Player Matchup

Chaac
Chaac
 
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Br0k3n_Ramon-bot
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,287 Elo+
Solo
Pele
Pele
Good_from_Russia
Pele
Level 24
God Stats
7W - 10L
1,507 SR
Queue Stats
73W - 69L
1,482 Elo+
Party 1
Tiamat
Tiamat
eugen951
Tiamat
Level 46
God Stats
2W - 4L
1,470 SR
Queue Stats
24W - 35L
1,364 Elo+
Party 1
Bacchus
Bacchus
i Avzzy
Bacchus
Level 24
God Stats
6W - 1L
1,862 SR
Queue Stats
123W - 133L
1,340 Elo+
Solo
Team Averages
Level 26
1,568 SR
1,394 Elo+

VS

Team Averages
Level 14
1,542 SR
1,450 Elo+
Aphrodite
Aphrodite
FreshPrinceWill1
Aphrodite
Level 29
God Stats
2W - 3L
1,517 SR
Queue Stats
313W - 357L
1,341 Elo+
Solo
Thor
Thor
HER ECLIPSES
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Scrium
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
armoured-fibre1
Chernobog
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,466 Elo+
Solo
Bakasura
Bakasura
saltamontespatas
Bakasura
Level 28
God Stats
2W - 2L
1,695 SR
Queue Stats
38W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 2
6,309
526
3,945
6,376
3,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Br0k3n_Ramon-bot
King Arthur
8
0 / 4 / 1
5,185
432
1,424
6,859
3,995
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 1 / 2
7,397
616
4,058
6,769
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
eugen951
Tiamat
13
3 / 0 / 5
7,225
602
4,233
5,261
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
i Avzzy
Bacchus
10
3 / 5 / 0
6,378
532
4,996
8,802
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
1 / 4 / 2
5,886
491
3,283
5,743
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,810
318
0
78
14
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Scrium
Medusa
11
7 / 4 / 0
6,919
577
7,738
7,555
2,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
armoured-fibre1
Chernobog
9
0 / 1 / 3
5,834
486
125
6,236
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 3 / 1
6,602
550
5,423
9,815
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
12
Kills
12
12
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
2
0.5
W
King Arthur
Br0k3n_Ramon-bot
King Arthur
0
4
1
0.13
L
Aphrodite
1
4
2
0.5
W
6
1
2
7
L
0
0
0
0
L
Medusa
Scrium
Medusa
7
4
0
1.75
L
Chernobog
armoured-fibre1
Chernobog
0
1
3
1.5
W
Tiamat
eugen951
Tiamat
3
0
5
5.5
W
Bacchus
i Avzzy
Bacchus
3
5
0
0.6
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,656
Damage
16,569
34,067
Taken
29,427
19,365
Mitigated
9,444
11,277
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,945
1,641
0
2,266
6,376
3,928
608
0
5,376
0
28,544
W
King Arthur
Br0k3n_Ramon-bot
King Arthur
1,424
413
0
0
6,859
3,995
0
916
5,661
0
18,369
L
Aphrodite
3,283
895
1,095
1,884
5,743
2,044
300
2,013
3,516
23,497
0
W
4,058
933
398
3,828
6,769
2,025
82
952
5,773
0
39,632
L
0
0
0
71
78
14
0
0
78
0
369
L
Medusa
Scrium
Medusa
7,738
4,471
0
1,032
7,555
2,482
0
4,996
2,559
0
26,842
L
Chernobog
armoured-fibre1
Chernobog
125
76
0
870
6,236
1,542
460
240
5,974
0
29,664
W
Tiamat
eugen951
Tiamat
4,233
690
0
3,018
5,261
2,613
0
974
4,065
36,752
0
W
Bacchus
i Avzzy
Bacchus
4,996
934
0
1,767
8,802
6,804
0
161
8,605
20,807
0
L
5,423
3,903
0
1,844
9,815
3,362
885
1,596
8,071
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
29,051
278
Minions Killed
243
0
Camps Cleared
0
1,125,003
Distance Traveled
871,869
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,309
526
55
5
0
201,175
0
W
King Arthur
5,185
432
28
2
0
212,559
1
L
Aphrodite
5,886
491
58
5
0
213,674
3
W
Pele
7,397
616
84
7
0
246,347
0
L
Thor
3,810
318
0
0
0
28,704
0
L
Medusa
6,919
577
48
4
0
215,148
1
L
Chernobog
5,834
486
60
5
0
159,545
0
W
Tiamat
7,225
602
79
7
0
227,050
0
W
Bacchus
6,378
532
32
3
0
237,872
5
L
Bakasura
6,602
550
77
6
0
254,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role