Player Matchup

Danzaburou
Danzaburou
KiiNGz_N3KO-
Danzaburou
Level 31
God Stats
4W - 5L
1,536 SR
Queue Stats
19W - 36L
1,117 Elo+
Party 1
Ymir
Ymir
KingzUnseen
Ymir
Level 25
God Stats
6W - 3L
1,306 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Thanatos
Thanatos
SC0RP0
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,128 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,248 Elo+

VS

Team Averages
Level 74
1,556 SR
1,466 Elo+
Cthulhu
Cthulhu
DarkEcho28
Cthulhu
Level 128
God Stats
19W - 13L
1,674 SR
Queue Stats
601W - 662L
1,473 Elo+
Solo
Mercury
Mercury
FERSAWZ
Mercury
Level 25
God Stats
8W - 6L
1,516 SR
Queue Stats
20W - 15L
1,607 Elo+
Solo
Nu Wa
Nu Wa
evilCore_1996
Nu Wa
Level 69
God Stats
33W - 38L
1,478 SR
Queue Stats
139W - 183L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KiiNGz_N3KO-
Danzaburou
16
6 / 8 / 7
12,690
705
14,531
18,791
6,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 13
12,034
669
8,040
28,172
17,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SC0RP0
Thanatos
15
6 / 5 / 8
12,093
672
9,868
17,487
6,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkEcho28
Cthulhu
17
5 / 3 / 12
13,691
761
21,441
19,305
24,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
FERSAWZ
Mercury
17
11 / 10 / 7
14,407
800
17,871
16,617
8,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 3 / 14
12,145
675
15,919
11,936
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
14
Kills
18
18
Deaths
16
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkEcho28
Cthulhu
5
3
12
3.67
W
Mercury
FERSAWZ
Mercury
11
10
7
1.45
L
Danzaburou
KiiNGz_N3KO-
Danzaburou
6
8
7
1.19
L
2
5
13
1.7
L
Thanatos
SC0RP0
Thanatos
6
5
8
2
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
55,231
64,450
Taken
47,858
30,382
Mitigated
37,800
31,241
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkEcho28
Cthulhu
21,441
1,608
1,039
4,966
19,305
24,826
121
2,476
16,829
64,058
0
W
Mercury
FERSAWZ
Mercury
17,871
11,181
0
1,686
16,617
8,048
1,283
4,171
12,446
0
54,924
L
Danzaburou
KiiNGz_N3KO-
Danzaburou
14,531
5,875
2,169
3,990
18,791
6,812
215
10,488
7,857
0
72,848
L
8,040
1,634
1,224
9,795
28,172
17,380
48
15,417
12,130
27,769
0
L
Thanatos
SC0RP0
Thanatos
9,868
3,091
1,218
12,845
17,487
6,190
0
10,176
6,967
0
49,919
W
15,919
2,840
152
3,441
11,936
4,926
377
1,457
10,479
60,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
40,243
225
Minions Killed
196
0
Camps Cleared
0
842,790
Distance Traveled
957,175
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,691
761
73
4
0
318,594
1
W
Mercury
14,407
800
49
3
0
330,074
1
L
Danzaburou
12,690
705
121
7
0
254,618
1
L
Ymir
12,034
669
28
2
0
297,279
2
L
Thanatos
12,093
672
76
4
0
290,893
3
W
Nu Wa
12,145
675
74
4
0
308,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role