Player Matchup

Persephone
Persephone
BelatedSoda9449
Persephone
Level 119
God Stats
0W - 1L
1,235 SR
Queue Stats
12W - 14L
1,543 Elo+
Solo
Ra
Ra
JOHNsempai
Ra
Level 24
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 10L
1,430 Elo+
Solo
Vamana
Vamana
Perk Guy
Vamana
Level 101
God Stats
0W - 1L
1,325 SR
Queue Stats
111W - 107L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
Level 128
God Stats
436W - 435L
1,574 SR
Queue Stats
438W - 440L
1,526 Elo+
Solo
Ymir
Ymir
xXSAMUELXx05
Ymir
Level 29
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 80
1,465 SR
1,492 Elo+

VS

Team Averages
Level 125
1,619 SR
1,557 Elo+
Kali
Kali
Cheetcode
Kali
Level 128
God Stats
5W - 4L
1,660 SR
Queue Stats
246W - 206L
1,664 Elo+
Solo
Nox
Nox
Eidayna
Nox
Level 157
God Stats
5W - 2L
1,804 SR
Queue Stats
47W - 39L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Feuillecha
Danzaburou
Level 142
God Stats
1W - 1L
1,663 SR
Queue Stats
14W - 14L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
ThinkingSad
Gilgamesh
Level 159
God Stats
10W - 8L
1,485 SR
Queue Stats
117W - 134L
1,512 Elo+
Solo
Ganesha
Ganesha
Wronched
Ganesha
Level 41
God Stats
1W - 0L
1,481 SR
Queue Stats
6W - 2L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BelatedSoda9449
Persephone
18
2 / 3 / 5
11,472
675
12,492
9,848
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 5
13,439
791
12,118
14,367
9,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Perk Guy
Vamana
17
3 / 4 / 5
11,002
647
9,287
19,334
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
RFHartillery
Ah Muzen Cab
18
4 / 3 / 5
11,949
703
18,886
14,241
6,301
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 9 / 7
10,260
604
3,239
22,739
29,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
10 / 2 / 6
15,594
917
14,812
16,982
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
20
7 / 3 / 8
13,159
774
14,516
10,375
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Feuillecha
Danzaburou
19
3 / 2 / 16
12,852
756
15,574
12,315
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ThinkingSad
Gilgamesh
18
6 / 4 / 5
12,784
752
13,481
18,105
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Wronched
Ganesha
18
0 / 2 / 16
10,944
644
9,754
16,100
13,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
77
13
Kills
26
26
Deaths
13
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Persephone
BelatedSoda9449
Persephone
2
3
5
1.5
W
Kali
10
2
6
6.5
W
Nox
7
3
8
3.67
W
Danzaburou
Feuillecha
Danzaburou
3
2
16
5.5
L
4
7
5
0.93
L
Vamana
Perk Guy
Vamana
3
4
5
1.38
L
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
4
3
5
2.17
W
Gilgamesh
ThinkingSad
Gilgamesh
6
4
5
2.13
W
Ganesha
Wronched
Ganesha
0
2
16
4
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
68,137
80,529
Taken
73,877
65,006
Mitigated
48,040
20,332
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BelatedSoda9449
Persephone
12,492
529
252
1,011
9,848
3,357
0
2,741
6,862
44,225
0
W
Kali
14,812
8,965
0
7,961
16,982
8,546
2,583
5,873
10,959
0
62,017
W
Nox
14,516
1,236
0
1,698
10,375
4,440
595
5,012
5,213
54,161
0
W
Danzaburou
Feuillecha
Danzaburou
15,574
6,571
0
3,180
12,315
5,283
2,071
5,880
6,315
0
57,936
L
12,118
992
4,281
3,087
14,367
9,531
442
5,748
8,429
61,733
0
L
Vamana
Perk Guy
Vamana
9,287
3,729
0
6,558
19,334
16,548
483
5,517
13,403
0
38,354
L
Ah Muzen Cab
RFHartillery
Ah Muzen Cab
18,886
5,641
0
3,382
14,241
6,301
1,497
2,482
11,671
0
47,661
W
Gilgamesh
ThinkingSad
Gilgamesh
13,481
2,557
0
1,208
18,105
15,801
235
5,456
12,409
0
32,787
W
Ganesha
Wronched
Ganesha
9,754
348
0
80
16,100
13,970
0
6,163
9,007
14,343
0
L
3,239
504
736
1,025
22,739
29,269
0
7,723
14,571
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
65,333
389
Minions Killed
421
9
Camps Cleared
7
1,469,877
Distance Traveled
1,616,690
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,472
675
90
5
0
313,487
3
W
Kali
15,594
917
144
8
4
341,510
7
W
Nox
13,159
774
119
7
1
317,627
1
W
Danzaburou
12,852
756
108
6
0
289,228
1
L
Ra
13,439
791
129
8
5
294,077
1
L
Vamana
11,002
647
64
4
2
310,817
2
L
Ah Muzen Cab
11,949
703
73
4
2
317,424
1
W
Gilgamesh
12,784
752
43
3
2
310,984
1
W
Ganesha
10,944
644
7
0
0
357,341
3
L
Ymir
10,260
604
33
2
0
234,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role