Player Matchup

Chaac
Chaac
Bidome
Chaac
Level 30
God Stats
1W - 3L
1,422 SR
Queue Stats
95W - 116L
1,404 Elo+
Party 2
Thoth
Thoth
Hovis221
Thoth
Level 43
God Stats
8W - 8L
1,539 SR
Queue Stats
84W - 74L
1,491 Elo+
Party 2
Bellona
Bellona
ShininShadow
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,406 Elo+
Solo
Serqet
Serqet
levysteroy
Serqet
Level 44
God Stats
3W - 4L
1,719 SR
Queue Stats
67W - 83L
1,474 Elo+
Solo
Neith
Neith
nafar14
Neith
Level 58
God Stats
87W - 105L
1,429 SR
Queue Stats
508W - 515L
1,404 Elo+
Solo
Team Averages
Level 43
1,522 SR
1,436 Elo+

VS

Team Averages
Level 80
1,408 SR
1,480 Elo+
Cthulhu
Cthulhu
HeavyWisdom
Cthulhu
Level 88
God Stats
35W - 42L
1,422 SR
Queue Stats
220W - 226L
1,482 Elo+
Solo
The Morrigan
The Morrigan
SundaeD
The Morrigan
Level 43
God Stats
22W - 19L
1,468 SR
Queue Stats
146W - 152L
1,397 Elo+
Party 1
Set
Set
TheSkyBuild
Set
Level 106
God Stats
2W - 6L
1,084 SR
Queue Stats
280W - 260L
1,586 Elo+
Solo
Hercules
Hercules
edwintron
Hercules
Level 115
God Stats
2W - 2L
1,614 SR
Queue Stats
187W - 217L
1,513 Elo+
Solo
Chernobog
Chernobog
tiltedbitties
Chernobog
Level 46
God Stats
26W - 28L
1,449 SR
Queue Stats
164W - 185L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bidome
Chaac
15
0 / 4 / 0
8,327
463
9,309
17,997
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Hovis221
Thoth
14
1 / 2 / 2
8,169
454
8,756
7,657
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ShininShadow
Bellona
11
1 / 10 / 2
6,966
387
4,705
14,625
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
levysteroy
Serqet
15
2 / 2 / 0
8,864
492
3,652
13,436
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
nafar14
Neith
15
4 / 4 / 4
9,457
525
7,307
11,294
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavyWisdom
Cthulhu
14
2 / 2 / 7
9,288
516
8,829
8,522
7,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
SundaeD
The Morrigan
16
5 / 2 / 6
10,248
569
9,626
8,654
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 4
10,910
606
5,455
13,583
8,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
edwintron
Hercules
17
2 / 0 / 4
10,818
601
10,028
12,643
10,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
tiltedbitties
Chernobog
15
6 / 3 / 6
10,123
562
8,498
11,697
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
22
22
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bidome
Chaac
0
4
0
0
W
Cthulhu
HeavyWisdom
Cthulhu
2
2
7
2.75
L
Thoth
Hovis221
Thoth
1
2
2
1
L
Bellona
ShininShadow
Bellona
1
10
2
0.2
W
The Morrigan
SundaeD
The Morrigan
5
2
6
4
W
7
1
4
9
W
Hercules
edwintron
Hercules
2
0
4
4
L
Serqet
levysteroy
Serqet
2
2
0
1
L
Neith
nafar14
Neith
4
4
4
1.5
W
Chernobog
tiltedbitties
Chernobog
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
42,436
65,009
Taken
55,099
36,815
Mitigated
32,954
21,490
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bidome
Chaac
9,309
1,705
0
8,521
17,997
15,643
0
0
17,997
8,215
50,338
W
Cthulhu
HeavyWisdom
Cthulhu
8,829
157
918
2,697
8,522
7,206
0
1,187
7,229
41,527
0
L
Thoth
Hovis221
Thoth
8,756
195
0
1,160
7,657
2,466
699
2,887
4,770
49,267
0
L
Bellona
ShininShadow
Bellona
4,705
1,228
0
1,970
14,625
9,735
231
5,228
9,397
0
19,189
W
The Morrigan
SundaeD
The Morrigan
9,626
3,149
255
1,911
8,654
3,115
61
2,104
6,204
62,493
4,041
W
5,455
2,705
0
1,882
13,583
8,018
634
1,550
11,407
0
94,452
W
Hercules
edwintron
Hercules
10,028
3,209
0
5,491
12,643
10,700
276
2,443
9,032
0
66,512
L
Serqet
levysteroy
Serqet
3,652
1,247
0
5,712
13,436
5,114
0
2,351
11,085
0
53,907
L
Neith
nafar14
Neith
7,307
2,763
0
4,127
11,294
3,857
0
5,081
6,213
0
63,313
W
Chernobog
tiltedbitties
Chernobog
8,498
6,864
0
4,666
11,697
3,915
999
2,888
8,185
0
58,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
51,387
489
Minions Killed
549
0
Camps Cleared
0
1,653,372
Distance Traveled
1,783,561
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,327
463
128
7
0
342,087
1
W
Cthulhu
9,288
516
65
4
0
360,567
1
L
Thoth
8,169
454
98
5
0
360,361
5
L
Bellona
6,966
387
30
2
0
301,189
4
W
The Morrigan
10,248
569
106
6
0
334,850
6
W
Set
10,910
606
139
8
0
390,984
4
W
Hercules
10,818
601
148
8
0
363,487
0
L
Serqet
8,864
492
107
6
0
346,935
2
L
Neith
9,457
525
126
7
0
302,800
7
W
Chernobog
10,123
562
91
5
0
333,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role