Player Matchup

Fenrir
Fenrir
KumbaGoesZZZ
Fenrir
Level 13
God Stats
1W - 0L
1,467 SR
Queue Stats
6W - 1L
1,743 Elo+
Party 1
Kali
Kali
OriginalSmurff
Kali
Level 6
God Stats
3W - 0L
1,743 SR
Queue Stats
57W - 17L
1,577 Elo+
Party 1
Hades
Hades
StickyPause
Hades
Level 160
God Stats
4W - 0L
1,714 SR
Queue Stats
115W - 62L
1,555 Elo+
Party 1
Team Averages
Level 60
1,641 SR
1,625 Elo+

VS

Team Averages
Level 62
1,570 SR
1,356 Elo+
Cupid
Cupid
THEBEAST1738249
Cupid
Level 75
God Stats
0W - 2L
1,706 SR
Queue Stats
120W - 112L
1,466 Elo+
Party 2
Khepri
Khepri
classicgamer0752
Khepri
Level 102
God Stats
4W - 1L
1,780 SR
Queue Stats
159W - 144L
1,477 Elo+
Party 2
Thor
Thor
miniplantage
Thor
Level 9
God Stats
3W - 12L
1,225 SR
Queue Stats
74W - 150L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 2 / 9
9,071
907
6,417
8,044
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 10
8,252
825
7,545
9,306
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 1 / 8
8,826
883
9,001
7,690
3,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
6,420
642
5,489
9,895
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 6 / 1
7,687
769
3,632
10,119
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 2
6,488
649
1,807
6,226
2,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
2
9
5.75
W
3
2
10
4
W
8
1
8
12
L
1
7
3
0.36
L
3
6
1
0.58
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,963
Damage
10,928
25,040
Taken
26,240
13,558
Mitigated
9,632
12,180
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,417
1,423
0
2,957
8,044
6,068
272
1,421
6,623
0
15,904
W
7,545
4,000
0
3,529
9,306
3,844
683
1,610
7,696
0
30,099
W
9,001
815
723
4,971
7,690
3,646
875
966
6,724
39,769
0
L
5,489
2,510
0
2,551
9,895
2,898
0
3,030
6,865
0
20,462
L
3,632
589
0
250
10,119
4,202
0
4,438
5,681
13,011
0
L
1,807
565
0
283
6,226
2,532
0
1,561
4,665
0
17,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
20,595
113
Minions Killed
78
0
Camps Cleared
0
571,803
Distance Traveled
435,197
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,071
907
10
1
0
199,580
0
W
Kali
8,252
825
40
4
0
193,566
3
W
Hades
8,826
883
63
6
0
178,657
2
L
Cupid
6,420
642
31
3
0
165,238
0
L
Khepri
7,687
769
18
2
0
155,505
2
L
Thor
6,488
649
29
3
0
114,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role