Player Matchup

Sylvanus
Sylvanus
Gold III
THE TRUE HOPPER
Sylvanus
Gold III
Level 147
God Stats
41W - 46L
1,557 SR
Queue Stats
266W - 267L
1,625 MMR
Solo
Nemesis
Nemesis
Gold IV
UnoDeEspadas
Nemesis
Gold IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,675 MMR
Party 1
Yemoja
Yemoja
Platinum IV
iRagazzone
Yemoja
Platinum IV
Level 78
God Stats
4W - 7L
1,698 SR
Queue Stats
251W - 251L
1,724 MMR
Solo
Janus
Janus
Gold V
point832
Janus
Gold V
Level 86
God Stats
2W - 5L
1,265 SR
Queue Stats
9W - 13L
1,359 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
xHuntley
Xbalanque
Platinum V
Level 159
God Stats
26W - 25L
1,335 SR
Queue Stats
389W - 387L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,471 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,517 SR
1,548 MMR
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
GeeDoubleOkay
Heimdallr
Gold I
Level 157
God Stats
4W - 4L
1,254 SR
Queue Stats
83W - 84L
1,590 MMR
Solo
Artio
Artio
Silver II
Pheonika
Artio
Silver II
Level 118
God Stats
1W - 0L
1,769 SR
Queue Stats
9W - 7L
1,511 MMR
Solo
Guan Yu
Guan Yu
Gold IV
The Spazatron
Guan Yu
Gold IV
Level 84
God Stats
9W - 10L
1,528 SR
Queue Stats
79W - 82L
1,517 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
juvase11
Baba Yaga
Gold II
Level 123
God Stats
9W - 6L
1,536 SR
Queue Stats
449W - 464L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
5 / 7 / 2
11,401
496
12,030
23,160
17,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
UnoDeEspadas
Nemesis
17
2 / 5 / 3
10,229
445
9,048
20,883
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
iRagazzone
Yemoja
15
2 / 4 / 6
10,943
476
6,562
22,240
19,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
point832
Janus
17
1 / 7 / 4
10,777
469
8,368
13,286
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xHuntley
Xbalanque
19
7 / 5 / 1
11,812
514
22,913
17,115
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatAthenaGilgameshTsukuyomi

VS

Bans
DanzaburouCu ChulainnAnhurKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
7 / 3 / 16
12,963
564
15,801
13,723
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
GeeDoubleOkay
Heimdallr
19
3 / 3 / 10
12,762
555
8,190
15,216
6,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
Pheonika
Artio
18
7 / 5 / 10
12,699
552
17,172
25,925
31,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
17
2 / 5 / 10
11,031
480
6,962
20,869
22,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
juvase11
Baba Yaga
20
8 / 1 / 16
13,420
583
26,892
14,420
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
17
Kills
27
28
Deaths
17
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
16
5
W
Heimdallr
GeeDoubleOkay
Heimdallr
3
3
10
2.67
W
Artio
Pheonika
Artio
7
5
10
2.4
L
Sylvanus
5
7
2
0.86
W
Guan Yu
2
5
10
1.4
L
Nemesis
UnoDeEspadas
Nemesis
2
5
3
0.7
L
Yemoja
iRagazzone
Yemoja
2
4
6
1.25
W
Baba Yaga
juvase11
Baba Yaga
8
1
16
16
L
Janus
point832
Janus
1
7
4
0.43
L
Xbalanque
xHuntley
Xbalanque
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,921
Damage
75,017
96,684
Taken
90,153
57,818
Mitigated
74,763
29,359
Healing
40,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,801
4,035
0
1,468
13,723
6,314
265
3,955
9,736
0
92,177
W
Heimdallr
GeeDoubleOkay
Heimdallr
8,190
5,615
0
6,983
15,216
6,985
5,724
1,430
13,786
0
96,720
W
Artio
Pheonika
Artio
17,172
1,822
2,866
12,718
25,925
31,401
72
8,582
17,115
53,062
0
L
Sylvanus
12,030
4,123
4,554
6,525
23,160
17,098
1,042
8,659
14,111
60,386
7,396
W
Guan Yu
6,962
216
2,258
7,601
20,869
22,078
281
7,874
12,825
0
50,357
L
Nemesis
UnoDeEspadas
Nemesis
9,048
3,611
0
8,316
20,883
9,523
0
7,940
12,883
0
64,096
L
Yemoja
iRagazzone
Yemoja
6,562
1,518
3,155
2,257
22,240
19,407
0
10,702
11,388
32,039
0
W
Baba Yaga
juvase11
Baba Yaga
26,892
1,197
172
6,661
14,420
7,985
673
4,411
9,867
107,658
0
L
Janus
point832
Janus
8,368
132
0
970
13,286
5,089
0
10,057
3,229
70,176
0
L
Xbalanque
xHuntley
Xbalanque
22,913
8,924
0
3,582
17,115
6,701
774
6,706
10,314
0
96,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
62,875
579
Minions Killed
582
0
Camps Cleared
0
1,920,119
Distance Traveled
2,147,304
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,963
564
113
5
0
437,349
4
W
Heimdallr
12,762
555
154
7
0
394,083
5
W
Artio
12,699
552
60
3
0
433,869
8
L
Sylvanus
11,401
496
133
6
0
303,567
3
W
Guan Yu
11,031
480
89
4
0
430,874
2
L
Nemesis
10,229
445
108
5
0
387,204
4
L
Yemoja
10,943
476
35
2
0
426,112
11
W
Baba Yaga
13,420
583
166
7
0
451,129
3
L
Janus
10,777
469
147
6
0
407,023
6
L
Xbalanque
11,812
514
156
7
0
396,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role