Player Matchup

Arachne
Arachne
BLIZARTH
Arachne
Level 46
God Stats
22W - 12L
1,522 SR
Queue Stats
599W - 666L
1,339 Elo+
Solo
Ullr
Ullr
HarD-LiiGhT
Ullr
Level 143
God Stats
47W - 41L
1,585 SR
Queue Stats
878W - 813L
1,524 Elo+
Solo
Cerberus
Cerberus
baderghanem86
Cerberus
Level 46
God Stats
35W - 26L
1,618 SR
Queue Stats
318W - 316L
1,455 Elo+
Solo
Achilles
Achilles
iLostBruh
Achilles
Level 105
God Stats
13W - 10L
1,691 SR
Queue Stats
149W - 115L
1,557 Elo+
Solo
Artemis
Artemis
javilofruiz
Artemis
Level 108
God Stats
92W - 83L
1,501 SR
Queue Stats
134W - 142L
1,444 Elo+
Solo
Team Averages
Level 90
1,583 SR
1,464 Elo+

VS

Team Averages
Level 102
1,501 SR
1,464 Elo+
King Arthur
King Arthur
Armaty_Kataclysm
King Arthur
Level 114
God Stats
60W - 73L
1,510 SR
Queue Stats
805W - 757L
1,419 Elo+
Solo
Hera
Hera
DeTtLeR-HD
Hera
Level 75
God Stats
5W - 3L
1,589 SR
Queue Stats
68W - 56L
1,520 Elo+
Solo
Khepri
Khepri
Kabel_Haspel
Khepri
Level 110
God Stats
13W - 10L
1,616 SR
Queue Stats
473W - 441L
1,471 Elo+
Solo
Ullr
Ullr
caarloos_84_
Ullr
Level 100
God Stats
1W - 2L
1,291 SR
Queue Stats
28W - 33L
1,486 Elo+
Solo
Loki
Loki
marcosfire8
Loki
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLIZARTH
Arachne
17
6 / 1 / 2
10,501
553
5,899
13,017
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 1 / 4
11,349
597
10,274
13,212
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
baderghanem86
Cerberus
13
1 / 2 / 5
8,302
437
7,252
17,621
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
iLostBruh
Achilles
18
3 / 2 / 2
10,377
546
10,183
17,945
10,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
javilofruiz
Artemis
14
1 / 1 / 5
8,383
441
11,965
9,495
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Armaty_Kataclysm
King Arthur
17
4 / 2 / 0
10,308
543
15,246
16,036
13,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 0
8,724
459
9,317
9,985
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 1 / 1
8,311
437
5,503
15,659
13,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 2
8,309
437
8,094
11,331
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 2
7,980
420
6,204
12,017
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
7
7
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Armaty_Kataclysm
King Arthur
4
2
0
2
W
Arachne
BLIZARTH
Arachne
6
1
2
7
L
0
5
0
0
W
7
1
4
9
L
Khepri
1
1
1
1.5
W
Cerberus
baderghanem86
Cerberus
1
2
5
1.75
L
0
3
2
0.33
W
Achilles
iLostBruh
Achilles
3
2
2
2
W
Artemis
javilofruiz
Artemis
1
1
5
3.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
44,364
71,290
Taken
65,028
36,574
Mitigated
39,509
26,304
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Armaty_Kataclysm
King Arthur
15,246
1,154
0
4,260
16,036
13,334
0
0
16,036
0
80,569
W
Arachne
BLIZARTH
Arachne
5,899
3,928
0
5,730
13,017
6,313
0
992
11,965
0
84,045
L
9,317
1,478
0
3,738
9,985
3,952
23
0
9,985
68,712
0
W
10,274
4,009
0
3,898
13,212
5,633
107
7,024
5,808
0
86,543
L
Khepri
5,503
415
404
3,780
15,659
13,364
0
4,301
11,358
23,047
0
W
Cerberus
baderghanem86
Cerberus
7,252
534
0
5,525
17,621
11,086
0
3,829
13,758
29,603
0
L
8,094
3,852
0
3,453
11,331
4,024
0
2,414
8,917
0
55,033
W
Achilles
iLostBruh
Achilles
10,183
2,597
0
7,992
17,945
10,376
7
205
17,722
0
68,457
W
Artemis
javilofruiz
Artemis
11,965
4,614
231
2,928
9,495
3,166
416
2,234
7,217
0
56,006
L
6,204
1,583
0
710
12,017
4,835
0
537
11,480
0
51,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
43,632
576
Minions Killed
519
0
Camps Cleared
0
1,882,480
Distance Traveled
1,691,048
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,308
543
161
8
0
355,781
3
W
Arachne
10,501
553
150
8
0
441,205
0
L
Hera
8,724
459
136
7
0
331,505
4
W
Ullr
11,349
597
149
8
0
372,491
8
L
Khepri
8,311
437
21
1
0
328,862
2
W
Cerberus
8,302
437
53
3
0
357,452
6
L
Ullr
8,309
437
120
6
0
300,047
6
W
Achilles
10,377
546
135
7
0
391,664
1
W
Artemis
8,383
441
89
5
0
319,668
1
L
Loki
7,980
420
81
4
0
374,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role