Player Matchup

Zeus
Zeus
ByJohn uwu
Zeus
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 229L
1,401 Elo+
Party 1
Sobek
Sobek
Danekox23
Sobek
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Terra
Terra
Moneybags9381
Terra
Level 29
God Stats
1W - 1L
1,481 SR
Queue Stats
14W - 38L
1,515 Elo+
Solo
Bellona
Bellona
grant_green1
Bellona
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
89W - 78L
1,646 Elo+
Solo
Hachiman
Hachiman
xXPandaTeddyXx
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,673 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,547 Elo+

VS

Team Averages
Level 19
1,385 SR
1,418 Elo+
Da Ji
Da Ji
A_single_noodle
Da Ji
Level 16
God Stats
1W - 4L
1,433 SR
Queue Stats
27W - 46L
1,345 Elo+
Solo
Pele
Pele
CP Pixel
Pele
Level 27
God Stats
10W - 23L
1,431 SR
Queue Stats
126W - 136L
1,330 Elo+
Solo
Bacchus
Bacchus
DogtorNopor
Bacchus
Level 28
God Stats
3W - 2L
1,495 SR
Queue Stats
17W - 9L
1,525 Elo+
Solo
Merlin
Merlin
HelloAdrianites
Merlin
Level 5
God Stats
0W - 2L
1,174 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo
Bakasura
Bakasura
SiCK_tomatO
Bakasura
Level 18
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,483
589
5,959
3,996
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Danekox23
Sobek
8
1 / 6 / 8
5,610
510
1,131
8,025
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 4
6,031
548
1,952
4,748
1,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
grant_green1
Bellona
11
4 / 1 / 2
6,979
634
5,052
7,177
3,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
11
4 / 0 / 6
7,022
638
6,344
6,172
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 8 / 0
5,041
458
2,460
7,013
1,803
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
9
2 / 3 / 4
5,800
527
3,488
7,749
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DogtorNopor
Bacchus
7
0 / 3 / 0
4,331
394
2,338
5,607
3,089
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 4
5,054
459
2,250
5,383
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
SiCK_tomatO
Bakasura
8
1 / 3 / 0
4,936
449
2,186
5,160
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
6
9
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
6
2
1
3.25
L
Pele
2
3
4
1.33
W
Sobek
Danekox23
Sobek
1
6
8
0.83
L
Bacchus
DogtorNopor
Bacchus
0
3
0
0
L
1
3
4
1
W
5
0
4
7
L
Bakasura
SiCK_tomatO
Bakasura
1
3
0
0.33
W
Bellona
grant_green1
Bellona
4
1
2
5
W
Hachiman
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
12,722
30,118
Taken
30,912
13,217
Mitigated
10,945
10,669
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,460
1,121
0
0
7,013
1,803
0
1,051
5,922
0
15,623
W
5,959
508
0
941
3,996
1,045
412
583
3,358
28,693
0
L
Pele
3,488
1,559
0
1,511
7,749
2,267
24
2,257
5,342
0
21,697
W
Sobek
Danekox23
Sobek
1,131
464
0
1,012
8,025
5,152
293
1,366
6,604
6,930
0
L
Bacchus
DogtorNopor
Bacchus
2,338
75
381
381
5,607
3,089
0
1,122
4,449
8,955
0
L
2,250
227
0
666
5,383
1,714
0
3,297
1,820
12,969
0
W
1,952
632
391
2,615
4,748
1,708
80
1,520
3,228
17,774
0
L
Bakasura
SiCK_tomatO
Bakasura
2,186
1,534
0
900
5,160
2,072
693
769
4,337
0
13,516
W
Bellona
grant_green1
Bellona
5,052
1,970
0
2,028
7,177
3,623
506
391
6,571
0
29,734
W
Hachiman
6,344
4,110
0
3,682
6,172
1,689
24
728
5,334
0
39,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
25,162
248
Minions Killed
151
0
Camps Cleared
0
939,496
Distance Traveled
929,104
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,041
458
27
2
0
142,510
0
W
Zeus
6,483
589
53
5
0
182,035
0
L
Pele
5,800
527
35
3
0
192,466
0
W
Sobek
5,610
510
12
1
0
192,961
0
L
Bacchus
4,331
394
13
1
0
198,100
0
L
Merlin
5,054
459
24
2
0
177,793
0
W
Terra
6,031
548
34
3
0
200,636
5
L
Bakasura
4,936
449
52
5
0
218,235
3
W
Bellona
6,979
634
67
6
0
196,520
1
W
Hachiman
7,022
638
82
7
0
167,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role