Player Matchup

Nemesis
Nemesis
Cardeni
Nemesis
Level 26
God Stats
27W - 22L
1,456 SR
Queue Stats
100W - 110L
1,375 Elo+
Solo
Neith
Neith
DymoM
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Koralowski
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
OPTIC_SWITCH_
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Chiron
Chiron
VenusNatron
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,392 Elo+

VS

Team Averages
Level 29
1,676 SR
1,480 Elo+
Thor
Thor
Malvonio
Thor
Level 14
God Stats
3W - 0L
1,954 SR
Queue Stats
15W - 17L
1,396 Elo+
Solo
Hades
Hades
Modachi
Hades
Level 85
God Stats
1W - 1L
1,366 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 1
Sobek
Sobek
Wtimk
Sobek
Level 15
God Stats
7W - 6L
1,805 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
X5iive
Gilgamesh
Level 28
God Stats
5W - 3L
1,594 SR
Queue Stats
7W - 7L
1,458 Elo+
Party 1
Hachiman
Hachiman
jewhands
Hachiman
Level 5
God Stats
4W - 2L
1,661 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cardeni
Nemesis
13
7 / 8 / 0
8,668
456
10,862
16,969
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
DymoM
Neith
12
1 / 8 / 0
7,932
417
6,825
10,908
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 2
7,366
388
3,879
11,555
8,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 2
7,276
383
5,069
10,336
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
2 / 5 / 6
7,794
410
8,406
10,645
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
4 / 3 / 9
9,802
516
10,005
12,567
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Modachi
Hades
18
20 / 0 / 3
12,071
635
18,139
12,556
8,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Wtimk
Sobek
12
1 / 3 / 6
8,382
441
3,721
16,480
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
X5iive
Gilgamesh
19
5 / 0 / 2
11,022
580
8,282
10,061
9,029
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
jewhands
Hachiman
11
2 / 7 / 3
7,723
406
5,448
9,369
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
32
32
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cardeni
Nemesis
7
8
0
0.88
L
Neith
DymoM
Neith
1
8
0
0.13
L
0
5
2
0.2
W
Thor
4
3
9
2.83
W
Hades
Modachi
Hades
20
0
3
21.5
L
1
6
2
0.33
L
Chiron
2
5
6
1
W
Sobek
Wtimk
Sobek
1
3
6
1.33
W
Gilgamesh
X5iive
Gilgamesh
5
0
2
6
W
Hachiman
jewhands
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
45,595
60,413
Taken
61,033
25,500
Mitigated
41,135
9,721
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cardeni
Nemesis
10,862
5,438
0
2,137
16,969
6,533
0
4,202
12,767
0
51,384
L
Neith
DymoM
Neith
6,825
3,270
0
2,111
10,908
3,402
702
2,195
8,713
0
46,136
L
3,879
626
0
544
11,555
8,592
29
5,076
6,479
20,521
0
W
Thor
10,005
3,781
0
3,985
12,567
4,956
439
901
11,666
0
62,344
W
Hades
Modachi
Hades
18,139
1,626
516
7,566
12,556
8,551
1,171
2,000
10,556
68,924
0
L
5,069
885
0
2,417
10,336
3,650
47
5,916
4,420
24,612
0
L
Chiron
8,406
3,564
272
2,240
10,645
3,323
0
4,471
6,174
0
33,408
W
Sobek
Wtimk
Sobek
3,721
673
0
3,006
16,480
15,782
1,190
3,391
13,089
21,681
0
W
Gilgamesh
X5iive
Gilgamesh
8,282
2,039
0
3,458
10,061
9,029
2,134
1,835
8,226
0
68,027
W
Hachiman
jewhands
Hachiman
5,448
3,614
0
986
9,369
2,817
3,062
821
8,548
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
49,000
303
Minions Killed
439
0
Camps Cleared
0
1,569,424
Distance Traveled
1,715,811
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,668
456
68
4
0
368,186
0
L
Neith
7,932
417
94
5
0
307,830
1
L
Ymir
7,366
388
36
2
0
300,960
2
W
Thor
9,802
516
93
5
0
370,522
0
W
Hades
12,071
635
132
7
0
345,785
2
L
Hades
7,276
383
55
3
0
263,326
0
L
Chiron
7,794
410
50
3
0
329,122
0
W
Sobek
8,382
441
23
1
0
345,773
0
W
Gilgamesh
11,022
580
136
7
0
351,278
0
W
Hachiman
7,723
406
55
3
0
302,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role