Player Matchup

Scylla
Scylla
Diamond V
Alοne
Scylla
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
L1F3L3S5
Cthulhu
Platinum V
Level 160
God Stats
14W - 8L
1,649 SR
Queue Stats
25W - 25L
1,979 MMR
Party 2
Ullr
Ullr
Platinum IV
TinoAK
Ullr
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,550 SR
1,660 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 86
1,804 SR
2,335 MMR
Cu Chulainn
Cu Chulainn
Diamond I
DAMDZAN44NR2
Cu Chulainn
Diamond I
Level 63
God Stats
44W - 13L
1,926 SR
Queue Stats
87W - 24L
2,481 MMR
Party 1
Discordia
Discordia
Platinum IV
Gipok
Discordia
Platinum IV
Level 128
God Stats
2W - 1L
1,508 SR
Queue Stats
115W - 119L
2,014 MMR
Solo
Fenrir
Fenrir
Diamond I
ΤheDoll
Fenrir
Diamond I
Level 68
God Stats
21W - 3L
1,979 SR
Queue Stats
27W - 4L
2,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alοne
Scylla
14
2 / 4 / 5
10,971
610
10,679
10,494
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
L1F3L3S5
Cthulhu
15
4 / 3 / 4
12,276
682
11,012
22,555
30,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
TinoAK
Ullr
14
3 / 5 / 4
11,208
623
9,129
19,868
10,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
GilgameshGuan YuAphroditeRaijinThoth

VS

Bans
AthenaChang'eGebBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DAMDZAN44NR2
Cu Chulainn
17
7 / 1 / 5
13,881
771
18,765
21,153
23,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Gipok
Discordia
15
2 / 6 / 5
11,278
627
14,918
7,964
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ΤheDoll
Fenrir
15
3 / 2 / 8
12,833
713
13,120
20,190
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
12
12
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alοne
Scylla
2
4
5
1.13
W
Cu Chulainn
DAMDZAN44NR2
Cu Chulainn
7
1
5
9.5
W
Discordia
Gipok
Discordia
2
6
5
0.75
L
Cthulhu
L1F3L3S5
Cthulhu
4
3
4
2
L
Ullr
TinoAK
Ullr
3
5
4
1
W
Fenrir
ΤheDoll
Fenrir
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
46,803
52,917
Taken
49,307
45,737
Mitigated
50,493
13,677
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alοne
Scylla
10,679
2,197
0
1,606
10,494
4,682
0
2,007
8,487
42,029
0
W
Cu Chulainn
DAMDZAN44NR2
Cu Chulainn
18,765
4,885
0
4,387
21,153
23,650
1,055
8,843
12,310
0
56,959
W
Discordia
Gipok
Discordia
14,918
808
0
360
7,964
3,079
1,325
3,842
4,122
68,558
0
L
Cthulhu
L1F3L3S5
Cthulhu
11,012
1,516
141
5,324
22,555
30,077
0
8,470
14,085
33,745
0
L
Ullr
TinoAK
Ullr
9,129
3,956
0
6,606
19,868
10,978
282
5,108
14,760
0
61,430
W
Fenrir
ΤheDoll
Fenrir
13,120
3,509
821
6,814
20,190
23,764
329
9,134
11,056
943
49,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
37,992
176
Minions Killed
222
0
Camps Cleared
0
1,018,228
Distance Traveled
1,072,233
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,971
610
59
3
0
328,934
2
W
Cu Chulainn
13,881
771
74
4
0
366,394
7
W
Discordia
11,278
627
104
6
0
331,379
2
L
Cthulhu
12,276
682
30
2
0
357,386
2
L
Ullr
11,208
623
87
5
0
331,908
7
W
Fenrir
12,833
713
44
2
0
374,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role