Player Matchup

Izanami
Izanami
PervoSage
Izanami
Level 79
God Stats
4W - 4L
1,642 SR
Queue Stats
45W - 35L
1,559 Elo+
Party 1
Da Ji
Da Ji
SilentXero
Da Ji
Level 125
God Stats
1W - 1L
1,603 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
Toetung7
Thanatos
Level 18
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ZlyzeOfficial
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,812 Elo+
Party 1
Thoth
Thoth
daleiusdobackius
Thoth
Level 66
God Stats
45W - 33L
1,520 SR
Queue Stats
118W - 103L
1,526 Elo+
Solo
Team Averages
Level 63
1,583 SR
1,579 Elo+

VS

Team Averages
Level 47
1,548 SR
1,616 Elo+
Thoth
Thoth
Ratagillna
Thoth
Level 37
God Stats
13W - 10L
1,558 SR
Queue Stats
1,366W - 922L
1,685 Elo+
Party 2
Chang'e
Chang'e
ToxicDragon27
Chang'e
Level 59
God Stats
4W - 7L
1,377 SR
Queue Stats
96W - 91L
1,516 Elo+
Solo
Bellona
Bellona
iNoctisDiva
Bellona
Level 26
God Stats
63W - 24L
1,802 SR
Queue Stats
371W - 143L
1,808 Elo+
Party 2
Geb
Geb
sundowna
Geb
Level 46
God Stats
3W - 0L
1,732 SR
Queue Stats
47W - 51L
1,536 Elo+
Party 3
Cupid
Cupid
toriwalkerrr
Cupid
Level 67
God Stats
1W - 0L
1,274 SR
Queue Stats
52W - 56L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PervoSage
Izanami
17
2 / 2 / 6
11,042
1,004
15,335
16,306
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
16
1 / 5 / 5
10,231
930
7,837
13,963
5,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Toetung7
Thanatos
16
4 / 6 / 4
10,906
991
6,823
15,168
5,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ZlyzeOfficial
Gilgamesh
16
2 / 7 / 5
10,186
926
11,430
21,039
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 2 / 7
9,936
903
17,785
9,036
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 1 / 13
11,539
1,049
24,508
5,197
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
17
5 / 3 / 11
11,469
1,043
14,617
15,928
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
iNoctisDiva
Bellona
17
6 / 2 / 10
11,403
1,037
14,489
17,104
21,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 15
11,056
1,005
11,881
15,805
13,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 0 / 10
11,348
1,032
5,691
8,865
3,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
10
Kills
22
22
Deaths
10
27
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
PervoSage
Izanami
2
2
6
2.5
W
Thoth
5
1
13
11.5
L
Da Ji
1
5
5
0.7
L
Thanatos
Toetung7
Thanatos
4
6
4
1
W
Chang'e
5
3
11
3.5
L
Gilgamesh
ZlyzeOfficial
Gilgamesh
2
7
5
0.64
L
1
2
7
2.25
W
Bellona
iNoctisDiva
Bellona
6
2
10
5.5
W
2
4
15
2.38
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,210
Damage
71,186
75,512
Taken
62,899
28,213
Mitigated
47,261
7,116
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
PervoSage
Izanami
15,335
12,121
0
1,895
16,306
5,460
0
11,798
4,265
0
69,394
W
Thoth
24,508
527
0
549
5,197
1,610
0
1,801
3,222
42,721
0
L
Da Ji
7,837
1,534
0
136
13,963
5,534
0
8,480
5,083
0
24,567
L
Thanatos
Toetung7
Thanatos
6,823
899
0
3,655
15,168
5,058
0
8,804
6,042
0
15,343
W
Chang'e
14,617
1,151
3,625
4,588
15,928
6,844
0
3,993
11,661
36,533
0
L
Gilgamesh
ZlyzeOfficial
Gilgamesh
11,430
4,166
0
979
21,039
9,216
0
15,383
5,252
0
20,692
L
17,785
182
0
451
9,036
2,945
0
5,742
3,084
32,820
0
W
Bellona
iNoctisDiva
Bellona
14,489
2,706
264
1,056
17,104
21,526
0
2,461
14,335
0
24,793
W
11,881
1,485
0
0
15,805
13,886
0
5,258
10,209
20,352
0
W
5,691
2,130
2,445
1,491
8,865
3,395
0
2,954
5,687
0
34,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
56,815
227
Minions Killed
233
14
Camps Cleared
3
1,111,510
Distance Traveled
1,126,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,042
1,004
129
12
1
207,476
1
W
Thoth
11,539
1,049
37
3
0
227,413
0
L
Da Ji
10,231
930
28
3
4
233,056
1
L
Thanatos
10,906
991
11
1
4
216,521
0
W
Chang'e
11,469
1,043
63
6
1
227,312
1
L
Gilgamesh
10,186
926
20
2
2
225,931
0
L
Thoth
9,936
903
39
4
3
228,526
0
W
Bellona
11,403
1,037
29
3
1
230,722
1
W
Geb
11,056
1,005
14
1
0
215,970
0
W
Cupid
11,348
1,032
90
8
1
224,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role