Player Matchup

Hera
Hera
CrazyDj277
Hera
Level 44
God Stats
5W - 10L
1,478 SR
Queue Stats
360W - 399L
1,436 Elo+
Solo
Bastet
Bastet
Crimsonpestilenc
Bastet
Level 106
God Stats
168W - 110L
1,566 SR
Queue Stats
465W - 453L
1,447 Elo+
Solo
Artemis
Artemis
Luzciver
Artemis
Level 125
God Stats
4W - 3L
1,250 SR
Queue Stats
175W - 178L
1,392 Elo+
Party 2
Scylla
Scylla
Luzciver-2
Scylla
Level 49
God Stats
13W - 31L
1,435 SR
Queue Stats
36W - 60L
1,414 Elo+
Party 2
Nox
Nox
pauciFURR
Nox
Level 68
God Stats
44W - 47L
1,426 SR
Queue Stats
132W - 130L
1,509 Elo+
Solo
Team Averages
Level 78
1,431 SR
1,440 Elo+

VS

Team Averages
Level 83
1,441 SR
1,420 Elo+
Neith
Neith
BDawg073207
Neith
Level 99
God Stats
4W - 0L
1,368 SR
Queue Stats
23W - 24L
1,331 Elo+
Party 1
Nox
Nox
Blood Sleek
Nox
Level 106
God Stats
26W - 34L
1,460 SR
Queue Stats
66W - 72L
1,449 Elo+
Party 1
Osiris
Osiris
KITTY KEKOA
Osiris
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 283L
1,462 Elo+
Solo
Hel
Hel
LittleFox1728
Hel
Level 68
God Stats
4W - 4L
1,632 SR
Queue Stats
252W - 270L
1,481 Elo+
Solo
Yemoja
Yemoja
steelerluistiny
Yemoja
Level 66
God Stats
15W - 13L
1,247 SR
Queue Stats
398W - 453L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,359
936
8,511
10,797
5,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
8,018
802
1,009
2,462
839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Luzciver
Artemis
15
1 / 2 / 1
8,985
899
5,814
6,585
2,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Luzciver-2
Scylla
15
0 / 2 / 2
8,982
898
7,228
8,700
2,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
8,887
889
9,534
6,116
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 7
9,026
903
4,023
6,584
2,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 4
10,497
1,050
12,365
6,248
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
15
3 / 1 / 5
9,496
950
8,691
10,542
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 0 / 7
8,994
899
1,040
7,069
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 6
10,432
1,043
5,583
9,624
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
2
Kills
10
10
Deaths
2
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
6
1
4
8
L
1
5
1
0.3
L
0
0
0
0
W
Osiris
3
1
5
5.5
W
0
0
7
3.5
L
Artemis
Luzciver
Artemis
1
2
1
0.75
L
Scylla
Luzciver-2
Scylla
0
2
2
0.5
L
0
1
2
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
31,702
34,660
Taken
40,067
14,161
Mitigated
21,064
2,035
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,023
1,390
689
1,029
6,584
2,624
0
4,574
2,010
0
33,391
W
12,365
922
0
48
6,248
2,566
0
3,473
2,775
22,886
0
L
8,511
1,841
187
585
10,797
5,599
0
6,350
4,447
26,788
0
L
1,009
298
0
0
2,462
839
0
571
1,891
0
2,207
W
Osiris
8,691
1,909
0
0
10,542
6,831
0
5,584
4,958
0
20,157
W
1,040
0
9,524
3,888
7,069
3,818
0
4,867
2,202
11,598
0
L
Artemis
Luzciver
Artemis
5,814
874
0
243
6,585
2,395
0
3,328
3,257
0
20,039
L
Scylla
Luzciver-2
Scylla
7,228
44
0
0
8,700
2,932
0
4,707
3,993
26,962
0
L
9,534
417
21
999
6,116
2,396
0
4,032
2,084
21,728
0
W
5,583
323
4,555
3,012
9,624
5,225
0
6,775
2,849
15,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
48,445
164
Minions Killed
171
3
Camps Cleared
3
698,434
Distance Traveled
954,344
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,026
903
79
8
0
160,418
0
W
Nox
10,497
1,050
19
2
1
204,008
0
L
Hera
9,359
936
36
4
1
141,724
5
L
Bastet
8,018
802
1
0
1
43,822
1
W
Osiris
9,496
950
21
2
2
212,017
0
W
Hel
8,994
899
24
2
0
208,244
0
L
Artemis
8,985
899
33
3
0
153,741
0
L
Scylla
8,982
898
53
5
0
177,725
0
L
Nox
8,887
889
41
4
1
181,422
1
W
Yemoja
10,432
1,043
28
3
0
169,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role