
3,838
27,606
10,545
1,092
8,966
17,869
0
67,186
W
27,293
393
135
3,303
18,027
6,907
1,767
9,043
8,744
83,539
0
L
9,124
2,656
0
1,538
19,621
13,596
677
5,503
11,735
57,577
0
L
Jormungandr
Itz_SION_
Jormungandr
4,973
2,309
0
111
12,366
10,675
195
3,083
8,585
27,255
0
W
917
324
0
0
2,244
513
534
633
1,611
7,820
0
W
Amaterasu
Mertkkaya
Amaterasu
5,877
1,493
0
2,986
22,477
13,102
1,230
10,987
10,906
0
24,473
L
Thor
8,500
2,614
0
1,874
28,686
10,493
0
10,934
16,268
0
56,637
L
30,858
2,661
455
12,212
45,160
42,518
420
15,783
26,743
65,576
0
W
Cerberus
YTB_Zephyx13
Cerberus
17,594
1,712
0
2,910
25,297
22,772
2,901
8,913
15,814
80,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,402
Gold Earned
69,807
382
Minions Killed
538
0
Camps Cleared
0
2,080,861
Distance Traveled
2,310,925
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
20,429
681
241
8
0
666,085
0
L
Tsukuyomi
13,856
462
99
3
0
424,421
0
W
Janus
15,009
500
119
4
0
566,274
1
L
Hera
13,188
440
76
3
0
435,426
1
L
Jormungandr
9,576
319
51
2
0
258,858
0
W
Hera
8,606
287
15
1
0
94,338
0
W
Amaterasu
11,776
393
31
1
0
441,421
3
L
Thor
10,545
352
78
3
0
422,970
0
L
Cthulhu
14,237
475
78
3
0
539,186
0
W
Cerberus
13,987
466
132
4
0
542,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role