Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Eriikas
Arachne
Level 20
God Stats
2W - 6L
1,369 SR
Queue Stats
21W - 38L
1,314 Elo+
Solo
Cthulhu
Cthulhu
andriy-v-arkham
Cthulhu
Level 12
God Stats
2W - 4L
1,327 SR
Queue Stats
16W - 29L
1,207 Elo+
Solo
Olorun
Olorun
peppig-Timer714
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Agni
Agni
ultron_infini
Agni
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,324 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,346 Elo+

VS

Team Averages
Level 13
1,463 SR
1,309 Elo+
Fenrir
Fenrir
Aesbeth
Fenrir
Level 24
God Stats
1W - 1L
1,210 SR
Queue Stats
85W - 79L
1,323 Elo+
Solo
Agni
Agni
Didilinos
Agni
Level 25
God Stats
2W - 0L
1,579 SR
Queue Stats
4W - 12L
1,095 Elo+
Solo
Bellona
Bellona
Zantza
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo
Neith
Neith
gubby4
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
mr_fozzz
Loki
Level 11
God Stats
9W - 4L
1,527 SR
Queue Stats
12W - 8L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 9 / 0
4,399
400
977
6,598
1,664
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
Eriikas
Arachne
9
3 / 3 / 0
5,631
512
3,959
7,521
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,714
429
2,837
9,021
4,115
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 8 / 1
4,535
412
1,616
7,886
2,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 5 / 2
5,027
457
2,492
5,580
1,476
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aesbeth
Fenrir
11
15 / 0 / 4
7,833
712
6,783
6,357
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
9
2 / 1 / 7
5,938
540
3,356
3,023
946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zantza
Bellona
10
3 / 0 / 3
6,171
561
3,178
4,346
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
gubby4
Neith
6
3 / 2 / 7
5,386
490
2,687
2,963
750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
12
6 / 0 / 3
7,204
655
5,527
6,746
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
29
30
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
0
0
W
Fenrir
Aesbeth
Fenrir
15
0
4
17
W
Agni
2
1
7
5.5
L
Arachne
Eriikas
Arachne
3
3
0
1
W
Bellona
Zantza
Bellona
3
0
3
4.5
L
0
5
0
0
W
Neith
gubby4
Neith
3
2
7
3.25
W
Loki
6
0
3
7.5
L
0
8
1
0.06
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,881
Damage
21,531
36,606
Taken
23,435
12,296
Mitigated
11,324
6,400
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
977
233
0
0
6,598
1,664
95
44
6,554
0
7,446
W
Fenrir
Aesbeth
Fenrir
6,783
1,675
0
1,100
6,357
4,195
252
3,080
3,277
0
16,910
W
Agni
3,356
267
0
266
3,023
946
567
1,998
1,025
19,761
0
L
Arachne
Eriikas
Arachne
3,959
2,456
0
2,674
7,521
2,917
144
130
7,391
0
21,006
W
Bellona
Zantza
Bellona
3,178
1,500
0
1,448
4,346
3,240
104
676
3,670
0
27,227
L
2,837
621
0
2,380
9,021
4,115
438
0
9,021
15,015
0
W
Neith
gubby4
Neith
2,687
1,188
0
488
2,963
750
956
266
2,697
0
10,095
W
Loki
5,527
837
0
3,263
6,746
2,193
0
925
5,821
0
47,744
L
1,616
659
90
901
7,886
2,124
26
1,539
6,347
12,521
0
L
2,492
146
0
355
5,580
1,476
0
1,643
3,937
20,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
32,532
148
Minions Killed
259
0
Camps Cleared
0
1,062,777
Distance Traveled
1,040,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,399
400
14
1
0
194,896
1
W
Fenrir
7,833
712
27
2
0
251,953
2
W
Agni
5,938
540
42
4
0
221,065
0
L
Arachne
5,631
512
45
4
0
232,867
0
W
Bellona
6,171
561
59
5
0
207,637
0
L
Cthulhu
4,714
429
29
3
0
232,263
0
W
Neith
5,386
490
20
2
0
116,153
0
W
Loki
7,204
655
111
10
0
243,622
0
L
Olorun
4,535
412
23
2
0
222,558
0
L
Agni
5,027
457
37
3
0
180,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role