Player Matchup

Achilles
Achilles
oxiTomoNoKu
Achilles
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
474W - 352L
1,492 Elo+
Solo
Zeus
Zeus
silence311276
Zeus
Level 11
God Stats
7W - 3L
1,766 SR
Queue Stats
25W - 17L
1,658 Elo+
Party 1
Nemesis
Nemesis
先感動自己
Nemesis
Level 7
God Stats
2W - 7L
1,459 SR
Queue Stats
12W - 11L
1,548 Elo+
Party 1
Mulan
Mulan
大老爸確診
Mulan
Level 17
God Stats
4W - 5L
1,322 SR
Queue Stats
35W - 26L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
臺服騰元拓海
Danzaburou
Level 17
God Stats
6W - 8L
1,662 SR
Queue Stats
30W - 22L
1,606 Elo+
Party 1
Team Averages
Level 15
1,542 SR
1,578 Elo+

VS

Team Averages
Level 10
1,531 SR
1,613 Elo+
Horus
Horus
LyleLoterns
Horus
Level 25
God Stats
6W - 6L
1,417 SR
Queue Stats
32W - 25L
1,545 Elo+
Solo
Neith
Neith
M0M_PASGHETTI
Neith
Level 16
God Stats
3W - 0L
1,820 SR
Queue Stats
24W - 13L
1,700 Elo+
Solo
Chang'e
Chang'e
abdullahnotwalad
Chang'e
Level 4
God Stats
3W - 0L
1,420 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 2
Fenrir
Fenrir
assloverspizza
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
zugandeeznhutz
Nu Wa
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
oxiTomoNoKu
Achilles
15
3 / 7 / 1
9,674
461
13,460
22,886
19,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 0
10,218
487
8,135
13,458
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 2
9,120
434
8,400
15,814
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 6 / 4
8,624
411
10,366
18,603
10,005
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
16
3 / 5 / 4
10,861
517
17,230
20,304
8,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,528
454
8,448
18,369
13,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 5 / 9
11,367
541
18,432
19,075
8,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 10
11,636
554
15,091
19,069
15,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 1 / 5
11,035
525
7,611
14,825
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 1 / 8
12,123
577
16,790
8,991
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
12
Kills
29
30
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
5
5
9
1.9
W
5
3
10
3.33
W
8
1
5
10.5
L
Achilles
oxiTomoNoKu
Achilles
3
7
1
0.5
L
2
6
0
0.33
W
8
1
8
12
L
1
6
2
0.33
L
3
6
4
0.83
L
Danzaburou
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,591
Damage
66,372
91,065
Taken
80,329
48,926
Mitigated
47,724
22,969
Healing
34,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,448
4,430
671
2,609
18,369
13,448
120
1,190
17,179
0
34,158
W
18,432
9,082
0
8,898
19,075
8,665
1,561
1,711
17,364
0
83,286
W
15,091
374
1,865
10,569
19,069
15,413
465
1,337
17,732
66,764
0
W
7,611
1,932
0
7,030
14,825
6,632
407
1,833
12,992
0
52,067
L
Achilles
oxiTomoNoKu
Achilles
13,460
4,792
0
3,667
22,886
19,021
0
10,824
11,268
0
60,217
L
8,135
850
0
2,380
13,458
3,795
260
7,803
5,548
81,355
0
W
16,790
4,489
0
2,546
8,991
3,566
2,767
2,064
6,927
86,944
0
L
8,400
3,671
0
4,873
15,814
7,248
0
5,577
10,019
0
63,884
L
10,366
1,348
0
2,942
18,603
10,005
86
4,389
14,170
0
28,888
L
Danzaburou
17,230
9,832
0
9,107
20,304
8,857
486
2,121
18,179
0
79,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
55,689
532
Minions Killed
566
0
Camps Cleared
0
1,851,558
Distance Traveled
2,044,363
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,528
454
55
3
0
434,576
4
W
Neith
11,367
541
133
6
0
337,036
0
W
Chang'e
11,636
554
139
7
0
418,107
3
W
Fenrir
11,035
525
98
5
0
467,945
3
L
Achilles
9,674
461
91
4
0
334,279
3
L
Zeus
10,218
487
164
8
0
346,065
4
W
Nu Wa
12,123
577
141
7
0
386,699
1
L
Nemesis
9,120
434
103
5
0
446,652
1
L
Mulan
8,624
411
31
1
0
372,614
2
L
Danzaburou
10,861
517
143
7
0
351,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role