Player Matchup

Sobek
Sobek
AreXinc
Sobek
Level 28
God Stats
5W - 6L
1,448 SR
Queue Stats
93W - 103L
1,464 Elo+
Party 1
Nemesis
Nemesis
Yanh
Nemesis
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 30L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
arinuc22chan
Tsukuyomi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 44L
1,469 Elo+
Party 2
Vulcan
Vulcan
progamersrb503
Vulcan
Level 29
God Stats
3W - 2L
1,432 SR
Queue Stats
54W - 56L
1,473 Elo+
Solo
Anhur
Anhur
Дикарь217
Anhur
Level 31
God Stats
6W - 3L
1,572 SR
Queue Stats
92W - 100L
1,484 Elo+
Party 1
Team Averages
Level 25
1,490 SR
1,498 Elo+

VS

Team Averages
Level 20
1,478 SR
1,465 Elo+
Cthulhu
Cthulhu
ComeBackToConoha
Cthulhu
Level 29
God Stats
2W - 3L
1,596 SR
Queue Stats
116W - 111L
1,478 Elo+
Solo
Thor
Thor
Hempshaw24
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,475 Elo+
Solo
Neith
Neith
Nyworr
Neith
Level 3
God Stats
1W - 4L
1,277 SR
Queue Stats
8W - 15L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Preatorian11
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
SeorCamlost
Poseidon
Level 29
God Stats
3W - 4L
1,516 SR
Queue Stats
19W - 18L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AreXinc
Sobek
12
2 / 6 / 15
7,798
557
3,997
13,857
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Yanh
Nemesis
14
4 / 0 / 3
8,211
587
4,742
9,043
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
arinuc22chan
Tsukuyomi
13
2 / 1 / 5
7,234
517
4,603
5,370
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 6
6,600
471
3,575
6,091
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
17 / 5 / 2
9,189
656
14,320
10,346
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 7 / 5
7,418
530
7,202
11,151
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 1
7,555
540
3,222
7,575
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Nyworr
Neith
9
3 / 8 / 2
6,689
478
6,163
9,533
1,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Preatorian11
Amaterasu
11
2 / 4 / 2
6,726
480
5,532
9,528
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SeorCamlost
Poseidon
11
2 / 5 / 5
7,379
527
6,294
8,196
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
25
Kills
15
16
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
AreXinc
Sobek
2
6
15
1.58
L
4
7
5
0.93
L
4
1
1
4.5
L
Neith
Nyworr
Neith
3
8
2
0.5
L
Amaterasu
Preatorian11
Amaterasu
2
4
2
0.75
L
Poseidon
SeorCamlost
Poseidon
2
5
5
0.9
W
Nemesis
Yanh
Nemesis
4
0
3
5.5
W
Tsukuyomi
arinuc22chan
Tsukuyomi
2
1
5
4.5
W
0
4
6
0.75
W
17
5
2
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
28,413
44,707
Taken
45,983
18,857
Mitigated
15,958
13,431
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AreXinc
Sobek
3,997
532
0
3,867
13,857
8,179
0
6,130
7,519
16,536
0
L
7,202
729
0
1,122
11,151
5,785
0
3,539
7,612
16,862
0
L
3,222
1,069
0
2,924
7,575
2,531
0
596
6,979
0
34,496
L
Neith
Nyworr
Neith
6,163
4,272
0
1,268
9,533
1,730
868
770
8,763
0
25,739
L
Amaterasu
Preatorian11
Amaterasu
5,532
2,444
183
2,261
9,528
3,996
0
1,203
8,325
0
21,229
L
Poseidon
SeorCamlost
Poseidon
6,294
801
366
1,798
8,196
1,916
272
1,464
6,732
36,127
0
W
Nemesis
Yanh
Nemesis
4,742
2,291
0
3,680
9,043
3,694
0
927
8,018
0
53,918
W
Tsukuyomi
arinuc22chan
Tsukuyomi
4,603
1,324
0
870
5,370
1,607
201
496
4,834
0
22,742
W
3,575
1,003
0
1,633
6,091
1,922
0
1,809
4,180
28,719
0
W
14,320
8,247
0
3,381
10,346
3,455
276
3,518
6,660
0
41,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
35,767
315
Minions Killed
272
0
Camps Cleared
0
1,319,897
Distance Traveled
1,295,473
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,798
557
16
1
0
264,681
1
L
Cthulhu
7,418
530
27
2
0
284,177
1
L
Thor
7,555
540
75
5
0
251,593
2
L
Neith
6,689
478
50
4
0
242,453
1
L
Amaterasu
6,726
480
37
3
0
278,183
2
L
Poseidon
7,379
527
83
6
0
239,067
0
W
Nemesis
8,211
587
123
9
0
314,119
3
W
Tsukuyomi
7,234
517
44
3
0
297,500
4
W
Vulcan
6,600
471
56
4
0
225,486
0
W
Anhur
9,189
656
76
5
0
218,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role