Player Matchup

Thanatos
Thanatos
Chekmate44
Thanatos
Level 48
God Stats
3W - 2L
1,322 SR
Queue Stats
36W - 71L
1,302 Elo+
Party 1
Ra
Ra
Heracles30
Ra
Level 21
God Stats
3W - 0L
1,475 SR
Queue Stats
11W - 25L
1,199 Elo+
Party 1
Izanami
Izanami
King Ash3r
Izanami
Level 88
God Stats
10W - 9L
1,351 SR
Queue Stats
124W - 199L
1,234 Elo+
Party 1
Gilgamesh
Gilgamesh
Tyneh
Gilgamesh
Level 57
God Stats
2W - 1L
1,159 SR
Queue Stats
81W - 160L
1,230 Elo+
Party 1
Sol
Sol
YungBootyCall
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 49
1,361 SR
1,293 Elo+

VS

Team Averages
Level 52
1,529 SR
1,407 Elo+
Kuzenbo
Kuzenbo
DioniSop25
Kuzenbo
Level 44
God Stats
1W - 5L
1,294 SR
Queue Stats
166W - 185L
1,435 Elo+
Solo
Jing Wei
Jing Wei
LAméricain
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,295 Elo+
Party 2
Hercules
Hercules
Peengooh
Hercules
Level 42
God Stats
17W - 22L
1,774 SR
Queue Stats
231W - 290L
1,382 Elo+
Solo
Persephone
Persephone
TheKoloktos
Persephone
Level 104
God Stats
5W - 6L
1,493 SR
Queue Stats
67W - 98L
1,366 Elo+
Party 2
Fenrir
Fenrir
Tovusito
Fenrir
Level 46
God Stats
17W - 17L
1,585 SR
Queue Stats
406W - 409L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chekmate44
Thanatos
18
7 / 1 / 13
13,158
598
6,051
16,711
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 10
13,467
612
12,646
12,795
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
King Ash3r
Izanami
16
2 / 1 / 11
11,798
536
8,565
10,797
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Tyneh
Gilgamesh
15
1 / 4 / 14
10,788
490
5,471
13,640
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
25 / 1 / 6
16,189
736
38,619
23,225
12,370
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DioniSop25
Kuzenbo
13
2 / 6 / 2
8,947
407
4,537
18,549
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
LAméricain
Jing Wei
14
0 / 9 / 2
8,732
397
4,087
13,433
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Peengooh
Hercules
15
1 / 11 / 0
9,394
427
4,300
24,402
13,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
TheKoloktos
Persephone
16
1 / 8 / 4
10,322
469
8,825
15,772
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tovusito
Fenrir
14
3 / 7 / 2
9,073
412
9,202
17,241
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
42
Kills
7
10
Deaths
41
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chekmate44
Thanatos
7
1
13
13.5
L
Kuzenbo
DioniSop25
Kuzenbo
2
6
2
0.5
W
7
3
10
4
W
Izanami
King Ash3r
Izanami
2
1
11
7.5
L
Jing Wei
LAméricain
Jing Wei
0
9
2
0.11
L
Hercules
Peengooh
Hercules
1
11
0
0.09
L
Persephone
TheKoloktos
Persephone
1
8
4
0.38
L
Fenrir
Tovusito
Fenrir
3
7
2
0.57
W
Gilgamesh
Tyneh
Gilgamesh
1
4
14
2
W
25
1
6
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,352
Damage
30,951
77,168
Taken
89,397
38,018
Mitigated
45,547
47,035
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chekmate44
Thanatos
6,051
848
0
18,355
16,711
7,105
0
823
15,842
0
71,232
L
Kuzenbo
DioniSop25
Kuzenbo
4,537
1,650
0
2,723
18,549
16,688
0
9,505
8,794
30,767
0
W
12,646
1,764
2,083
5,382
12,795
5,146
2,265
5,013
7,576
79,355
0
W
Izanami
King Ash3r
Izanami
8,565
4,106
513
5,097
10,797
3,909
6,822
2,953
7,742
0
74,583
L
Jing Wei
LAméricain
Jing Wei
4,087
2,585
0
0
13,433
4,030
400
4,062
9,201
0
46,165
L
Hercules
Peengooh
Hercules
4,300
455
0
1,938
24,402
13,142
336
17,584
6,652
0
56,301
L
Persephone
TheKoloktos
Persephone
8,825
1,004
0
2,456
15,772
5,172
140
10,606
5,036
52,296
0
L
Fenrir
Tovusito
Fenrir
9,202
744
231
5,160
17,241
6,515
0
9,150
7,925
0
55,516
W
Gilgamesh
Tyneh
Gilgamesh
5,471
1,200
0
1,083
13,640
9,488
788
2,229
11,331
0
37,219
W
38,619
16,778
0
14,522
23,225
12,370
10,697
4,363
18,684
145,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,400
Gold Earned
46,468
640
Minions Killed
427
0
Camps Cleared
0
2,063,316
Distance Traveled
1,809,406
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,158
598
109
5
0
466,109
2
L
Kuzenbo
8,947
407
31
1
0
348,478
0
W
Ra
13,467
612
155
7
0
389,123
1
W
Izanami
11,798
536
137
6
0
418,437
4
L
Jing Wei
8,732
397
107
5
0
337,240
2
L
Hercules
9,394
427
106
5
0
350,196
1
L
Persephone
10,322
469
90
4
0
379,286
6
L
Fenrir
9,073
412
93
4
0
394,206
0
W
Gilgamesh
10,788
490
46
2
0
405,376
0
W
Sol
16,189
736
193
9
0
384,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role