Player Matchup

Chaac
Chaac
Juicepouwch
Chaac
Level 29
God Stats
32W - 19L
1,530 SR
Queue Stats
152W - 205L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
N0_L1F3_Xlll
Ah Puch
Level 27
God Stats
43W - 40L
1,436 SR
Queue Stats
158W - 227L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Recruit115
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
thelacsboy9819
Ymir
Level 29
God Stats
25W - 15L
1,671 SR
Queue Stats
112W - 103L
1,401 Elo+
Solo
Artemis
Artemis
xXDieDuranDieXx
Artemis
Level 15
God Stats
5W - 7L
1,174 SR
Queue Stats
25W - 36L
1,087 Elo+
Solo
Team Averages
Level 26
1,462 SR
1,320 Elo+

VS

Team Averages
Level 10
1,563 SR
1,512 Elo+
Arachne
Arachne
MaFoNhIk92
Arachne
Level 18
God Stats
89W - 76L
1,526 SR
Queue Stats
137W - 134L
1,344 Elo+
Solo
Agni
Agni
Mr-Bug-06
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ramoncho
Ne Zha
Level 26
God Stats
25W - 12L
1,789 SR
Queue Stats
63W - 35L
1,718 Elo+
Solo
Thor
Thor
SIavxry
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
haase12193
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
10,100
505
7,425
9,824
8,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
N0_L1F3_Xlll
Ah Puch
14
12 / 2 / 17
10,563
528
14,267
8,479
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Recruit115
Tsukuyomi
16
19 / 5 / 6
11,470
574
14,457
13,282
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 8
11,009
550
8,525
9,471
12,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 5 / 9
10,952
548
10,531
9,854
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaFoNhIk92
Arachne
13
3 / 10 / 4
8,807
440
6,035
17,954
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
10
1 / 15 / 3
7,293
365
658
15,527
4,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Ramoncho
Ne Zha
15
7 / 4 / 1
9,774
489
8,373
15,100
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
SIavxry
Thor
11
1 / 25 / 1
7,474
374
1,444
22,379
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
3
0 / 3 / 1
5,654
283
424
4,305
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
54
Kills
12
16
Deaths
57
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Arachne
MaFoNhIk92
Arachne
3
10
4
0.5
L
Agni
1
15
3
0.17
W
Ah Puch
N0_L1F3_Xlll
Ah Puch
12
2
17
10.25
L
Ne Zha
Ramoncho
Ne Zha
7
4
1
1.88
W
Tsukuyomi
Recruit115
Tsukuyomi
19
5
6
4.4
L
Thor
SIavxry
Thor
1
25
1
0.06
L
Sobek
0
3
1
0.17
W
7
1
8
11
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,205
Damage
16,934
50,910
Taken
75,265
34,340
Mitigated
28,020
9,591
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,425
532
0
1,255
9,824
8,761
752
214
9,610
0
41,754
L
Arachne
MaFoNhIk92
Arachne
6,035
3,811
0
1,499
17,954
7,754
0
5,992
11,962
0
33,401
L
Agni
658
386
0
278
15,527
4,037
0
4,768
10,759
8,148
0
W
Ah Puch
N0_L1F3_Xlll
Ah Puch
14,267
939
0
3,788
8,479
3,410
1,740
174
8,215
35,320
0
L
Ne Zha
Ramoncho
Ne Zha
8,373
1,797
0
4,836
15,100
7,730
0
3,548
11,552
0
52,832
W
Tsukuyomi
Recruit115
Tsukuyomi
14,457
4,923
0
2,628
13,282
4,837
3,775
242
12,950
0
64,740
L
Thor
SIavxry
Thor
1,444
1,090
0
59
22,379
6,576
10
5,877
16,502
0
12,284
L
Sobek
424
160
0
435
4,305
1,923
0
2,607
1,698
2,029
0
W
8,525
2,007
417
993
9,471
12,470
1,542
254
9,057
50,393
0
W
10,531
6,149
0
510
9,854
4,862
4,948
198
9,536
0
70,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
39,002
442
Minions Killed
171
0
Camps Cleared
0
1,594,933
Distance Traveled
1,218,870
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,100
505
101
5
0
283,140
0
L
Arachne
8,807
440
62
3
0
328,288
2
L
Agni
7,293
365
10
1
0
241,736
0
W
Ah Puch
10,563
528
42
2
0
316,878
0
L
Ne Zha
9,774
489
82
4
0
289,807
2
W
Tsukuyomi
11,470
574
103
5
0
347,205
2
L
Thor
7,474
374
16
1
0
299,002
13
L
Sobek
5,654
283
1
0
0
60,037
0
W
Ymir
11,009
550
98
5
0
360,799
5
W
Artemis
10,952
548
98
5
0
286,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role