Player Matchup

Chang'e
Chang'e
Blue Sombraa
Chang'e
Level 28
God Stats
1W - 2L
1,297 SR
Queue Stats
63W - 48L
1,389 Elo+
Party 1
Ra
Ra
Oualid_b12
Ra
Level 17
God Stats
6W - 5L
1,447 SR
Queue Stats
39W - 45L
1,340 Elo+
Solo
Cernunnos
Cernunnos
Snoone74
Cernunnos
Level 16
God Stats
2W - 1L
1,301 SR
Queue Stats
4W - 3L
1,323 Elo+
Solo
Pele
Pele
YayaTheDon
Pele
Level 18
God Stats
6W - 2L
1,414 SR
Queue Stats
12W - 16L
1,110 Elo+
Solo
Medusa
Medusa
bup 2
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,422 Elo+
Party 1
Team Averages
Level 17
1,392 SR
1,317 Elo+

VS

Team Averages
Level 14
1,385 SR
1,164 Elo+
Neith
Neith
ComptonCripz69
Neith
Level 5
God Stats
0W - 6L
1,041 SR
Queue Stats
0W - 6L
981 Elo+
Solo
Cthulhu
Cthulhu
KikaKees
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 146L
1,074 Elo+
Solo
Izanami
Izanami
King Sean 15791
Izanami
Level 28
God Stats
0W - 1L
1,720 SR
Queue Stats
6W - 6L
1,281 Elo+
Solo
Eset
Eset
MS225921
Eset
Level 26
God Stats
20W - 18L
1,372 SR
Queue Stats
483W - 545L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
ReeceGard05
Cu Chulainn
Level 4
God Stats
1W - 2L
1,290 SR
Queue Stats
6W - 7L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blue Sombraa
Chang'e
16
2 / 9 / 5
11,095
444
14,302
16,749
5,534
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 2 / 2
14,775
591
15,033
11,142
5,570
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Snoone74
Cernunnos
20
10 / 2 / 7
15,346
614
21,998
21,246
9,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 6
13,183
527
8,527
15,470
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
bup 2
Medusa
17
6 / 11 / 5
12,629
505
11,033
20,679
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
10,383
415
4,894
15,930
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
KikaKees
Cthulhu
15
1 / 3 / 6
9,853
394
4,477
16,316
12,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
10 / 7 / 9
12,942
518
21,760
18,682
7,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
20
15 / 5 / 5
13,662
546
15,933
16,034
5,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ReeceGard05
Cu Chulainn
16
1 / 13 / 4
10,184
407
8,704
25,016
23,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
34
Kills
27
28
Deaths
36
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blue Sombraa
Chang'e
2
9
5
0.5
L
0
8
0
0
L
Cthulhu
KikaKees
Cthulhu
1
3
6
1.33
L
10
7
9
2.07
L
Eset
15
5
5
3.5
W
11
2
2
6
L
Cu Chulainn
ReeceGard05
Cu Chulainn
1
13
4
0.23
W
Cernunnos
Snoone74
Cernunnos
10
2
7
6.75
W
5
4
6
2
W
Medusa
bup 2
Medusa
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,893
Damage
55,768
85,286
Taken
91,978
35,007
Mitigated
54,284
26,587
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blue Sombraa
Chang'e
14,302
4,226
2,201
3,718
16,749
5,534
2,649
6,792
9,957
44,960
0
L
4,894
3,385
0
4,136
15,930
4,359
2,043
9,524
6,406
0
68,924
L
Cthulhu
KikaKees
Cthulhu
4,477
524
0
922
16,316
12,761
315
4,763
11,553
25,457
0
L
21,760
14,381
299
2,436
18,682
7,719
2,731
4,804
13,878
0
93,872
L
Eset
15,933
954
522
2,833
16,034
5,885
572
5,513
10,521
60,895
0
W
15,033
2,653
507
4,363
11,142
5,570
3,569
965
10,177
98,159
0
L
Cu Chulainn
ReeceGard05
Cu Chulainn
8,704
2,577
0
1,020
25,016
23,560
658
4,731
20,285
0
45,184
W
Cernunnos
Snoone74
Cernunnos
21,998
14,167
0
11,638
21,246
9,838
5,675
3,215
18,031
0
115,495
W
8,527
2,461
0
2,751
15,470
6,644
2,810
2,060
13,410
0
74,894
W
Medusa
bup 2
Medusa
11,033
4,970
0
1,409
20,679
7,421
1,035
7,378
13,301
0
36,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,028
Gold Earned
57,024
653
Minions Killed
465
0
Camps Cleared
0
2,013,803
Distance Traveled
1,726,285
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,095
444
72
3
0
325,617
5
L
Neith
10,383
415
117
5
0
355,295
0
L
Cthulhu
9,853
394
40
2
0
249,790
3
L
Izanami
12,942
518
144
6
0
372,861
5
L
Eset
13,662
546
104
4
0
440,321
1
W
Ra
14,775
591
191
8
0
413,781
2
L
Cu Chulainn
10,184
407
60
2
0
308,018
0
W
Cernunnos
15,346
614
179
7
0
441,255
0
W
Pele
13,183
527
161
6
0
432,192
0
W
Medusa
12,629
505
50
2
0
400,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role